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https://github.com/WinampDesktop/winamp.git
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843 lines
21 KiB
C++
843 lines
21 KiB
C++
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#include "main.h"
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#include <multimon.h>
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#include "vid_overlay.h"
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#include "vid_subs.h"
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#include "directdraw.h"
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#include "WinampAttributes.h"
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#include "../nsutil/image.h"
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#include <api.h>
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OverlayVideoOutput overlayVideo;
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extern "C" void getViewport(RECT *r, HWND wnd, int full, RECT *sr);
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#if 0
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#include <math.h>
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_inline long int lrintf(float flt)
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{
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int intgr;
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_asm
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{
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fld flt
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fistp intgr
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}
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return intgr;
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}
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static float clip(float x, float a, float b)
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{
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float x1 = fabs(x - a);
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float x2 = fabs(x - b);
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x = x1 + (a + b);
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x -= x2;
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x *= 0.5f;
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return (x);
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}
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void DoGamma(YV12_PLANES *planes, int height)
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{
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if (config_video_brightness != 128 || config_video_contrast != 128)
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{
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int x, y = height * planes->y.rowBytes;
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float add = config_video_brightness - 128;
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float mult = config_video_contrast / 128.f;
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unsigned char *pix = planes->y.baseAddr;
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for (x = 0; x < y; x++)
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{
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float value = (float) * pix;
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value = clip(value * mult + add, 0.0f, 255.0f);
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*pix++ = lrintf(value);
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}
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}
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}
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#else
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#define DoGamma(a,b)
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#endif
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void YV12_to_YUY2(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
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{
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const unsigned char *yi = planes->y.baseAddr;
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const unsigned char *ui = planes->u.baseAddr;
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const unsigned char *vi = planes->v.baseAddr;
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if (flip)
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output += pitch * (height - 1);
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while (height > 0)
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{
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int x = width;
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unsigned char *oo = output;
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while (x > 0)
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{
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output[0] = *yi++; output[1] = *ui++; output[2] = *yi++; output[3] = *vi++;
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output += 4; x -= 2;
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}
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ui -= width / 2;
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vi -= width / 2;
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yi += planes->y.rowBytes - width;
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x = width;
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if (flip) output = oo - pitch;
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else output += pitch - width * 2;
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oo = output;
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while (x > 0)
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{
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output[0] = *yi++; output[1] = *ui++; output[2] = *yi++; output[3] = *vi++;
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output += 4; x -= 2;
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}
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if (flip) output = oo - pitch;
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else output += pitch - width * 2;
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ui += planes->u.rowBytes - (width / 2);
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vi += planes->v.rowBytes - (width / 2);
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yi += planes->y.rowBytes - width;
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height -= 2;
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}
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}
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void YV12_to_UYVY(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
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{
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const unsigned char *yi = planes->y.baseAddr;
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const unsigned char *ui = planes->u.baseAddr;
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const unsigned char *vi = planes->v.baseAddr;
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if (flip) output += pitch * (height - 1);
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while (height > 0)
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{
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int x = width;
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unsigned char *oo = output;
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while (x > 0)
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{
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output[0] = *ui++; output[1] = *yi++; output[2] = *vi++; output[3] = *yi++;
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output += 4; x -= 2;
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}
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ui -= width / 2;
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vi -= width / 2;
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yi += planes->y.rowBytes - width;
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x = width;
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if (flip) output = oo - pitch;
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else output += pitch - width * 2;
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oo = output;
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while (x > 0)
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{
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output[0] = *ui++; output[1] = *yi++; output[2] = *vi++; output[3] = *yi++;
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output += 4; x -= 2;
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}
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if (flip) output = oo - pitch;
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else output += pitch - width * 2;
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ui += planes->u.rowBytes - (width / 2);
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vi += planes->v.rowBytes - (width / 2);
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yi += planes->y.rowBytes - width;
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height -= 2;
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}
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}
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void YV12_to_YV12(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
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{ // woo native YV12 copy
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if (flip)
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{
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nsutil_image_CopyFlipped_U8(output, pitch, planes->y.baseAddr, planes->y.rowBytes, width, height);
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unsigned char *o = output + height * pitch;
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nsutil_image_CopyFlipped_U8(o, pitch/2, planes->v.baseAddr, planes->v.rowBytes, width/2, height/2);
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o = output + (height * pitch) + (height/2) * (pitch/2); // benski> because height might be an odd number, it is important NOT to simplify this equation!
