shadPS4/src/core/libraries/videoout/driver.cpp

261 lines
8.4 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <pthread.h>
#include "common/assert.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/kernel/time_management.h"
#include "core/libraries/videoout/driver.h"
#include "core/platform.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
extern std::unique_ptr<Vulkan::RendererVulkan> renderer;
namespace Libraries::VideoOut {
constexpr static bool Is32BppPixelFormat(PixelFormat format) {
switch (format) {
case PixelFormat::A8R8G8B8Srgb:
case PixelFormat::A8B8G8R8Srgb:
case PixelFormat::A2R10G10B10:
case PixelFormat::A2R10G10B10Srgb:
case PixelFormat::A2R10G10B10Bt2020Pq:
return true;
default:
return false;
}
}
constexpr u32 PixelFormatBpp(PixelFormat pixel_format) {
switch (pixel_format) {
case PixelFormat::A16R16G16B16Float:
return 8;
default:
return 4;
}
}
VideoOutDriver::VideoOutDriver(u32 width, u32 height) {
main_port.resolution.fullWidth = width;
main_port.resolution.fullHeight = height;
main_port.resolution.paneWidth = width;
main_port.resolution.paneHeight = height;
}
VideoOutDriver::~VideoOutDriver() = default;
int VideoOutDriver::Open(const ServiceThreadParams* params) {
std::scoped_lock lock{mutex};
if (main_port.is_open) {
return ORBIS_VIDEO_OUT_ERROR_RESOURCE_BUSY;
}
int handle = 1;
main_port.is_open = true;
return handle;
}
void VideoOutDriver::Close(s32 handle) {
std::scoped_lock lock{mutex};
main_port.is_open = false;
main_port.flip_rate = 0;
ASSERT(main_port.flip_events.empty());
}
VideoOutPort* VideoOutDriver::GetPort(int handle) {
if (handle != 1) [[unlikely]] {
return nullptr;
}
return &main_port;
}
int VideoOutDriver::RegisterBuffers(VideoOutPort* port, s32 startIndex, void* const* addresses,
s32 bufferNum, const BufferAttribute* attribute) {
const s32 group_index = port->FindFreeGroup();
if (group_index >= MaxDisplayBufferGroups) {
return ORBIS_VIDEO_OUT_ERROR_NO_EMPTY_SLOT;
}
if (startIndex + bufferNum > MaxDisplayBuffers || startIndex > MaxDisplayBuffers ||
bufferNum > MaxDisplayBuffers) {
LOG_ERROR(Lib_VideoOut,
"Attempted to register too many buffers startIndex = {}, bufferNum = {}",
startIndex, bufferNum);
return ORBIS_VIDEO_OUT_ERROR_INVALID_VALUE;
}
const s32 end_index = startIndex + bufferNum;
if (bufferNum > 0 &&
std::any_of(port->buffer_slots.begin() + startIndex, port->buffer_slots.begin() + end_index,
[](auto& buffer) { return buffer.group_index != -1; })) {
return ORBIS_VIDEO_OUT_ERROR_SLOT_OCCUPIED;
}
if (attribute->reserved0 != 0 || attribute->reserved1 != 0) {
LOG_ERROR(Lib_VideoOut, "Invalid reserved memebers");
return ORBIS_VIDEO_OUT_ERROR_INVALID_VALUE;
}
if (attribute->aspect_ratio != 0) {
LOG_ERROR(Lib_VideoOut, "Invalid aspect ratio = {}", attribute->aspect_ratio);
return ORBIS_VIDEO_OUT_ERROR_INVALID_ASPECT_RATIO;
}
if (attribute->width > attribute->pitch_in_pixel) {
LOG_ERROR(Lib_VideoOut, "Buffer width {} is larger than pitch {}", attribute->width,
attribute->pitch_in_pixel);
return ORBIS_VIDEO_OUT_ERROR_INVALID_PITCH;
}
if (attribute->tiling_mode < TilingMode::Tile || attribute->tiling_mode > TilingMode::Linear) {
LOG_ERROR(Lib_VideoOut, "Invalid tilingMode = {}",
static_cast<u32>(attribute->tiling_mode));
return ORBIS_VIDEO_OUT_ERROR_INVALID_TILING_MODE;
}
LOG_INFO(Lib_VideoOut,
"startIndex = {}, bufferNum = {}, pixelFormat = {}, aspectRatio = {}, "
"tilingMode = {}, width = {}, height = {}, pitchInPixel = {}, option = {:#x}",
startIndex, bufferNum, GetPixelFormatString(attribute->pixel_format),
attribute->aspect_ratio, static_cast<u32>(attribute->tiling_mode), attribute->width,
attribute->height, attribute->pitch_in_pixel, attribute->option);
