shadPS4/src
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vk_resource_pool: Handle eErrorFragmentedPool. (#2071)
2025-01-06 15:31:45 +02:00
..
common kernel: Check PSF for neo mode support. (#2028) 2025-01-04 00:29:09 +01:00
core fix scePlayGoGetLocus (#2067) 2025-01-06 00:46:26 +02:00
images Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
imgui The way to Unity, pt.3 (#1681) 2024-12-08 18:30:33 +02:00
input input: Add missing poll lock (#2044) 2025-01-04 14:33:23 +02:00
qt_gui translation: Update Finnish translation (#2057) 2025-01-06 00:46:08 +02:00
shader_recompiler shader_recompiler: Implement S_BITSET(0/1)_B32 (#2039) 2025-01-06 01:08:27 +02:00
video_core vk_resource_pool: Handle eErrorFragmentedPool. (#2071) 2025-01-06 15:31:45 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp kernel: Check PSF for neo mode support. (#2028) 2025-01-04 00:29:09 +01:00
emulator.h Loading font libs from title id folder (#1448) 2024-10-31 16:08:34 +02:00
main.cpp Fix SDL version cannot launch game using game ID (#1650) 2024-12-28 16:35:12 +02:00
sdl_window.cpp Motion controls (#1984) 2025-01-01 20:05:22 +02:00
sdl_window.h Devtools - Shader editing (#1705) 2024-12-09 21:11:11 +01:00
shadps4.qrc Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00