shadPS4/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp

26 lines
719 B
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
namespace Shader::Backend::SPIRV {
Id EmitLogicalOr(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalOr(ctx.U1[1], a, b);
}
Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalAnd(ctx.U1[1], a, b);
}
Id EmitLogicalXor(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalNotEqual(ctx.U1[1], a, b);
}
Id EmitLogicalNot(EmitContext& ctx, Id value) {
return ctx.OpLogicalNot(ctx.U1[1], value);
}
} // namespace Shader::Backend::SPIRV