mirror of
https://github.com/WinampDesktop/winamp.git
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233 lines
5.2 KiB
C++
233 lines
5.2 KiB
C++
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/** (c) Nullsoft, Inc. C O N F I D E N T I A L
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** Filename:
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** Project:
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** Description:
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** Author:
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** Created:
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**/
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#include "main.h"
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void FixMainWindowRect(RECT *r)
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{
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if (r->right-r->left > 280)
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{
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if (r->bottom-r->top < 200)
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r->bottom=r->top+14*2;
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}
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else
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{
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if (r->bottom-r->top < 100)
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r->bottom=r->top+14;
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}
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}
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void EstMainWindowRect( RECT *r )
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{
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r->left = config_wx;
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r->top = config_wy;
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r->right = config_wx + ( WINDOW_WIDTH << ( config_dsize ? 1 : 0 ) );
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r->bottom = config_wy + ( ( config_windowshade ? 14 : WINDOW_HEIGHT ) << ( config_dsize ? 1 : 0 ) );
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}
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void EstEQWindowRect( RECT *r )
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{
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r->left = config_eq_wx;
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r->top = config_eq_wy;
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r->right = config_eq_wx + ( WINDOW_WIDTH << ( config_dsize && config_eqdsize ? 1 : 0 ) );
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r->bottom = config_eq_wy + ( ( config_eq_ws ? 14 : WINDOW_HEIGHT ) << ( config_dsize && config_eqdsize ? 1 : 0 ) );
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}
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void EstPLWindowRect( RECT *r )
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{
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r->left = config_pe_wx;
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r->top = config_pe_wy;
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r->right = config_pe_wx + config_pe_width;
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r->bottom = config_pe_wy + config_pe_height;
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}
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void EstVidWindowRect( RECT *r )
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{
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r->left = config_video_wx;
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r->top = config_video_wy;
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r->right = config_video_wx + config_video_width;
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r->bottom = config_video_wy + config_video_height;
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}
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void SetMainWindowRect(RECT *r)
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{
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config_wx=r->left;
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config_wy=r->top;
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}
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void SetEQWindowRect(RECT *r)
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{
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config_eq_wx=r->left;
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config_eq_wy=r->top;
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}
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void SetPLWindowRect(RECT *r)
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{
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config_pe_wx=r->left;
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config_pe_wy=r->top;
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}
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void SetVidWindowRect(RECT *r)
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{
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config_video_wx=r->left;
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config_video_wy=r->top;
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}
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void MoveRect(RECT *r, int x, int y)
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{
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r->left+=x;
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r->right+=x;
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r->top+=y;
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r->bottom+=y;
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}
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int IsWindowAttached(RECT rc, RECT rc2)
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{
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#define INREG(x,l,h) ((x) >= (l) && (x) <= (h))
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int r=0;
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if (rc2.right == rc.left || rc2.left == rc.right)
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{
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if (INREG(rc.top,rc2.top,rc2.bottom) || INREG(rc.bottom,rc2.top,rc2.bottom) ||
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INREG(rc2.top,rc.top,rc.bottom) || INREG(rc2.bottom,rc.top,rc.bottom))
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r|=1;
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}
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if (rc2.bottom == rc.top || rc2.top == rc.bottom)
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{
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if (INREG(rc2.left,rc.left,rc.right) || INREG(rc2.right,rc.left,rc.right) ||
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INREG(rc.left,rc2.left,rc2.right) || INREG(rc.right,rc2.left,rc2.right))
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r|=2;
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}
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#undef INREG
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return r;
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}
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void SnapWindowToWindow(RECT *rcSrc, RECT rcDest)
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{
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#define INREG(x,l,h) ((x) >= (l) && (x) <= (h))
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#define IRR(l1,r1,l2,r2) (INREG(l1,l2,r2)||INREG(r1,l2,r2)||INREG(l2,l1,r1)||INREG(r2,l1,r1))
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#define CLOSETO(x,t) INREG(x,t-config_snaplen,t+config_snaplen)
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if (IRR(rcDest.left,rcDest.right,rcSrc->left,rcSrc->right))
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{
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if (CLOSETO(rcSrc->top,rcDest.bottom))
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{
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rcSrc->bottom+=rcDest.bottom-rcSrc->top;
