shadPS4/src
2025-01-16 18:24:29 -08:00
..
common keep framerate stable even without vsync (#2165) 2025-01-16 21:10:17 -03:00
core keep framerate stable even without vsync (#2165) 2025-01-16 21:10:17 -03:00
images Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
imgui keep framerate stable even without vsync (#2165) 2025-01-16 21:10:17 -03:00
input Add motion controls toggle (#2029) 2025-01-07 11:50:54 +02:00
qt_gui GUI: Speed up GUI loading by caching game sizes (#2130) 2025-01-12 22:31:05 +02:00
shader_recompiler resource_tracking_pass: Persist image resource atomic designation. (#2158) 2025-01-16 12:36:41 +02:00
video_core liverpool: Revert queue scope markers. (#2166) 2025-01-16 18:24:29 -08:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp renderer_vulkan: Simplify debug marker settings. (#2159) 2025-01-16 12:14:34 +02:00
emulator.h file_sys: Consolidate separate update directory handling. (#2041) 2025-01-08 13:23:40 +02:00
main.cpp Add support for true fullscreen (#2016) 2025-01-07 15:30:05 +02:00
sdl_window.cpp sdl: Respect text input main thread requirements. (#2138) 2025-01-12 22:44:42 +02:00
sdl_window.h Devtools - Shader editing (#1705) 2024-12-09 21:11:11 +01:00
shadps4.qrc Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00