#include "vulkan_util.h" #include #include #include #include constexpr bool log_file_vulkanutil = true; // disable it to disable logging void Graphics::Vulkan::vulkanCreate(Emulator::WindowCtx* ctx) { Emulator::VulkanExt ext; vulkanGetInstanceExtensions(&ext); VkApplicationInfo app_info{}; app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; app_info.pNext = nullptr; app_info.pApplicationName = "shadps4"; app_info.applicationVersion = 1; app_info.pEngineName = "shadps4"; app_info.engineVersion = 1; app_info.apiVersion = VK_API_VERSION_1_2; VkInstanceCreateInfo inst_info{}; inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; inst_info.pNext = nullptr; inst_info.flags = 0; inst_info.pApplicationInfo = &app_info; inst_info.enabledExtensionCount = ext.required_extensions.size(); inst_info.ppEnabledExtensionNames = ext.required_extensions.data(); inst_info.enabledLayerCount = 0; inst_info.ppEnabledLayerNames = nullptr; VkResult result = vkCreateInstance(&inst_info, nullptr, &ctx->m_graphic_ctx.m_instance); if (result == VK_ERROR_INCOMPATIBLE_DRIVER) { LOG_CRITICAL_IF(log_file_vulkanutil, "Can't find an compatiblie vulkan driver\n"); std::exit(0); } else if (result != VK_SUCCESS) { LOG_CRITICAL_IF(log_file_vulkanutil, "Can't create an vulkan instance\n"); std::exit(0); } if (SDL_Vulkan_CreateSurface(ctx->m_window, ctx->m_graphic_ctx.m_instance, &ctx->m_surface) == SDL_FALSE) { LOG_CRITICAL_IF(log_file_vulkanutil, "Can't create an vulkan surface\n"); std::exit(0); } // TODO i am not sure if it's that it is neccesary or if it needs more std::vector device_extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME, "VK_KHR_maintenance1"}; ctx->m_surface_capabilities = new Emulator::VulkanSurfaceCapabilities{}; Emulator::VulkanQueues queues; vulkanFindCompatiblePhysicalDevice(ctx->m_graphic_ctx.m_instance, ctx->m_surface, device_extensions, ctx->m_surface_capabilities, &ctx->m_graphic_ctx.physical_device, &queues); } void Graphics::Vulkan::vulkanGetInstanceExtensions(Emulator::VulkanExt* ext) { u32 required_extensions_count = 0; u32 available_extensions_count = 0; u32 available_layers_count = 0; auto result = SDL_Vulkan_GetInstanceExtensions(&required_extensions_count, nullptr); ext->required_extensions = std::vector(required_extensions_count); result = SDL_Vulkan_GetInstanceExtensions(&required_extensions_count, ext->required_extensions.data()); vkEnumerateInstanceExtensionProperties(nullptr, &available_extensions_count, nullptr); ext->available_extensions = std::vector(available_extensions_count); vkEnumerateInstanceExtensionProperties(nullptr, &available_extensions_count, ext->available_extensions.data()); vkEnumerateInstanceLayerProperties(&available_layers_count, nullptr); ext->available_layers = std::vector(available_layers_count); vkEnumerateInstanceLayerProperties(&available_layers_count, ext->available_layers.data()); for (const char* ext : ext->required_extensions) { LOG_INFO_IF(log_file_vulkanutil, "Vulkan required extension = {}\n", ext); } for (const auto& ext : ext->available_extensions) { LOG_INFO_IF(log_file_vulkanutil, "Vulkan available extension: {}, version = {}\n", ext.extensionName, ext.specVersion); } for (const auto& l : ext->available_layers) { LOG_INFO_IF(log_file_vulkanutil, "Vulkan available layer: {}, specVersion = {}, implVersion = {}, {}\n", l.layerName, l.specVersion, l.implementationVersion, l.description); } } void Graphics::Vulkan::vulkanFindCompatiblePhysicalDevice(VkInstance instance, VkSurfaceKHR surface, const std::vector& device_extensions, Emulator::VulkanSurfaceCapabilities* out_capabilities, VkPhysicalDevice* out_device, Emulator::VulkanQueues* out_queues) { u32 count_devices = 0; vkEnumeratePhysicalDevices(instance, &count_devices, nullptr); std::vector devices(count_devices); vkEnumeratePhysicalDevices(instance, &count_devices, devices.data()); VkPhysicalDevice found_best_device = nullptr; Emulator::VulkanQueues found_best_queues; for (const auto& device : devices) { } }