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https://github.com/WinampDesktop/winamp.git
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68 lines
2 KiB
C++
68 lines
2 KiB
C++
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#include "api__bmp.h"
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#include "wa5_bmp.h"
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#include <bfc/platform/export.h>
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#include "MyFactory.h"
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#include "../nu/Singleton.h"
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#include "BMPLoader.h"
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#include "BMPWriter.h"
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#include "avi_decoder.h"
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WA5_BMP wa5_bmp;
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// {BE7F448F-9107-489a-B3B0-7B1563C92BFE}
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static const GUID bmpWriterGUID =
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{ 0xbe7f448f, 0x9107, 0x489a, { 0xb3, 0xb0, 0x7b, 0x15, 0x63, 0xc9, 0x2b, 0xfe } };
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// {D984CD4A-9D1E-4060-A624-5BFD0BF37050}
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static const GUID bmpLoaderGUID =
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{ 0xd984cd4a, 0x9d1e, 0x4060, { 0xa6, 0x24, 0x5b, 0xfd, 0xb, 0xf3, 0x70, 0x50 } };
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MyFactory<BMPWriter, svc_imageWriter> bmpWriteFactory(bmpWriterGUID);
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MyFactory<BMPLoader, svc_imageLoader> bmpLoadFactory(bmpLoaderGUID);
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api_service *WASABI_API_SVC = 0;
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api_memmgr *WASABI_API_MEMMGR = 0;
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static AVIDecoderCreator aviCreator;
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static SingletonServiceFactory<svc_avidecoder, AVIDecoderCreator> aviFactory;
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void WA5_BMP::RegisterServices(api_service *service)
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{
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WASABI_API_SVC = service;
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// get memory manager
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waServiceFactory *sf = WASABI_API_SVC->service_getServiceByGuid(memMgrApiServiceGuid);
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if (sf) memoryManager = reinterpret_cast<api_memmgr *>(sf->getInterface());
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WASABI_API_SVC->service_register(&bmpLoadFactory);
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WASABI_API_SVC->service_register(&bmpWriteFactory);
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aviFactory.Register(WASABI_API_SVC, &aviCreator);
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}
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int WA5_BMP::RegisterServicesSafeModeOk()
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{
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return 1;
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}
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void WA5_BMP::DeregisterServices(api_service *service)
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{
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service->service_deregister(&bmpWriteFactory);
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service->service_deregister(&bmpLoadFactory);
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aviFactory.Deregister(WASABI_API_SVC);
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waServiceFactory *sf = WASABI_API_SVC->service_getServiceByGuid(memMgrApiServiceGuid);
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if (sf) sf->releaseInterface(memoryManager);
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}
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extern "C" DLLEXPORT ifc_wa5component *GetWinamp5SystemComponent()
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{
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return &wa5_bmp;
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}
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#define CBCLASS WA5_BMP
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START_DISPATCH;
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VCB(API_WA5COMPONENT_REGISTERSERVICES, RegisterServices)
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CB(15, RegisterServicesSafeModeOk)
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VCB(API_WA5COMPONENT_DEREEGISTERSERVICES, DeregisterServices)
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END_DISPATCH;
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#undef CBCLASS
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