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nsutil_image_CopyFlipped_U8(o, pitch/2, planes->u.baseAddr, planes->u.rowBytes, width/2, height/2);
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}
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else
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{
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nsutil_image_Copy_U8(output, pitch, planes->y.baseAddr, planes->y.rowBytes, width, height);
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unsigned char *o = output + height * pitch;
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nsutil_image_Copy_U8(o, pitch/2, planes->v.baseAddr, planes->v.rowBytes, width/2, height/2);
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o = output + (height * pitch) + (height/2) * (pitch/2); // benski> because height might be an odd number, it is important NOT to simplify this equation!
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nsutil_image_Copy_U8(o, pitch/2, planes->u.baseAddr, planes->u.rowBytes, width/2, height/2);
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}
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}
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void YUY2_to_YUY2(unsigned char *output, const char *buf, int pitch, int width, int height, int flip)
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{
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const char *a = buf;
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unsigned char *b = output;
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int l = width * 2, l2 = pitch;
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if (flip)
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{
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b += (height - 1) * l2;
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l2 = -l2;
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}
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//wee straight YUY2 copy
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for (int i = 0;i < height;i++)
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{
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memcpy(b, a, l);
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b += l2;
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a += l;
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}
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}
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void YUY2_to_UYVY(unsigned char *output, const char *buf, int pitch, int width, int height, int flip)
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{
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const char *a = buf;
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unsigned char *b = output;
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int l = width * 2, l2 = pitch;
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if (flip)
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{
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b += (height - 1) * l2;
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l2 = -l2;
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}
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for (int i = 0;i < height;i++)
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{
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int x = width / 2;
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while (x-- > 0)
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{
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b[0] = a[1];
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b[1] = a[0];
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b[2] = a[3];
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b[3] = a[2];
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a += 4;
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b += 4;
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}
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memcpy(b, a, l);
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b += l2;
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a += l;
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}
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}
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#define INIT_DIRECTDRAW_STRUCT(x) (ZeroMemory(&x, sizeof(x)), x.dwSize=sizeof(x))
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// I like to set these to 255,0,255 to test that we arent drawing this color too many playces
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#define OV_COL_R 16
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#define OV_COL_G 0
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#define OV_COL_B 16
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OverlayVideoOutput::OverlayVideoOutput()
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{
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lpDD = NULL;
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m_closed = 0;
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overlay_color = RGB(OV_COL_R, OV_COL_G, OV_COL_B);
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lpddsOverlay = NULL;
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lpddsPrimary = NULL;
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lpBackBuffer = NULL;
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width = height = flip = 0;
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type = VIDEO_MAKETYPE('Y', 'V', '1', '2');
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uDestSizeAlign = 0;
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uSrcSizeAlign = 0;
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dwUpdateFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
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curSubtitle = NULL;
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yuy2_output = uyvy_output = 0;
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initing = false;
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needchange = 0;
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memset(&m_oldrd, 0, sizeof(m_oldrd));
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memset(&winRect, 0, sizeof(winRect));
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subFont = NULL;
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m_fontsize = 0;
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resetSubtitle();
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}
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OverlayVideoOutput::~OverlayVideoOutput()
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{
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OverlayVideoOutput::close();
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}
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static DWORD DD_ColorMatch(LPDIRECTDRAWSURFACE pdds, COLORREF rgb)
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{
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COLORREF rgbT = CLR_INVALID;
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HDC hdc;
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DWORD dw = CLR_INVALID;
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DDSURFACEDESC ddsd;
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HRESULT hres;
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//
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// use GDI SetPixel to color match for us
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//
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if (rgb != CLR_INVALID && pdds->GetDC(&hdc) == DD_OK)
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{
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rgbT = GetPixel(hdc, 0, 0); // save current pixel value
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SetPixel(hdc, 0, 0, rgb); // set our value
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pdds->ReleaseDC(hdc);
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}
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// now lock the surface so we can read back the converted color
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ddsd.dwSize = sizeof(ddsd);
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while ((hres = pdds->Lock(NULL, &ddsd, 0, NULL)) ==
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DDERR_WASSTILLDRAWING)
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;
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if (hres == DD_OK)
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{
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dw = *(DWORD *)ddsd.lpSurface; // get DWORD
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if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32)
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dw &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1; // mask it to bpp
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pdds->Unlock(NULL);
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}
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// now put the color that was there back.
