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48 lines
979 B
C++
48 lines
979 B
C++
#ifndef NULLSOFT_WAVENCODERH
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#define NULLSOFT_WAVENCODERH
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#include <mmreg.h>
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#include <msacm.h>
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#include "../nsv/enc_if.h"
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#define WFSIZ 0x800
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struct EXT_WFX
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{
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WAVEFORMATEX wfx;
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BYTE crap[WFSIZ];
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};
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class WavEncoder : public AudioCoder
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{
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public:
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WavEncoder(int srate, int nch, int bps, int res_srate = 0, int res_bps = 0, int res_nch = 0);
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virtual ~WavEncoder();
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virtual int Encode(int framepos, void *in, int in_avail, int *in_used, void *out, int out_avail);
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void FinishAudio(HANDLE fh, WavEncoder *coder);
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int GetLastError();
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int m_did_header;
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int m_nch, m_srate, m_bps;
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int m_bytes_done;
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int m_error;
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int m_hlen;
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int m_nsam;
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EXT_WFX m_convert_wfx;
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WAVEFORMATEX m_wfx_src;
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HACMSTREAM hStream, hStreamResample;
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ACMSTREAMHEADER ahd, ahdResample;
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unsigned char *m_acm_buf, *m_acm_outbuf;
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int m_bytes_inbuf, m_bytes_outbuf;
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unsigned char *m_acm_resample_buf, *m_acm_resample_outbuf;
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int m_bytes_inbuf_resample, m_bytes_outbuf_resample;
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};
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#endif |