mirror of
https://github.com/shadps4-emu/shadPS4.git
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79680c50c0
* Misc fixes * Removed the skip for draw calls without RTs * Remove Srgb image stores to rework later
101 lines
3.5 KiB
C++
101 lines
3.5 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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#include "core/libraries/system/msgdialog.h"
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#include <magic_enum.hpp>
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namespace Libraries::MsgDialog {
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int PS4_SYSV_ABI sceMsgDialogClose() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceMsgDialogGetResult() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceMsgDialogGetStatus() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceMsgDialogInitialize() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceMsgDialogOpen(const OrbisMsgDialogParam* param) {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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switch (param->mode) {
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case ORBIS_MSG_DIALOG_MODE_USER_MSG:
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LOG_INFO(Lib_MsgDlg, "sceMsgDialogOpen userMsg type = %s msg = %s",
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magic_enum::enum_name(param->userMsgParam->buttonType), param->userMsgParam->msg);
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break;
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case ORBIS_MSG_DIALOG_MODE_PROGRESS_BAR:
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LOG_INFO(Lib_MsgDlg, "sceMsgDialogOpen progressBar type = %s msg = %s",
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magic_enum::enum_name(param->progBarParam->barType), param->progBarParam->msg);
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break;
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case ORBIS_MSG_DIALOG_MODE_SYSTEM_MSG:
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LOG_INFO(Lib_MsgDlg, "sceMsgDialogOpen systemMsg type: %s",
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magic_enum::enum_name(param->sysMsgParam->sysMsgType));
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break;
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default:
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break;
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}
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceMsgDialogProgressBarInc() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceMsgDialogProgressBarSetMsg() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceMsgDialogProgressBarSetValue() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceMsgDialogTerminate() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceMsgDialogUpdateStatus() {
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LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
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return ORBIS_OK;
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}
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void RegisterlibSceMsgDialog(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("HTrcDKlFKuM", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1, sceMsgDialogClose);
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LIB_FUNCTION("Lr8ovHH9l6A", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1,
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sceMsgDialogGetResult);
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LIB_FUNCTION("CWVW78Qc3fI", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1,
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sceMsgDialogGetStatus);
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LIB_FUNCTION("lDqxaY1UbEo", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1,
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sceMsgDialogInitialize);
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LIB_FUNCTION("b06Hh0DPEaE", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1, sceMsgDialogOpen);
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LIB_FUNCTION("Gc5k1qcK4fs", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1,
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sceMsgDialogProgressBarInc);
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LIB_FUNCTION("6H-71OdrpXM", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1,
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sceMsgDialogProgressBarSetMsg);
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LIB_FUNCTION("wTpfglkmv34", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1,
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sceMsgDialogProgressBarSetValue);
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LIB_FUNCTION("ePw-kqZmelo", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1,
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sceMsgDialogTerminate);
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LIB_FUNCTION("6fIC3XKt2k0", "libSceMsgDialog", 1, "libSceMsgDialog", 1, 1,
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sceMsgDialogUpdateStatus);
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};
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} // namespace Libraries::MsgDialog
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