auto& group = port->groups[group_index];
std::memcpy(&group.attrib, attribute, sizeof(BufferAttribute));
group.size_in_bytes =
attribute->height * attribute->pitch_in_pixel * PixelFormatBpp(attribute->pixel_format);
group.is_occupied = true;
for (u32 i = 0; i < bufferNum; i++) {
const uintptr_t address = reinterpret_cast<uintptr_t>(addresses[i]);
port->buffer_slots[startIndex + i] = VideoOutBuffer{
.group_index = group_index,
.address_left = address,
.address_right = 0,
};
renderer->RegisterVideoOutSurface(group, address);
LOG_INFO(Lib_VideoOut, "buffers[{}] = {:#x}", i + startIndex, address);
}
return group_index;
}
int VideoOutDriver::UnregisterBuffers(VideoOutPort* port, s32 attributeIndex) {
if (attributeIndex >= MaxDisplayBufferGroups || !port->groups[attributeIndex].is_occupied) {
LOG_ERROR(Lib_VideoOut, "Invalid attribute index {}", attributeIndex);
return ORBIS_VIDEO_OUT_ERROR_INVALID_VALUE;
}
auto& group = port->groups[attributeIndex];
group.is_occupied = false;
for (auto& buffer : port->buffer_slots) {
if (buffer.group_index != attributeIndex) {
continue;
}
buffer.group_index = -1;
}
return ORBIS_OK;
}
void VideoOutDriver::Flip(std::chrono::microseconds timeout) {
Request req;
{
std::unique_lock lock{mutex};
submit_cond.wait_for(lock, timeout, [&] { return !requests.empty(); });
if (requests.empty()) {
renderer->ShowSplash();
return;
}
// Retrieve the request.
req = requests.front();
requests.pop();
}
// Whatever the game is rendering show splash if it is active
if (!renderer->ShowSplash(req.frame)) {
// Present the frame.
renderer->Present(req.frame);
}
std::scoped_lock lock{mutex};
// Update flip status.
auto& flip_status = req.port->flip_status;
flip_status.count++;
flip_status.processTime = Libraries::Kernel::sceKernelGetProcessTime();
flip_status.tsc = Libraries::Kernel::sceKernelReadTsc();
flip_status.submitTsc = Libraries::Kernel::sceKernelReadTsc();
flip_status.flipArg = req.flip_arg;
flip_status.currentBuffer = req.index;
flip_status.flipPendingNum = static_cast<int>(requests.size());
// Trigger flip events for the port.
for (auto& event : req.port->flip_events) {
if (event != nullptr) {
event->triggerEvent(SCE_VIDEO_OUT_EVENT_FLIP, Kernel::EVFILT_VIDEO_OUT,
reinterpret_cast<void*>(req.flip_arg));
}
}
// Reset flip label
if (req.index != -1) {
req.port->buffer_labels[req.index] = 0;
}
}
bool VideoOutDriver::SubmitFlip(VideoOutPort* port, s32 index, s64 flip_arg,
bool is_eop /*= false*/) {
Vulkan::Frame* frame;
if (index == -1) {
frame = renderer->PrepareBlankFrame();
} else {
const auto& buffer = port->buffer_slots[index];
const auto& group = port->groups[buffer.group_index];
frame = renderer->PrepareFrame(group, buffer.address_left);
}
std::scoped_lock lock{mutex};
if (index != -1 && requests.size() >= port->NumRegisteredBuffers()) {
LOG_ERROR(Lib_VideoOut, "Flip queue is full");
return false;
}
requests.push({
.frame = frame,
.port = port,
.index = index,
.flip_arg = flip_arg,
.submit_tsc = Libraries::Kernel::sceKernelReadTsc(),
.eop = is_eop,
});
port->flip_status.flipPendingNum = static_cast<int>(requests.size());
port->flip_status.gcQueueNum = 0;
submit_cond.notify_one();
return true;
}
void VideoOutDriver::Vblank() {
std::scoped_lock lock{mutex};
auto& vblank_status = main_port.vblank_status;
vblank_status.count++;
vblank_status.processTime = Libraries::Kernel::sceKernelGetProcessTime();
vblank_status.tsc = Libraries::Kernel::sceKernelReadTsc();
// Trigger flip events for the port.
for (auto& event : main_port.vblank_events) {
if (event != nullptr) {
event->triggerEvent(SCE_VIDEO_OUT_EVENT_VBLANK, Kernel::EVFILT_VIDEO_OUT, nullptr);
}
}
}
} // namespace Libraries::VideoOut