shadPS4/src/core/libraries/libs.h
2024-08-30 15:48:21 +02:00

82 lines
3.9 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include "common/logging/log.h"
#include "core/loader/elf.h"
#include "core/loader/symbols_resolver.h"
template <size_t N>
struct StringLiteral {
constexpr StringLiteral(const char (&str)[N]) {
std::copy_n(str, N, value);
}
char value[N];
};
template <StringLiteral name, class F, F f>
struct wrapper_impl;
template <StringLiteral name, class R, class... Args, PS4_SYSV_ABI R (*f)(Args...)>
struct wrapper_impl<name, PS4_SYSV_ABI R (*)(Args...), f> {
static R PS4_SYSV_ABI wrap(Args... args) {
if (std::string_view(name.value) != "scePthreadEqual" &&
std::string_view(name.value) != "sceUserServiceGetEvent") {
// LOG_WARNING(Core_Linker, "Function {} called", name.value);
}
if constexpr (std::is_same_v<R, s32> || std::is_same_v<R, u32>) {
const u32 ret = f(args...);
if (ret != 0 && std::string_view(name.value) != "scePthreadEqual") {
LOG_WARNING(Core_Linker, "Function {} returned {:#x}", name.value, ret);
}
return ret;
}
// stuff
return f(args...);
}
};
template <StringLiteral name, class F, F f>
constexpr auto wrapper = wrapper_impl<name, F, f>::wrap;
// #define W(foo) wrapper<#foo, decltype(&foo), foo>
#define W(foo) foo
#define LIB_FUNCTION(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
{ \
Core::Loader::SymbolResolver sr{}; \
sr.name = nid; \
sr.library = lib; \
sr.library_version = libversion; \
sr.module = mod; \
sr.module_version_major = moduleVersionMajor; \
sr.module_version_minor = moduleVersionMinor; \
sr.type = Core::Loader::SymbolType::Function; \
auto func = reinterpret_cast<u64>(W(function)); \
sym->AddSymbol(sr, func); \
}
#define LIB_OBJ(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
{ \
Core::Loader::SymbolResolver sr{}; \
sr.name = nid; \
sr.library = lib; \
sr.library_version = libversion; \
sr.module = mod; \
sr.module_version_major = moduleVersionMajor; \
sr.module_version_minor = moduleVersionMinor; \
sr.type = Core::Loader::SymbolType::Object; \
auto func = reinterpret_cast<u64>(function); \
sym->AddSymbol(sr, func); \
}
namespace Libraries {
void InitHLELibs(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries