<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <VCProjectVersion>16.0</VCProjectVersion> <Keyword>Win32Proj</Keyword> <ProjectGuid>{7399d85c-6cc7-4a19-ab66-77b1e01dfa44}</ProjectGuid> <RootNamespace>wac_playlists</RootNamespace> <WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion> <ProjectName>wac_playlists</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <OutDir>$(PlatformShortName)_$(Configuration)\</OutDir> <IntDir>$(PlatformShortName)_$(Configuration)\</IntDir> <TargetExt>.w5s</TargetExt> <IncludePath>$(IncludePath)</IncludePath> <LibraryPath>$(LibraryPath)</LibraryPath> <LinkIncremental>false</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <OutDir>$(PlatformShortName)_$(Configuration)\</OutDir> <IntDir>$(PlatformShortName)_$(Configuration)\</IntDir> <TargetExt>.w5s</TargetExt> <IncludePath>$(IncludePath)</IncludePath> <LibraryPath>$(LibraryPath)</LibraryPath> <LinkIncremental>false</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <OutDir>$(PlatformShortName)_$(Configuration)\</OutDir> <IntDir>$(PlatformShortName)_$(Configuration)\</IntDir> <TargetExt>.w5s</TargetExt> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <OutDir>$(PlatformShortName)_$(Configuration)\</OutDir> <IntDir>$(PlatformShortName)_$(Configuration)\</IntDir> <TargetExt>.w5s</TargetExt> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <VcpkgTriplet>x86-windows-static-md</VcpkgTriplet> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <VcpkgTriplet>x86-windows-static-md</VcpkgTriplet> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <VcpkgTriplet>x86-windows-static-md</VcpkgTriplet> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <VcpkgTriplet>x86-windows-static-md</VcpkgTriplet> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <AdditionalIncludeDirectories>..\..\Wasabi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <SupportJustMyCode>false</SupportJustMyCode> <MultiProcessorCompilation>true</MultiProcessorCompilation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> </ClCompile> <Link> <SubSystem> </SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <Lib> <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> </Lib> <PostBuildEvent> <Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System'</Message> <Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System\ xcopy /Y /D $(IntDir)$(TargetName).pdb ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System\</Command> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile> </PrecompiledHeaderFile> <AdditionalIncludeDirectories>..\..\Wasabi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <MultiProcessorCompilation>true</MultiProcessorCompilation> <DebugInformationFormat>None</DebugInformationFormat> <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> </ClCompile> <Link> <SubSystem> </SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>false</GenerateDebugInformation> <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> </Link> <Lib> <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> </Lib> <PostBuildEvent> <Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System'</Message> <Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System\</Command> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <AdditionalIncludeDirectories>..\..\Wasabi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <SupportJustMyCode>false</SupportJustMyCode> <MultiProcessorCompilation>true</MultiProcessorCompilation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> </ClCompile> <Link> <SubSystem> </SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <RandomizedBaseAddress>false</RandomizedBaseAddress> <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> </Link> <Lib> <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> </Lib> <PostBuildEvent> <Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System'</Message> <Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System\ xcopy /Y /D $(IntDir)$(TargetName).pdb ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System\</Command> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <AdditionalIncludeDirectories>..\..\Wasabi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <MultiProcessorCompilation>true</MultiProcessorCompilation> <DebugInformationFormat>None</DebugInformationFormat> <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> </ClCompile> <Link> <SubSystem> </SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> </Link> <Lib> <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> </Lib> <PostBuildEvent> <Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System'</Message> <Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\System\</Command> </PostBuildEvent> </ItemDefinitionGroup> <ItemGroup> <ClInclude Include="wac_playlists.h" /> <ClInclude Include="wac_playlists_entry.h" /> <ClInclude Include="wac_playlists_playlist.h" /> <ClInclude Include="wac_playlists_playlist_cb.h" /> <ClInclude Include="wac_playlists_cb.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="wac_playlists_entry.cpp" /> </ItemGroup> <ItemGroup> <ProjectReference Include="..\..\Wasabi\Wasabi.vcxproj"> <Project>{3e0bfa8a-b86a-42e9-a33f-ec294f823f7f}</Project> </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>