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if (rgb != CLR_INVALID && pdds->GetDC(&hdc) == DD_OK)
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{
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SetPixel(hdc, 0, 0, rgbT);
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pdds->ReleaseDC(hdc);
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}
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return dw;
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}
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int OverlayVideoOutput::create(HWND parent, VideoAspectAdjuster *_adjuster, int w, int h, unsigned int ptype, int flipit, double aspectratio)
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{
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OverlayVideoOutput::close();
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this->parent = parent;
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type = ptype;
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width = w;
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height = h;
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flip = flipit;
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adjuster = _adjuster;
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initing = true;
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HWND hwnd = this->parent;
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if (lpDD) lpDD->Release();
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lpDD = NULL;
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update_monitor_coords();
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if (_DirectDrawCreate)
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{
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if (!foundGUID) _DirectDrawCreate(NULL, &lpDD, NULL);
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else _DirectDrawCreate(&m_devguid, &lpDD, NULL);
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}
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if (!lpDD)
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{
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initing = false;
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return 0;
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}
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lpDD->SetCooperativeLevel(hwnd, DDSCL_NOWINDOWCHANGES | DDSCL_NORMAL);
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DDSURFACEDESC ddsd;
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INIT_DIRECTDRAW_STRUCT(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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lpDD->CreateSurface(&ddsd, &lpddsPrimary, NULL);
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if (!lpddsPrimary)
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{
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if (lpDD) lpDD->Release();
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lpDD = NULL;
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initing = false;
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return 0;
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}
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// init overlay
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DDSURFACEDESC ddsdOverlay;
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INIT_DIRECTDRAW_STRUCT(ddsdOverlay);
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ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
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ddsdOverlay.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_PITCH | DDSD_BACKBUFFERCOUNT;
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ddsdOverlay.dwBackBufferCount = 1;
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ddsdOverlay.dwWidth = w;
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ddsdOverlay.dwHeight = h;
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ddsdOverlay.lPitch = w * 4;
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DDPIXELFORMAT pf[] =
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{
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{sizeof(DDPIXELFORMAT), DDPF_FOURCC | DDPF_YUV, MAKEFOURCC('Y', 'U', 'Y', '2'), 0, 0, 0, 0, 0},
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{sizeof(DDPIXELFORMAT), DDPF_FOURCC | DDPF_YUV, MAKEFOURCC('U', 'Y', 'V', 'Y'), 0, 0, 0, 0, 0}, // UYVY
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{sizeof(DDPIXELFORMAT), DDPF_FOURCC | DDPF_YUV, MAKEFOURCC('Y', 'V', '1', '2'), 0, 0, 0, 0, 0},
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// TODO:
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// {sizeof(DDPIXELFORMAT), DDPF_FOURCC | DDPF_YUV, MAKEFOURCC('N','V','1','2'), 12, 0, 0, 0, 0}, // NV12
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// {sizeof(DDPIXELFORMAT), DDPF_RGB,0,16,0xf800,0x07e0,0x001f,0} // RGB565
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};
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int tab[5];
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if (type == VIDEO_MAKETYPE('Y', 'U', 'Y', '2'))
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{
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tab[0] = 0; // default is YUY2
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tab[1] = 1;
