PS4 emulator for Windows,Linux,MacOS
Find a file
psucien 64459f1a76
Surface management rework (1/3) (#307)
* amdgpu: proper CB and DB sizes calculation; minor refactoring

* texture_cache: separate file for image_info

* texture_cache: image guest address moved into image info

* texture_cache: surface size calculation

* shader_recompiler: fixed sin/cos

Thanks to red_pring and gandalfthewhite0173

* initial preparations for subresources upload

* review comments
2024-07-20 12:51:21 +03:00
.ci video_core: prefer discrete gpu if available (#116) 2024-04-30 00:19:12 +03:00
.github CMakeLists.txt cleanup (#244) 2024-07-06 02:42:34 +03:00
.reuse Adding Bloodborne screenshot 2024-07-10 19:49:22 +02:00
cmake cmake: prefer system libraries (#216) 2024-06-27 13:46:55 +03:00
documents Adding Bloodborne screenshot 2024-07-10 19:49:22 +02:00
externals externals: Tracy updated to 0.11 2024-07-20 11:30:55 +02:00
LICENSES video_core: Add basic command list processing (#117) 2024-04-30 01:23:28 +03:00
scripts reuse fix (again) 2024-05-12 19:13:37 +03:00
src Surface management rework (1/3) (#307) 2024-07-20 12:51:21 +03:00
.gitignore chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
.gitmodules changed path to boost so it doesn't conflict with previous 2024-07-11 13:14:42 +03:00
CMakeLists.txt Surface management rework (1/3) (#307) 2024-07-20 12:51:21 +03:00
CMakeSettings.json Separation between release mode and RelWithDebInfo (#186) 2024-06-10 22:59:28 +03:00
CONTRIBUTING.md file formats and qt (#88) 2024-03-01 00:00:35 +02:00
LICENSE Initial commit 2022-10-24 12:48:38 +03:00
README.md Adding Bloodborne screenshot 2024-07-10 19:49:22 +02:00



shadPS4

shadPS4

shadPS4 is an early PS4 emulator for Windows and Linux written in C++

If you encounter problems or have doubts, do not hesitate to look at the Quickstart.

To verify that a game works, you can look at shadPS4 Game Compatibility.

To discuss shadPS4 development or suggest ideas, join the Discord server.

Check us on X (twitter) or on our website.

Status

In development, small games are working like Sonic Mania, Undertale, Dysmantle and others...

Why?

The project started as a fun project. Due to limited free time, it will probably take a while before shadPS4 is able to run anything decent, but we're trying to make small, regular commits.

Build

Windows

Check the build instructions for Windows.

Linux

Check the build instructions for Linux.

Build status

Windows Build status
Windows SDL Build Windows-sdl
Windows Qt Build Windows-qt
Linux Build status
Linux SDL Build Linux-sdl
Linux Qt Build Linux-qt

Keyboard Mapping

Controller button Keyboard
LEFT AXIS UP W
LEFT AXIS DOWN S
LEFT AXIS LEFT A
LEFT AXIS RIGHT D
RIGHT AXIS UP I
RIGHT AXIS DOWN K
RIGHT AXIS LEFT J
RIGHT AXIS RIGHT L
TRIANGLE Numpad 8
CIRCLE Numpad 6
CROSS Numpad 2
SQUARE Numpad 4
PAD UP UP
PAD DOWN DOWN
PAD LEFT LEFT
PAD RIGHT RIGHT
OPTIONS RETURN
TOUCH PAD SPACE
L1 Q
R1 U
L2 E
R2 O
L3 X
R3 M

Main team

Logo is done by Xphalnos

Contributing

If you want to contribute, please look the CONTRIBUTING.md file.

Open a PR and we'll check it :)

Contributors

Sister Projects

  • Panda3DS: A multiplatform 3DS emulator from our co-author wheremyfoodat.
  • hydra: A multisystem, multiplatform emulator (chip-8, GB, NES, N64) from Paris.

License