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104 lines
2 KiB
C++
104 lines
2 KiB
C++
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#include "api.h"
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#include "SkinCursorElement.h"
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#include "PaletteManager.h"
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#include <tataki/canvas/bltcanvas.h>
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SkinCursorElement::SkinCursorElement(const wchar_t *_id, const wchar_t *_bitmapid, int _x, int _y, int script_id, int secondarycounter, const wchar_t *path, ifc_xmlreaderparams *p)
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{
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id = _id;
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bitmap = _bitmapid;
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x = _x;
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y = _y;
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icon = NULL;
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scriptid = script_id;
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seccount = secondarycounter;
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if (p != NULL)
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{
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for (size_t i = 0;i != p->getNbItems();i++)
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params.addItem(p->getItemName(i), p->getItemValue(i));
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}
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rootpath = path;
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}
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SkinCursorElement::~SkinCursorElement()
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{
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if (icon != 0)
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{
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#ifdef WIN32
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DestroyIcon(icon);
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#else
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DebugString("portme: ~skincursorelement\n");
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#endif
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}
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}
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void SkinCursorElement::makeCursor()
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{
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if (icon)
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{
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#ifdef WIN32
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DestroyIcon(icon);
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#else
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DebugString("portme: skincursorelement::makeCursor\n");
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#endif
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icon = NULL;
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}
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#ifdef WIN32
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ICONINFO info;
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info.fIcon = FALSE;
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info.xHotspot = x;
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info.yHotspot = y;
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// make AND bitmask from alpha channel
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SkinBitmap bm(bitmap);
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int *bits = (int *)bm.getBits();
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int _x = bm.getX();
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int _y = bm.getY();
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int w = bm.getWidth();
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int h = bm.getHeight();
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int fw = bm.getFullWidth();
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//CUT: int fh = bm.getFullHeight();
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BltCanvas c(w, h, NULL, 8);
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unsigned __int8 *d = (unsigned __int8 *)c.getBits();
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for (int i = 0;i < h;i++)
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{
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int *p = bits + _x + x + (_y + y) * fw;
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int j = w;
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while (j--)
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{
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int a = (*p++ & 0xFF000000) >> 24;
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*d++ = (a > 0x7F) ? 0xFF : 0;
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}
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}
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// copy bits onto a canvas to get hbitmap
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BltCanvas cc(w, h);
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bm.blit(&cc, 0, 0);
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info.hbmMask = c.getBitmap();
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info.hbmColor = cc.getBitmap();
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// create cursor
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icon = CreateIconIndirect(&info);
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#else
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DebugString("portme: skincursorelement::makeCursor\n");
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#endif
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}
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OSCURSOR SkinCursorElement::getCursor()
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{
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if (icon == INVALIDOSCURSORHANDLE)
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makeCursor();
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return icon;
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}
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SkinItem *SkinCursorElement::getAncestor()
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{
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return WASABI_API_PALETTE->getCursorAncestor(this);
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}
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