shadPS4/src
georgemoralis 0ada442cbc
Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00
..
audio_core Stabilization8 (#218) 2024-06-27 16:37:17 +03:00
common Stabilization8 (#218) 2024-06-27 16:37:17 +03:00
core Stabilization8 (#218) 2024-06-27 16:37:17 +03:00
images - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
input posix_pthread_yield , scePadGetHandle 2024-06-20 17:10:14 +03:00
qt_gui Screenshots fix 2024-06-23 09:04:16 +02:00
shader_recompiler Stabilization8 (#218) 2024-06-27 16:37:17 +03:00
video_core Stabilization8 (#218) 2024-06-27 16:37:17 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp load existing lle modules from sys_module folder 2024-06-26 14:43:01 +03:00
emulator.h load existing lle modules from sys_module folder 2024-06-26 14:43:01 +03:00
main.cpp moved main code , to emulator,cpp , emulator.h class 2024-06-10 15:18:42 +03:00
sdl_window.cpp Stabilization8 (#218) 2024-06-27 16:37:17 +03:00
sdl_window.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
shadps4.qrc - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00