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tab[2] = -1;
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}
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else if (type == VIDEO_MAKETYPE('U', 'Y', 'V', 'Y'))
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{
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tab[0] = 1; // make UYVY default
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tab[1] = 0;
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tab[2] = -1;
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}
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else if (type == VIDEO_MAKETYPE('Y', 'V', '1', '2'))
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{
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if (config_video_yv12)
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{
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tab[0] = 2;
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tab[1] = 0;
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tab[2] = 1;
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tab[3] = -1;
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}
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else
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{
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//use YUY2
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tab[0] = 0; // default is YUY2
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tab[1] = 1;
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tab[2] = -1;
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}
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}
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else
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{
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tab[0] = -1; // default is RGB
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}
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int x = 4096;
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HRESULT v = -1;
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for (x = 0; x < sizeof(tab) / sizeof(tab[0]) && tab[x] >= 0; x ++)
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{
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ddsdOverlay.ddpfPixelFormat = pf[tab[x]];
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v = lpDD->CreateSurface(&ddsdOverlay, &lpddsOverlay, NULL);
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if (!FAILED(v)) break;
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}
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if (FAILED(v) || x >= sizeof(tab) / sizeof(tab[0]) || tab[x] < 0)
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{
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initing = false;
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return 0;
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}
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yuy2_output = (tab[x] == 0);
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uyvy_output = (tab[x] == 1);
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//get the backbuffer surface
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DDSCAPS ddscaps;
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ddscaps.dwCaps = DDSCAPS_BACKBUFFER;
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v = lpddsOverlay->GetAttachedSurface(&ddscaps, &lpBackBuffer);
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if (v != DD_OK || lpBackBuffer == 0)
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{
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//FUCKO: make it use normal vsync
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lpBackBuffer = 0;
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initing = FALSE;
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return 0;
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}
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INIT_DIRECTDRAW_STRUCT(capsDrv);
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lpDD->GetCaps(&capsDrv, NULL);
|
||
|
|
||
|
uDestSizeAlign = capsDrv.dwAlignSizeDest;
|
||
|
uSrcSizeAlign = capsDrv.dwAlignSizeSrc;
|
||
|
|
||
|
dwUpdateFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
|
||
|
|
||
|
DEVMODE d;
|
||
|
d.dmSize = sizeof(d);
|
||
|
d.dmDriverExtra = 0;
|
||
|
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &d);
|
||
|
|
||
|
int rv = OV_COL_R, gv = OV_COL_G, bv = OV_COL_B;
|
||
|
overlay_color = RGB(rv, gv, bv);
|
||
|
|
||
|
if (d.dmBitsPerPel == 8)
|
||
|
{
|
||
|
overlay_color = RGB(255, 0, 255);
|
||
|
}
|
||
|
|
||
|
INIT_DIRECTDRAW_STRUCT(ovfx);
|
||
|
ovfx.dwDDFX = 0;
|
||
|
switch (d.dmBitsPerPel)
|
||
|
{
|
||
|
case 8:
|
||
|
ovfx.dckDestColorkey.dwColorSpaceLowValue = 253;
|
||
|
break;
|
||
|
case 16:
|
||
|
ovfx.dckDestColorkey.dwColorSpaceLowValue = ((rv >> 3) << 11) | ((gv >> 2) << 5) | (bv >> 3);
|
||
|
break;
|
||
|
case 15:
|
||
|
ovfx.dckDestColorkey.dwColorSpaceLowValue = ((rv >> 3) << 10) | ((gv >> 3) << 5) | (bv >> 3);
|
||
|
break;
|
||
|
case 24: case 32:
|
||
|
ovfx.dckDestColorkey.dwColorSpaceLowValue = (rv << 16) | (gv << 8) | bv;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
//try to get the correct bit depth thru directdraw (for fucked up 16 bits displays for ie.)
