shadPS4/src/shader_recompiler
Raven 102a246ec3 Add DS_READ2ST64_B32 (#916)
* Add DS_READ2ST64_B32

* Fix CLANG

* Fix CI again

* Parameter update for DS_READ
2024-09-14 21:16:12 +03:00
..
backend shader_recompiler: Add buffer offset calculation when swizzle is enabled. (#834) 2024-09-12 22:59:52 +03:00
frontend Add DS_READ2ST64_B32 (#916) 2024-09-14 21:16:12 +03:00
ir Silence unhandled case warns (#823) 2024-09-12 23:01:13 +03:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
profile.h shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
recompiler.cpp shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
recompiler.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
runtime_info.h Implement V_MOVREL variants (#745) 2024-09-06 23:47:47 +03:00
specialization.h video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00