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43 lines
1.9 KiB
C++
43 lines
1.9 KiB
C++
#pragma once
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#include "../Loader/SymbolsResolver.h"
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#include <core/PS4/Loader/Elf.h>
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#define LIB_FUNCTION(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
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{\
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SymbolRes sr{}; \
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sr.name = nid; \
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sr.library = lib; \
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sr.library_version = libversion;\
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sr.module = mod;\
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sr.module_version_major = moduleVersionMajor;\
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sr.module_version_minor = moduleVersionMinor;\
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sr.type = STT_FUN;\
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auto func = reinterpret_cast<u64>(function);\
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sym->AddSymbol(sr, func);\
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}
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#define LIB_OBJ(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
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{ \
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SymbolRes sr{}; \
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sr.name = nid; \
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sr.library = lib; \
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sr.library_version = libversion; \
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sr.module = mod; \
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sr.module_version_major = moduleVersionMajor; \
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sr.module_version_minor = moduleVersionMinor; \
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sr.type = STT_OBJECT; \
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auto func = reinterpret_cast<u64>(function); \
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sym->AddSymbol(sr, func); \
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}
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#define PRINT_FUNCTION_NAME() \
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{ \
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LOG_INFO_IF(true, "{}()\n", __func__); \
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}
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#define PRINT_DUMMY_FUNCTION_NAME() \
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{ LOG_WARN_IF(true, "dummy {}()\n", __func__); }
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namespace HLE::Libs {
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void Init_HLE_Libs(SymbolsResolver* sym);
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} |