shadPS4/src/shader_recompiler/backend
0xsegf4ult e098ea9aec shader_recompiler: constant propagation bitwise operations + S_CMPK_EQ_U32 fix (#613)
* rebase on main branch impl of V_LSHL_B64

* remove V_LSHR_B64

* fix S_CMPK_EQ_u32

* fix conflicts

* fix broken merge

* remove duplicate cases

* remove duplicate declaration
2024-08-28 13:10:21 +03:00
..
spirv shader_recompiler: constant propagation bitwise operations + S_CMPK_EQ_U32 fix (#613) 2024-08-28 13:10:21 +03:00
bindings.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00