shadPS4/scripts
Vinicius Rangel d2d51373b5 Rewrite Save Data & Impl Save Data Dialog (#824)
* core: Rewrite PSF parser & add encoder

add .sfo hex pattern to /scripts

* core/fs: allow to mount path as read-only

* common: Add CString wrapper to handle native null-terminated strings

* SaveData: rewrite to implement full functionality

* mock value for SYSTEM_VER

* SavaData: backup features

* SavaData: SaveDataMemory features

* imgui Ref-counted textures

- has a background thread to decode textures

* imgui: rework gamepad navigation

* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)

- Add null check to CString when itself is used in a nullable field

* SaveDataDialog implementation

- Fix Mounting/Unmounting check of SaveInstance
2024-09-20 12:34:19 +03:00
..
file_formats Rewrite Save Data & Impl Save Data Dialog (#824) 2024-09-20 12:34:19 +03:00
aerolib.inl fix typo in LOG_INFO (#559) 2024-08-26 15:22:11 +03:00
ps4_names.txt fix typo in LOG_INFO (#559) 2024-08-26 15:22:11 +03:00
ps4_names2stubs.py chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00