mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-28 22:36:05 +00:00
191 lines
9.1 KiB
C++
191 lines
9.1 KiB
C++
#ifndef NULLSOFT_WINAMP_IN2H
|
|
#define NULLSOFT_WINAMP_IN2H
|
|
// Input plugin interface
|
|
|
|
#include "out.h"
|
|
#ifdef __cplusplus
|
|
class api_service;
|
|
#endif
|
|
|
|
// If you want your input plugin to support unicode then define the following which will then
|
|
// adjust required functions to their unicode variants. This is supported from Winamp 5.3+.
|
|
#define IN_UNICODE 0x0F000000
|
|
#define IN_INIT_RET 0xF0000000
|
|
|
|
#ifdef UNICODE_INPUT_PLUGIN
|
|
#define in_char wchar_t
|
|
#define IN_VER_OLD (IN_UNICODE | 0x100)
|
|
#define IN_VER (IN_UNICODE | 0x101)
|
|
#define IN_VER_RET (IN_INIT_RET | IN_VER)
|
|
#else
|
|
#define in_char char
|
|
#define IN_VER_OLD 0x100
|
|
#define IN_VER 0x101
|
|
#define IN_VER_RET (IN_INIT_RET | IN_VER)
|
|
#endif
|
|
|
|
// added 5.64+ & updated 5.66+
|
|
//
|
|
// specify IN_VER if you want to provide a unicode (wchar_t*) description and only work on 5.64+
|
|
// specify IN_VER_OLD to use the original (char*) description as before
|
|
// note: we are using the fact that sizeof(char*) == sizeof(wchar_t*) to be able to allow this
|
|
// so now when using IN_VER you will need to cast description to (wchar_t*) to set this.
|
|
|
|
// added 5.66+
|
|
// specify IN_VER_RET to allow for the init(..) member to return an int status value as either
|
|
// IN_INIT_SUCCESS or IN_INIT_FAILURE to allow for better support with loading failures or if
|
|
// needing to specifically prevent loading if required e.g. OS incompatibility or access issues.
|
|
//
|
|
// Also added is the 'service' member which saves sending a IPC_GET_API_SERVICE call on loading
|
|
// which will be filled in if IN_VER_RET is specified in the 'version' member of the plug-in.
|
|
|
|
#define IN_MODULE_FLAG_USES_OUTPUT_PLUGIN 1
|
|
|
|
// By default Winamp assumes your input plugin wants to use Winamp's EQ, and doesn't do replay gain
|
|
// if you handle any of these yourself (EQ, Replay Gain adjustments), then set these flags accordingly
|
|
|
|
// Set this if you want to implement your own EQ inplace of using Winamp's native implementation.
|
|
#define IN_MODULE_FLAG_EQ 2
|
|
|
|
// Set this if you adjusted volume for replay gain. For tracks with no replay gain metadata then you
|
|
// should clear this flag UNLESS you handle "non_replaygain" gain adjustment yourself then keep it.
|
|
#define IN_MODULE_FLAG_REPLAYGAIN 8
|
|
|
|
// Use this if you queried for the replay gain preamp parameter and used it. This is new to 5.54 clients.
|
|
#define IN_MODULE_FLAG_REPLAYGAIN_PREAMP 16
|
|
typedef struct
|
|
{
|
|
int version; // module type (IN_VER)
|
|
char* description; // description of module, with version string
|
|
|
|
HWND hMainWindow; // Winamp's main window (filled in by Winamp - is a valid HWND on 5.1+ clients)
|
|
HINSTANCE hDllInstance; // DLL instance handle (Also filled in by Winamp)
|
|
|
|
char* FileExtensions; // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0"
|
|
// May be altered from Config, so the user can select what they want
|
|
|
|
int is_seekable; // is this stream seekable?
|
|
int UsesOutputPlug; // does this plug-in use the output plug-ins? (musn't ever change, ever :)
|
|
// note that this has turned into a "flags" field see IN_MODULE_FLAG_*
|
|
|
|
void(__cdecl* Config)(HWND hwndParent); // configuration dialog
|
|
void(__cdecl* About)(HWND hwndParent); // about dialog
|
|
|
|
// 5.66 - changed from void (__cdecl *Init)(); if using IN_VER_RET or IN_VER_RET_OLD
|
|
int(__cdecl* Init)(); // called at program init
|
|
void(__cdecl* Quit)(); // called at program quit
|
|
|
|
#define GETFILEINFO_TITLE_LENGTH 2048
|
|
// If file == NULL then the currently playing file is used (assumes you've cached it as required)
|
|
void (*GetFileInfo)(const in_char* file, in_char* title, int* length_in_ms);
|
|
|
|
#define INFOBOX_EDITED 0
|
|
#define INFOBOX_UNCHANGED 1
|
|
int(__cdecl* InfoBox)(const in_char* file, HWND hwndParent);
|
|
|
|
int(__cdecl* IsOurFile)(const in_char* fn); // called before extension checks, to allow detection of mms://, etc
|
|
|
|
// playback stuff
|
|
int(__cdecl* Play)(const in_char* fn); // return zero on success, -1 on file-not-found, some other value on other (stopping Winamp) error
|
|
void(__cdecl* Pause)(); // pause stream
|
|
void(__cdecl* UnPause)(); // unpause stream
|
|
int(__cdecl* IsPaused)(); // ispaused? return 1 if paused, 0 if not
|
|
void(__cdecl* Stop)(); // stop (unload) stream
|
|
|
|
// time stuff
|
|
int(__cdecl* GetLength)(); // get length in ms
|
|
int(__cdecl* GetOutputTime)(); // returns current output time in ms. (usually returns outMod->GetOutputTime()
|
|
void(__cdecl* SetOutputTime)(int time_in_ms); // seeks to point in stream (in ms). Usually you signal your thread to seek, which seeks and calls outMod->Flush()..
