shadPS4/src/types.h
2023-05-02 22:10:49 +03:00

14 lines
244 B
C

#pragma once
using s08 = char;
using s16 = short;
using s32 = int;
using s64 = long long;
using u08 = unsigned char;
using u16 = unsigned short;
using u32 = unsigned int;
using u64 = unsigned long long;
using f32 = float;
using f64 = double;