shadPS4/src/core/thread.h
2024-12-24 13:56:31 +01:00

45 lines
825 B
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Libraries::Kernel {
struct PthreadAttr;
} // namespace Libraries::Kernel
namespace Core {
using ThreadFunc = void (*)(void*);
using PthreadFunc = void* (*)(void*);
class NativeThread {
public:
NativeThread();
~NativeThread();
int Create(ThreadFunc func, void* arg, const ::Libraries::Kernel::PthreadAttr* attr);
void Exit();
void Initialize();
uintptr_t GetHandle() {
return reinterpret_cast<uintptr_t>(native_handle);
}
u64 GetTid() {
return tid;
}
private:
#ifdef _WIN64
void* native_handle;
#else
uintptr_t native_handle;
void* sig_stack_ptr;
#endif
u64 tid;
};
} // namespace Core