|
||
|
{
|
||
|
DDSURFACEDESC DDsd = {sizeof(DDsd), };
|
||
|
lpddsPrimary->GetSurfaceDesc(&ddsd);
|
||
|
DDsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; //create the surface at screen depth
|
||
|
DDsd.dwWidth = 8;
|
||
|
DDsd.dwHeight = 8;
|
||
|
DDsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY;
|
||
|
LPDIRECTDRAWSURFACE tempsurf;
|
||
|
if (lpDD->CreateSurface(&DDsd, &tempsurf, NULL) == DD_OK)
|
||
|
{
|
||
|
int res = DD_ColorMatch(tempsurf, overlay_color);
|
||
|
if (res != CLR_INVALID) ovfx.dckDestColorkey.dwColorSpaceLowValue = res;
|
||
|
tempsurf->Release();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ovfx.dckDestColorkey.dwColorSpaceHighValue = ovfx.dckDestColorkey.dwColorSpaceLowValue;
|
||
|
|
||
|
getRects(&rs, &rd);
|
||
|
if (FAILED(lpddsOverlay->UpdateOverlay(&rs, lpddsPrimary, &rd, dwUpdateFlags, &ovfx)))
|
||
|
{
|
||
|
initing = false;
|
||
|
return 0;
|
||
|
}
|
||
|
initing = false;
|
||
|
|
||
|
DDSURFACEDESC dd = {sizeof(dd), };
|
||
|
if (lpddsOverlay->Lock(NULL, &dd, DDLOCK_WAIT, NULL) != DD_OK) return 0;
|
||
|
unsigned char *o = (unsigned char*)dd.lpSurface;
|
||
|
if (uyvy_output || yuy2_output)
|
||
|
{
|
||
|
int x = dd.lPitch * height / 2;
|
||
|
while (x--)
|
||
|
{
|
||
|
if (uyvy_output)
|
||
|
{
|
||
|
*o++ = 128;
|
||
|
*o++ = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*o++ = 0;
|
||
|
*o++ = -128;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memset(o, 0, dd.lPitch*height); o += dd.lPitch * height;
|
||
|
memset(o, 128, dd.lPitch*height / 2);
|
||
|
}
|
||
|
lpddsOverlay->Unlock(&dd);
|
||
|
|
||
|
m_closed = 0;
|
||
|
needchange = 0;
|
||
|
InvalidateRect(hwnd, NULL, TRUE);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::close()
|
||
|
{
|
||
|
m_closed = 1;
|
||
|
if (lpddsOverlay) lpddsOverlay->UpdateOverlay(NULL, lpddsPrimary, NULL, DDOVER_HIDE , NULL);
|
||
|
if (lpBackBuffer) lpBackBuffer->Release(); lpBackBuffer = 0;
|
||
|
if (lpddsOverlay) lpddsOverlay->Release(); lpddsOverlay = 0;
|
||
|
if (lpddsPrimary) lpddsPrimary->Release(); lpddsPrimary = 0;
|
||
|
if (lpDD) lpDD->Release(); lpDD = 0; // BU added NULL check in response to talkback
|
||
|
if (subFont) DeleteObject(subFont); subFont = 0;
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::getRects(RECT *drs, RECT *drd, int fixmultimon) const
|
||
|
{
|
||
|
//if(GetParent(hwnd)) hwnd=GetParent(hwnd);
|
||
|
|
||
|
RECT rd, rs;
|
||
|
GetClientRect(parent, &rd);
|
||
|
ClientToScreen(parent, (LPPOINT)&rd);
|
||
|
ClientToScreen(parent, ((LPPOINT)&rd) + 1);
|
||
|
|
||
|
adjuster->adjustAspect(rd);
|
||
|
|
||
|
rd.left -= m_mon_x;
|
||
|
rd.right -= m_mon_x;
|
||
|
rd.top -= m_mon_y;
|
||
|
rd.bottom -= m_mon_y;
|
||
|
|
||
|
memset(&rs, 0, sizeof(rs));
|
||
|
rs.right = width;
|
||
|
rs.bottom = height;
|
||
|
|
||
|
if (fixmultimon)
|
||
|
{
|
||
|
//resize overlay for off-screen
|
||
|
RECT rfull;
|
||
|
getViewport(&rfull, parent, 1, NULL);
|
||
|
|
||
|
rfull.left -= m_mon_x;
|
||
|
rfull.right -= m_mon_x;
|
||
|
rfull.top -= m_mon_y;
|
||
|
rfull.bottom -= m_mon_y;
|
||
|
|
||
|
if (rd.right > rfull.right)
|
||
|
{
|
||
|
int diff = rd.right - rfull.right;
|
||
|
float sc = (float)(width) / (float)(rd.right - rd.left);
|
||
|
rd.right = rfull.right;
|
||
|
rs.right = width - (int)(diff * sc);
|
||
|
}
|
||
|
if (rd.left < rfull.left)
|
||
|
{
|
||
|
