mirror of
https://github.com/shadps4-emu/shadPS4.git
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73 lines
1.2 KiB
C++
73 lines
1.2 KiB
C++
#pragma once
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#include <cstdio>
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#include <string>
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#include "Types.h"
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enum fsOpenMode
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{
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fsRead = 0x1,
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fsWrite = 0x2,
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fsReadWrite = fsRead | fsWrite
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};
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enum fsSeekMode
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{
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fsSeekSet,
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fsSeekCur,
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fsSeekEnd,
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};
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class FsFile
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{
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std::FILE* m_file;
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public:
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FsFile();
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FsFile(const std::string& path, fsOpenMode mode = fsRead);
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bool Open(const std::string& path, fsOpenMode mode = fsRead);
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bool IsOpen() const;
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bool Close();
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bool Read(void* dst, U64 size);
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U32 ReadBytes(void* dst, U64 size);
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bool Write(const void* src, U64 size);
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bool Seek(S64 offset, fsSeekMode mode);
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U64 getFileSize();
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U64 Tell() const;
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~FsFile();
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template< typename T > bool ReadBE(T& dst)
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{
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if (!Read(&dst, sizeof(T))) {
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return false;
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}
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::ReadBE(dst);
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return true;
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}
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const char* getOpenMode(fsOpenMode mode)
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{
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switch (mode) {
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case fsRead: return "rb";
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case fsWrite: return "wb";
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case fsReadWrite: return "r+b";
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}
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return "r";
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}
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const int getSeekMode(fsSeekMode mode)
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{
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switch (mode) {
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case fsSeekSet: return SEEK_SET;
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case fsSeekCur: return SEEK_CUR;
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case fsSeekEnd: return SEEK_END;
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}
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return SEEK_SET;
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}
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std::FILE* fileDescr()
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{
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return m_file;
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}
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};
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