mirror of
https://github.com/WinampDesktop/winamp.git
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238 lines
4.8 KiB
C++
238 lines
4.8 KiB
C++
#include "main.h"
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#include "../nu/AutoLock.h"
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#include <math.h>
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#include "WinampAttributes.h"
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#include "../nsutil/stats.h"
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using namespace Nullsoft::Utility;
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struct VU_list
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{
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int timestamp;
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unsigned char data[2]; // two channels for now, we'll worry about more later
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};
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static VU_list *vu_bufs;
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static int vu_position, vu_length, vu_size;
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static int last_pos;
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LockGuard VU_guard GUARDNAME("VU Guard");
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void vu_init(int numframes, int srate)
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{
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AutoLock lock (VU_guard LOCKNAME("vu_init"));
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vu_length = 0;
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if (numframes < 1) numframes = 1;
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if (numframes > vu_size)
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{
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free(vu_bufs);
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vu_bufs = (VU_list *)calloc(numframes, sizeof(VU_list));
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vu_size = numframes;
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}
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vu_position = 0;
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vu_length = numframes;
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last_pos = 0;
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}
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void vu_deinit(void)
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{
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AutoLock lock (VU_guard LOCKNAME("vu_deinit"));
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vu_length = 0;
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}
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void VU_Create()
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{
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vu_length = vu_size = 0;
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}
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void VU_Destroy()
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{
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free(vu_bufs);
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vu_bufs = 0;
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vu_size = 0;
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}
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int vu_add(char *values, int timestamp)
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{
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AutoLock lock (VU_guard LOCKNAME("vu_add"));
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if (!vu_bufs || vu_length == 0)
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return 1;
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if (vu_length < 2)
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{
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vu_position = 0;
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}
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vu_bufs[vu_position].timestamp = timestamp;//+600;
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memcpy(vu_bufs[vu_position].data, values, 2);
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vu_position++;
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if (vu_position >= vu_length)
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vu_position -= vu_length;
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return 0;
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}
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bool vu_get(int timestamp, unsigned char data[2])
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{
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int x, closest = 1000000, closest_v = -1;
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int i;
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AutoLock lock (VU_guard LOCKNAME("vu_get"));
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if (!vu_bufs || vu_length==0)
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return false;
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if (vu_length < 2)
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{
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memcpy(data, vu_bufs[0].data, 2);
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return true;
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}
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i = last_pos;
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for (x = 0; x < vu_length; x ++)
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{
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int d;
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if (i >= vu_length) i = 0;
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d = timestamp - vu_bufs[i].timestamp;
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if (d < 0) d = -d;
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if (d < closest)
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{
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closest = d;
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closest_v = i;
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}
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else if (closest < 200) break;
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i++;
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}
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if (closest < 200 && closest_v >= 0)
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{
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last_pos = closest_v;
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memcpy(data, vu_bufs[closest_v].data, 2);
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return true;
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}
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return false;
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}
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int export_vu_get(int channel)
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{
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if (channel>2 || channel<0)
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return -1;
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unsigned char data[2];
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int now = in_getouttime();
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if (vu_get(now, data))
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return data[channel];
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else
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return -1;
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}
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float historyL=0, historyR=0;
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static void FillFloat(float *floatBuf, void *samples, size_t bps, size_t numSamples, size_t numChannels, float preamp)
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{
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switch(bps)
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{
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case 8:
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{
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preamp /= 256.0f;
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unsigned __int8 *samples8 = (unsigned __int8 *)samples;
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for (size_t x = 0; x != numSamples; x ++)
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{
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floatBuf[x] = (float)(samples8[x*numChannels]-128) * preamp;
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}
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}
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break;
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case 16:
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{
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preamp/=32768.0f;
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short *samples16 = (short *)samples;
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for (size_t x = 0; x != numSamples; x ++)
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{
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floatBuf[x] = (float)samples16[x*numChannels] * preamp;
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}
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}
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break;
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case 24:
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{
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preamp/=2147483648.0f;
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unsigned __int8 *samples8 = (unsigned __int8 *)samples;
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for (size_t x = 0; x != numSamples; x ++)
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{
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long temp = (((long)samples8[0]) << 8);
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temp = temp | (((long)samples8[1]) << 16);
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temp = temp | (((long)samples8[2]) << 24);
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floatBuf[x] = (float)temp * preamp;
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samples8+=3*numChannels;
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}
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}
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break;
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case 32:
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{
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preamp /= 2147483648.0f;
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int32_t *samples32 = (int32_t *)samples;
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for (size_t x = 0; x != numSamples; x ++)
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{
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floatBuf[x] = (float)samples32[x*numChannels] * preamp;
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}
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}
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break;
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}
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}
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void calcVuData(unsigned char *out, char *data, const int channels, const int bits)
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{
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static float left_peak=10.0f, left_history=0.0f;
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static float right_peak=10.0f, right_history=0.0f;
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float left[576] = {0}, right[576] = {0};
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float left_rms, right_rms;
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float scale = 1.0;
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if (config_replaygain)
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scale= 1.0f/pow(10.0f, config_replaygain_non_rg_gain.GetFloat() / 20.0f);
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FillFloat(left, data, bits, 576, channels, scale);
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if (channels > 1)
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FillFloat(right, data+(bits/8), bits, 576, channels, scale);
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else
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memcpy(right, left, 576*sizeof(float));
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nsutil_stats_RMS_F32(left, 576, &left_rms);
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nsutil_stats_RMS_F32(right, 576, &right_rms);
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// use a simple one-pole IIR to 'adjust' the vu meter to the songs loudness level
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// the small constant
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left_peak = 0.855f*left_peak + 0.095f*left_rms + 0.5f;
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left_rms = 10.0f*left_rms /left_peak;
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right_peak = 0.855f*right_peak + 0.095f*right_rms + 0.5f;
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right_rms = 10.0f*right_rms /right_peak;
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float left_db=left_rms*left_rms;
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float right_db=right_rms*right_rms;
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if (left_db < left_history)
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left_db = left_db*0.2f + left_history*0.8f;
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else
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left_db = left_db*0.75f + left_history*0.25f;
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if (right_db < right_history)
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right_db = right_db*0.2f + right_history*0.8f;
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else
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right_db = right_db*0.75f + right_history*0.25f;
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left_history = left_db;
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right_history = right_db;
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left_db = min(left_db, 255);
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left_db = max(left_db, 0);
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right_db = min(right_db, 255);
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right_db = max(right_db, 0);
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out[0] = (unsigned char)(left_db );
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out[1] = (unsigned char)(right_db);
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} |