int diff = rfull.left - rd.left;
|
||
|
float sc = (float)(width) / (float)(rd.right - rd.left);
|
||
|
rd.left = rfull.left;
|
||
|
rs.left = (int)(diff * sc);
|
||
|
}
|
||
|
if (rd.bottom > rfull.bottom)
|
||
|
{
|
||
|
int diff = rd.bottom - rfull.bottom;
|
||
|
float sc = (float)(height) / (float)(rd.bottom - rd.top);
|
||
|
rd.bottom = rfull.bottom;
|
||
|
rs.bottom = height - (int)(diff * sc);
|
||
|
}
|
||
|
if (rd.top < rfull.top)
|
||
|
{
|
||
|
int diff = rfull.top - rd.top;
|
||
|
float sc = (float)(height) / (float)(rd.bottom - rd.top);
|
||
|
rd.top = rfull.top;
|
||
|
rs.top = (int)(diff * sc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC && uDestSizeAlign)
|
||
|
{
|
||
|
rs.left = (int)((rs.left + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
|
||
|
rs.right = (int)((rs.right + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
|
||
|
}
|
||
|
if (capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST && uDestSizeAlign)
|
||
|
{
|
||
|
rd.left = (int)((rd.left + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
|
||
|
rd.right = (int)((rd.right + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
|
||
|
}
|
||
|
|
||
|
*drd = rd;
|
||
|
*drs = rs;
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::timerCallback()
|
||
|
{
|
||
|
if (!adjuster)
|
||
|
return ;
|
||
|
RECT rd, rs;
|
||
|
getRects(&rs, &rd);
|
||
|
|
||
|
if (memcmp(&m_oldrd, &rd, sizeof(RECT)))
|
||
|
{
|
||
|
if ((m_oldrd.right - m_oldrd.left) != (rd.right - rd.left) || (m_oldrd.bottom - m_oldrd.top) != (rd.bottom - rd.top))
|
||
|
{
|
||
|
resetSubtitle();
|
||
|
}
|
||
|
m_oldrd = rd;
|
||
|
if (!initing && lpddsOverlay)
|
||
|
if (FAILED(lpddsOverlay->UpdateOverlay(&rs, lpddsPrimary, &rd, dwUpdateFlags, &ovfx)))
|
||
|
{
|
||
|
needchange = 1;
|
||
|
}
|
||
|
InvalidateRect(parent, NULL, FALSE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int OverlayVideoOutput::onPaint(HWND hwnd)
|
||
|
{
|
||
|
PAINTSTRUCT p;
|
||
|
BeginPaint(hwnd, &p);
|
||
|
|
||
|
if (!m_closed)
|
||
|
{
|
||
|
RECT r, rs, rfull, clientRect;
|
||
|
RECT drawRect;
|
||
|
getRects(&rs, &r, 0); // we don't just fill the entire client rect, cause that looks gross
|
||
|
|
||
|
getViewport(&rfull, hwnd, 1, NULL);
|
||
|
|
||
|
// go from this screen coords to global coords
|
||
|
r.left += rfull.left;
|
||
|
r.top += rfull.top;
|
||
|
r.right += rfull.left;
|
||
|
r.bottom += rfull.top;
|
||
|
|
||
|
// go from global back to client
|
||
|
ScreenToClient(hwnd, (LPPOINT)&r);
|
||
|
ScreenToClient(hwnd, ((LPPOINT)&r) + 1);
|
||
|
|
||
|
HBRUSH br = (HBRUSH) GetStockObject(BLACK_BRUSH);
|
||
|
GetClientRect(hwnd, &clientRect);
|
||
|
|
||
|
// left black box
|
||
|
drawRect.left = clientRect.left;
|
||
|
drawRect.right = r.left;
|
||
|
drawRect.top = clientRect.top;
|
||
|
drawRect.bottom = clientRect.bottom;
|
||
|
FillRect(p.hdc, &drawRect, br);
|
||
|
|
||
|
// right black box
|
||
|
drawRect.left = r.right;
|
||
|
drawRect.right = clientRect.right;
|
||
|
drawRect.top = clientRect.top;
|
||
|
drawRect.bottom = clientRect.bottom;
|
||
|
FillRect(p.hdc, &drawRect, br);
|
||
|
|
||
|
// top black box
|
||
|
drawRect.left = clientRect.left;
|
||
|
drawRect.right = clientRect.right;
|
||
|
drawRect.top = clientRect.top;
|
||
|
drawRect.bottom = r.top;
|
||
|
FillRect(p.hdc, &drawRect, br);
|
||
|
|
||
|
// bottom black box
|
||
|
drawRect.left = clientRect.left;