|
|
|
|
// volume stuff
|
|
void(__cdecl* SetVolume)(int volume); // from 0 to 255.. usually just call outMod->SetVolume
|
|
void(__cdecl* SetPan)(int pan); // from -127 to 127.. usually just call outMod->SetPan
|
|
|
|
// in-window builtin vis stuff
|
|
void(__cdecl* SAVSAInit)(int maxlatency_in_ms, int srate); // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open()
|
|
// call after opening audio device with max latency in ms and samplerate
|
|
void(__cdecl* SAVSADeInit)(); // call in Stop()
|
|
|
|
// simple vis supplying mode
|
|
void(__cdecl* SAAddPCMData)(void* PCMData, int nch, int bps, int timestamp); // sets the spec data directly from PCM data quick and easy way
|
|
// to get vis working :) needs at least 576 samples :)
|
|
|
|
// advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff.
|
|
int(__cdecl* SAGetMode)(); // gets csa (the current type (4=ws,2=osc,1=spec)) use when calling SAAdd()
|
|
int(__cdecl* SAAdd)(void* data, int timestamp, int csa); // sets the spec data, filled in by Winamp
|
|
|
|
// vis stuff (plug-in)
|
|
// simple vis supplying mode
|
|
void(__cdecl* VSAAddPCMData)(void* PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data quick and easy way
|
|
// to get vis working :) needs at least 576 samples :)
|
|
|
|
// advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff.
|
|
int(__cdecl* VSAGetMode)(int* specNch, int* waveNch); // use to figure out what to give to VSAAdd
|
|
int(__cdecl* VSAAdd)(void* data, int timestamp); // filled in by Winamp, called by plug-in
|
|
|
|
// call this in Play() to tell the vis plug-ins the current output params.
|
|
void(__cdecl* VSASetInfo)(int srate, int nch); // <-- Correct (benski, dec 2005).. old declaration had the params backwards
|
|
|
|
// dsp plug-in processing:
|
|
// (filled in by Winamp, calld by input plug)
|
|
|
|
// returns 1 if active (which means that the number of samples returned by dsp_dosamples could be
|
|
// greater than went in.. Use it to estimate if you'll have enough room in the output buffer
|
|
int(__cdecl* dsp_isactive)();
|
|
|
|
// returns number of samples to output. This can be as much as twice numsamples.
|
|
// be sure to allocate enough buffer for samples, then.
|
|
int(__cdecl* dsp_dosamples)(short int* samples, int numsamples, int bps, int nch, int srate);
|
|
|
|
// eq stuff
|
|
void(__cdecl* EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore.
|
|
|
|
// info setting (filled in by Winamp)
|
|
void(__cdecl* SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :)
|
|
|
|
Out_Module* outMod; // filled in by Winamp, optionally used :)
|
|
|
|
// filled in by Winamp (added 5.66+ to replace need to call IPC_GET_API_SERVICE on loading)
|
|
#ifdef __cplusplus
|
|
api_service* service;
|
|
#else
|
|
void* service;
|
|
#endif
|
|
} In_Module;
|
|
|
|
// added 5.66+
|
|
// return values from the init(..) which determines if Winamp will continue loading
|
|
// and handling the plugin or if it will disregard the load attempt. If GEN_INIT_FAILURE
|
|
// is returned then the plugin will be listed as [NOT LOADED] on the plug-in prefs page.
|
|
#define IN_INIT_SUCCESS 0
|
|
#define IN_INIT_FAILURE 1
|
|
|
|
|
|
// These are the return values to be used with the uninstall plugin export function:
|
|
// __declspec(dllexport) int __cdecl winampUninstallPlugin(HINSTANCE hDllInst, HWND hwndDlg, int param)
|
|
// which determines if Winamp can uninstall the plugin immediately or on Winamp restart.
|
|
// If this is not exported then Winamp will assume an uninstall with reboot is the only way.
|
|
//
|
|
#define IN_PLUGIN_UNINSTALL_NOW 0x1
|
|
#define IN_PLUGIN_UNINSTALL_REBOOT 0x0
|
|
//
|
|
// Uninstall support was added from 5.0+ and uninstall now support from 5.5+ though note
|
|
// that it is down to you to ensure that if uninstall now is returned that it will not
|
|
// cause a crash i.e. don't use if you've been subclassing the main window.
|
|
//
|
|
// The HWND passed in the calling of winampUninstallPlugin(..) is the preference page HWND.
|
|
//
|
|
|
|
// For a input plugin to be correctly detected by Winamp you need to ensure that
|
|
// the exported winampGetInModule2(..) is exported as an undecorated function
|
|
// e.g.
|
|
// #ifdef __cplusplus
|
|
// extern "C" {
|
|
// #endif
|
|
// __declspec(dllexport) In_Module * __cdecl winampGetInModule2(){ return &plugin; }
|
|
// #ifdef __cplusplus
|
|
// }
|
|
// #endif
|
|
//
|
|
|
|
#endif |