mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-01-01 12:46:01 +00:00
e99129d72f
* updated fmt * submodules updated * fixed _TIMESPEC_DEFINED for winpthreads under windows * fixed sdl3 under qt * virtual_memory: Ensure mapped addresses stay inside the user area * Fixes LLE Libc crashing on linux --------- Co-authored-by: GPUCode <geoster3d@gmail.com>
35 lines
800 B
CMake
35 lines
800 B
CMake
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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if (MSVC)
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# Silence "deprecation" warnings
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add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
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endif()
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# MagicEnum
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add_subdirectory(magic_enum EXCLUDE_FROM_ALL)
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# Toml11
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add_subdirectory(toml11 EXCLUDE_FROM_ALL)
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# Vulkan
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add_subdirectory(vulkan EXCLUDE_FROM_ALL)
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# Winpthreads
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if (WIN32)
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add_subdirectory(winpthread EXCLUDE_FROM_ALL)
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target_include_directories(winpthread INTERFACE winpthread/include)
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endif()
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# xxHash
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add_library(xxhash INTERFACE)
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target_include_directories(xxhash INTERFACE xxhash)
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# Zydis
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option(ZYDIS_BUILD_TOOLS "" OFF)
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option(ZYDIS_BUILD_EXAMPLES "" OFF)
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add_subdirectory(zydis EXCLUDE_FROM_ALL)
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