shadPS4/src/video_core/amdgpu
DanielSvoboda d78f0a4a94 V_NOP | PfpSyncMe | S_CMPK_EQ_U32 (#426)
* V_NOP

V_NOP = Do nothing

* PfpSyncMe

PfpSyncMe ensures that all previous commands are completed before continuing.
'break' should be enough for now

* S_CMPK_EQ_U32

S_CMPK_EQ_U32
SCC = (D.u == SIMM16)

* S_CMPK_EQ_U32

* OperandField::Undefined:

* Update translate.cpp

remove  OperandField::Undefined:

* Update image_view.cpp

[Render.Vulkan] <Error> image_view.cpp:ImageViewInfo:109: Storage image (num_comps = 4) requires swizzling [BGRA]
format 43 dst_sel 3886

* Update liverpool_to_vk.cpp

* S_CMPK_EQ_U32

* S_CMPK_EQ_U32
2024-08-25 22:07:46 +02:00
..
default_context.cpp GnmDriver: Clear context support (#567) 2024-08-25 23:01:05 +03:00
liverpool.cpp V_NOP | PfpSyncMe | S_CMPK_EQ_U32 (#426) 2024-08-25 22:07:46 +02:00
liverpool.h GnmDriver: Clear context support (#567) 2024-08-25 23:01:05 +03:00
pixel_format.cpp shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
pixel_format.h shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
pm4_cmds.h Gnmdriver: More functions (#410) 2024-08-12 13:29:57 +02:00
pm4_opcodes.h Gnmdriver: More functions (#410) 2024-08-12 13:29:57 +02:00
resource.h video_core: Bloodborne stabilization pt1 (#543) 2024-08-24 22:51:47 +03:00