shadPS4/src
TheTurtle 3f9c86ad33
vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480)
* cfg: Add one more divergence case

* Seen in RDR shaders

* renderer_vulkan: Reduce number of compiled shaders

* vk_pipeline_cache: Remove some unnecessary checks
2024-08-21 02:00:24 +03:00
..
audio_core fixing build on linux and mac 2024-08-15 22:00:51 +03:00
common [WIP] libSceNgs2 (#439) 2024-08-19 10:03:05 +03:00
core vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480) 2024-08-21 02:00:24 +03:00
images Adding icons to categories (#479) 2024-08-19 18:42:23 +03:00
input Basic gamepad support through SDL (#407) 2024-08-13 12:54:08 +03:00
qt_gui Merge pull request #375 from notgonnaleo/main 2024-08-20 11:47:00 +03:00
shader_recompiler vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480) 2024-08-21 02:00:24 +03:00
video_core vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480) 2024-08-21 02:00:24 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp Set game window size based on the config (in windowed mode) (#481) 2024-08-20 15:39:56 +03:00
emulator.h Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
main.cpp Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
sdl_window.cpp Basic gamepad support through SDL (#407) 2024-08-13 12:54:08 +03:00
sdl_window.h Basic gamepad support through SDL (#407) 2024-08-13 12:54:08 +03:00
shadps4.qrc Adding icons to categories (#479) 2024-08-19 18:42:23 +03:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00