|
||
|
drawRect.right = clientRect.right;
|
||
|
drawRect.top = r.bottom;
|
||
|
drawRect.bottom = clientRect.bottom;
|
||
|
FillRect(p.hdc, &drawRect, br);
|
||
|
|
||
|
LOGBRUSH lb = {BS_SOLID, (COLORREF)overlay_color, };
|
||
|
br = CreateBrushIndirect(&lb);
|
||
|
|
||
|
FillRect(p.hdc, &r, br);
|
||
|
DeleteObject(br);
|
||
|
}
|
||
|
|
||
|
SubsItem *cst = curSubtitle;
|
||
|
|
||
|
if (cst)
|
||
|
{
|
||
|
int m_lastsubxp = cst->xPos;
|
||
|
int m_lastsubyp = cst->yPos;
|
||
|
|
||
|
HDC out = p.hdc;
|
||
|
|
||
|
HGDIOBJ oldobj = SelectObject(out, subFont);
|
||
|
|
||
|
SetBkMode(out, TRANSPARENT);
|
||
|
int centerflags = 0;
|
||
|
if (m_lastsubxp < 127) centerflags |= DT_LEFT;
|
||
|
else if (m_lastsubxp > 127) centerflags |= DT_RIGHT;
|
||
|
else centerflags |= DT_CENTER;
|
||
|
|
||
|
if (m_lastsubyp < 127) centerflags |= DT_TOP;
|
||
|
else if (m_lastsubyp > 127) centerflags |= DT_BOTTOM;
|
||
|
|
||
|
// draw outline
|
||
|
SetTextColor(out, RGB(0, 0, 0));
|
||
|
for (int y = -1; y < 2; y++)
|
||
|
for (int x = -1; x < 2; x++)
|
||
|
{
|
||
|
if (!y && !x) continue;
|
||
|
RECT r2 = {subRect.left + x, subRect.top + y, subRect.right + x, subRect.bottom + y};
|
||
|
DrawTextA(out, cst->text, -1, &r2, centerflags | DT_NOCLIP | DT_NOPREFIX);
|
||
|
}
|
||
|
// draw text
|
||
|
SetTextColor(out, RGB(cst->colorRed, cst->colorGreen, cst->colorBlue));
|
||
|
DrawTextA(out, cst->text, -1, &subRect, centerflags | DT_NOCLIP | DT_NOPREFIX);
|
||
|
SelectObject(out, oldobj);
|
||
|
}
|
||
|
|
||
|
EndPaint(hwnd, &p);
|
||
|
return 1;
|
||
|
}
|
||
|
bool OverlayVideoOutput::LockSurface(DDSURFACEDESC *dd)
|
||
|
{
|
||
|
for (;;Sleep(0))
|
||
|
{
|
||
|
HRESULT hr = lpBackBuffer->Lock(0, dd, DDLOCK_WAIT | DDLOCK_WRITEONLY, 0);
|
||
|
|
||
|
if (dd->lpSurface)
|
||
|
break;
|
||
|
|
||
|
if (hr == DDERR_SURFACELOST)
|
||
|
{
|
||
|
lpddsPrimary->Restore();
|
||
|
lpBackBuffer->Restore();
|
||
|
hr = lpddsOverlay->Lock(0, dd, DDLOCK_WAIT | DDLOCK_WRITEONLY, 0);
|
||
|
if (hr == DDERR_SURFACELOST)
|
||
|
return false;
|
||
|
}
|
||
|
else if (hr != DDERR_WASSTILLDRAWING)
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::displayFrame(const char *buf, int size, int time)
|
||
|
{
|
||
|
DDSURFACEDESC dd = {sizeof(dd), };
|
||
|
//CT> vsync wait not used anymore
|
||
|
//if (config_video_vsync) lpDD->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN,0);
|
||
|
if (!LockSurface(&dd))
|
||
|
{
|
||
|
needchange = 1;
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
if (type == VIDEO_MAKETYPE('Y', 'V', '1', '2'))
|
||
|
{
|
||
|
YV12_PLANES *planes = (YV12_PLANES *)buf;
|
||
|
DoGamma(planes, height);
|
||
|
if (uyvy_output)
|
||
|
YV12_to_UYVY((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
|
||
|
else if (yuy2_output)
|
||
|
YV12_to_YUY2((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
|
||
|
else
|
||
|
YV12_to_YV12((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
|
||
|
}
|
||
|
else if (type == VIDEO_MAKETYPE('Y', 'U', 'Y', '2'))
|
||
|
{
|
||
|
if (yuy2_output)
|
||
|
YUY2_to_YUY2((unsigned char*)dd.lpSurface, buf, dd.lPitch, width, height, flip);
|
||
|
else if (uyvy_output)
|
||
|
YUY2_to_UYVY((unsigned char*)dd.lpSurface, buf, dd.lPitch, width, height, flip);
|
||
|
else
|
||
|
YUY2_to_YUY2((unsigned char*)dd.lpSurface, buf, dd.lPitch, width, height, flip); // is this right?