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rcSrc->top=rcDest.bottom;
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}
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else if (CLOSETO(rcSrc->bottom,rcDest.top))
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{
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rcSrc->top=rcDest.top-(rcSrc->bottom-rcSrc->top);
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rcSrc->bottom=rcDest.top;
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}
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}
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if (IRR(rcDest.top,rcDest.bottom,rcSrc->top,rcSrc->bottom))
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{
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if (CLOSETO(rcSrc->right,rcDest.left))
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{
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rcSrc->left = rcDest.left-(rcSrc->right-rcSrc->left);
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rcSrc->right= rcDest.left;
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}
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else if (CLOSETO(rcSrc->left,rcDest.right))
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{
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rcSrc->right += (rcDest.right-rcSrc->left);
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rcSrc->left=rcDest.right;
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}
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}
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if (rcSrc->right == rcDest.left || rcSrc->left== rcDest.right)
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{
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if (CLOSETO(rcSrc->top,rcDest.top))
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{
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rcSrc->bottom += rcDest.top-rcSrc->top;
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rcSrc->top = rcDest.top;
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}
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else if (CLOSETO(rcSrc->bottom,rcDest.bottom))
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{
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rcSrc->top += rcDest.bottom-rcSrc->bottom;
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rcSrc->bottom=rcDest.bottom;
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}
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}
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if (rcSrc->bottom == rcDest.top || rcSrc->top == rcDest.bottom)
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{
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if (CLOSETO(rcSrc->left,rcDest.left))
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{
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rcSrc->right += rcDest.left-rcSrc->left;
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rcSrc->left = rcDest.left;
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}
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else if (CLOSETO(rcSrc->right,rcDest.right))
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{
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rcSrc->left += rcDest.right-rcSrc->right;
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rcSrc->right = rcDest.right;
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}
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}
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#undef INREG
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#undef IRR
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#undef CLOSETO
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}
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void AdjustSnap(RECT old1, RECT old2, RECT *new1, RECT *new2)
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{
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#define INREG(x,l,h) ((x) >= (l) && (x) < (h))
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if (INREG(old1.top,old2.top,old2.bottom) || INREG(old2.top,old1.top,old1.bottom)) {
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#undef INREG
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// xpos
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if (old1.right >= old2.left && old1.left < old2.right) // old1/old2
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{
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MoveRect(new1,(new2->left-(new1->right-new1->left)) - new1->left,0);
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}
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else if (old2.right >= old1.left && old2.left < old1.right) // old2/old1
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{
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MoveRect(new2,(new1->left-(new2->right-new2->left)) - new2->left,0);
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}
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}
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#define INREG(x,l,h) ((x) >= (l) && (x) < (h))
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if (INREG(old1.left,old2.left,old2.right) || INREG(old2.left,old1.left,old1.right)) {
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#undef INREG
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// ypos
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if (old1.bottom >= old2.top && old1.top < old2.bottom) // old1/old2
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{
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MoveRect(new1,0,(new2->top-(new1->bottom-new1->top)) - new1->top);
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}
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else if (old2.bottom >= old1.top && old2.top < old1.bottom) // old2/old1
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{
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MoveRect(new2,0,(new1->top-(new2->bottom-new2->top)) - new2->top);
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}
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}
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}
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int IsPointInRect(int x, int y, RECT *r)
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{
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if (x >= r->left && x < r->right && y >= r->top && y < r->bottom)
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return 1;
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return 0;
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}
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void FixOverlaps(RECT *r1, RECT *r2)
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{
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if (r1->left >= r2->left) // r1 - r2
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{
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RECT *t=r1;
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r1=r2;
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r2=t;
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}
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{
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if (IsPointInRect(r2->left,r2->top,r1))
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{
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if (r1->right-r2->left < r1->bottom-r2->top)
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{
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MoveRect(r2,r1->right-r2->left,0);
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}
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else
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{
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MoveRect(r2,0,r1->bottom-r2->top);
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}
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}
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}
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}
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