mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-01-17 04:06:25 +00:00
f087f43736
* shader_recompiler: Use null image when shader is compiled with unbound sharp * video_core: Refactor and render target swizzles * liverpool_to_vk: Add missing swap format from RDR * video_core: Refactor shader recompiler interface * Makes it much easier to pass runtime information to the recompiler and have it treated as part of the shader key. Also pulls out most runtime state from Info struct * shader_recompiler: Avoid some asserts |
||
---|---|---|
.. | ||
audio_core | ||
common | ||
core | ||
images | ||
input | ||
qt_gui | ||
shader_recompiler | ||
video_core | ||
.clang-format | ||
emulator.cpp | ||
emulator.h | ||
main.cpp | ||
sdl_window.cpp | ||
sdl_window.h | ||
shadps4.qrc | ||
shadps4.rc |