|
||
|
}
|
||
|
else if (type == VIDEO_MAKETYPE('U', 'Y', 'V', 'Y'))
|
||
|
{
|
||
|
if (yuy2_output)
|
||
|
YUY2_to_UYVY((unsigned char*)dd.lpSurface, buf, dd.lPitch, width, height, flip);
|
||
|
else if (uyvy_output) // TODO check this is correct i.e. dup YUY2_to_YUY2(..) calls
|
||
|
YUY2_to_YUY2((unsigned char*)dd.lpSurface, buf, dd.lPitch, width, height, flip);
|
||
|
else
|
||
|
YUY2_to_YUY2((unsigned char*)dd.lpSurface, buf, dd.lPitch, width, height, flip); // is this right?
|
||
|
}
|
||
|
|
||
|
lpBackBuffer->Unlock(&dd);
|
||
|
lpddsOverlay->Flip(lpBackBuffer, DDFLIP_WAIT);
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::drawSubtitle(SubsItem *item)
|
||
|
{
|
||
|
curSubtitle = item;
|
||
|
RECT oldrect = subRect;
|
||
|
GetClientRect(parent, &subRect);
|
||
|
|
||
|
if (item)
|
||
|
{
|
||
|
RECT oldwinRect = winRect;
|
||
|
GetClientRect(parent, &winRect);
|
||
|
if (!subFont || ((winRect.bottom - winRect.top) != (oldwinRect.bottom - oldwinRect.top)) || m_fontsize != item->fontSize)
|
||
|
{
|
||
|
if (subFont)
|
||
|
DeleteObject(subFont);
|
||
|
m_fontsize = item->fontSize;
|
||
|
subFont = CreateFontA(14 + item->fontSize + 18 * (winRect.bottom - winRect.top) / 768, 0, 0, 0, FW_SEMIBOLD, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_OUTLINE_PRECIS, CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial");
|
||
|
}
|
||
|
|
||
|
HDC out = GetDC(parent);
|
||
|
SelectObject(out, subFont);
|
||
|
SIZE s;
|
||
|
GetTextExtentPoint32A(out, item->text, lstrlenA(item->text), &s);
|
||
|
{
|
||
|
// calcul for multiline text
|
||
|
const char *p = item->text;
|
||
|
int n = 0;
|
||
|
while (*p != 0) if (*p++ == '\n') n++;
|
||
|
if (n) s.cy *= (n + 1);
|
||
|
}
|
||
|
|
||
|
if (item->xPos > 127) // towards the right
|
||
|
subRect.right -= ((subRect.right - subRect.left) * (255 - item->xPos)) / 256;
|
||
|
else if (item->xPos < 127)
|
||
|
subRect.left += ((subRect.right - subRect.left) * item->xPos) / 256;
|
||
|
subRect.top += ((subRect.bottom - s.cy - subRect.top) * item->yPos) / 255;
|
||
|
subRect.bottom = subRect.top + s.cy;
|
||
|
|
||
|
ReleaseDC(parent, out);
|
||
|
}
|
||
|
|
||
|
//just redraw the correct portion
|
||
|
InvalidateRect(parent, &oldrect, TRUE);
|
||
|
InvalidateRect(parent, &subRect, TRUE);
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::resetSubtitle()
|
||
|
{
|
||
|
curSubtitle = NULL;
|
||
|
subRect.top = 65536;
|
||
|
}
|