ElBread3
8808ed316c
double click to open games
2024-08-08 13:23:44 -05:00
Xphalnos
22d1041c26
Workflows cleanup + misc fixes ( #371 )
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* Workflows cleanup
* clang-format
* SDL3: Disabling unnecessary options
* Revert CMakeLists.txt changes
2024-08-08 18:19:44 +03:00
IndecisiveTurtle
a32d8e1c55
vk_graphics_pipeline: Fix regression
2024-08-08 17:01:03 +03:00
TheTurtle
1a59ee87fe
filter: Add random library
2024-08-08 15:44:05 +03:00
TheTurtle
8809e1c226
video_core: Implement guest buffer manager ( #373 )
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* video_core: Introduce buffer cache
* video_core: Use multi level page table for caches
* renderer_vulkan: Remove unused stream buffer
* fix build
* oops forgot optimize off
2024-08-08 15:02:10 +03:00
Leonardo
809945690a
qt_gui: Added feature to toggle (show/hide) game list view
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"Show Game List" button originally didn't have any action assigned to it, so this PR is supposed to implement the change that would make sense to it (even though I don't think anyone would be using this too much.)
2024-08-08 00:23:54 -03:00
TheTurtle
e91da052c3
video_core: Minor fixes ( #366 )
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* data_share: Fix DS instruction
* vk_graphics_pipeline: Fix unnecessary invalidate
* spirv: Remove subgroup id
* vector_alu: Simplify mbcnt pattern
* shader_recompiler: More instructions
* clang format
* kernel: Fix cond memory leak and reduce spam
* liverpool: Print error on exception
* build fix
2024-08-05 13:45:28 +03:00
DanielSvoboda
7c9fe2c831
add-SurfaceFormat ( #365 )
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[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:395: Unreachable code!
CUSA24620
Unknown data_format=7 and num_format=7
CUSA03082
Unknown data_format=2 and num_format=4
CUSA19345
Unknown data_format=34 and num_format=7
CUSA02411
Unknown data_format=1 and num_format=9
A duplicate was also removed.
2024-08-04 22:17:34 +02:00
DanielSvoboda
25b9abec77
SampleCountFlagBits::e16 - GetGpuClock64 ( #360 )
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* SampleCountFlagBits::e16
* GpuClock64
* GpuClock64
* Update pm4_cmds.h
* Update pm4_cmds.h
2024-08-04 15:49:43 +02:00
Xphalnos
aa9b70ae88
Minor Qt GUI update ( #363 )
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* Minor Qt GUI update
* Update gui_context_menus.h
* Update gui_context_menus.h
* Update game_info.cpp
2024-08-04 16:07:10 +03:00
Alexandre Bouvier
a61c67854a
reuse: fix license for externals ( #358 )
2024-08-02 15:57:16 +03:00
georgemoralis
526b0c0c4d
Merge pull request #356 from squidbus/macos-icon
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Add macOS icon.
2024-08-01 08:42:44 +03:00
georgemoralis
bac1bcc1ce
Merge pull request #352 from Xphalnos/main
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Better logo for shadPS4
2024-08-01 08:42:24 +03:00
squidbus
ef29f576e1
Add new icons file to reuse config.
2024-07-31 19:40:25 -07:00
squidbus
82919e44f0
Add macOS icon.
2024-07-31 19:37:55 -07:00
georgemoralis
65a81a9bca
Merge pull request #355 from shadps4-emu/git_version
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Added Git version info
2024-08-01 02:16:34 +03:00
georgemoralis
6932746251
print git info to log as well
2024-08-01 01:11:58 +03:00
georgemoralis
2e48be9c0c
print git info in windows title
2024-08-01 00:56:10 +03:00
Xphalnos
3d5ea8d545
Merge branch 'main' of https://github.com/Xphalnos/shadPS4
2024-07-31 18:15:09 +02:00
Xphalnos
be7c3f2ef5
Better logo for shadPS4
2024-07-31 18:14:22 +02:00
georgemoralis
283e7c16f5
Merge pull request #346 from shadps4-emu/savedata_1
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SaveData Fixes
2024-07-31 17:34:44 +03:00
georgemoralis
bf85b07d3f
Merge pull request #351 from Xphalnos/main
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Adding macOS to readme + minor changes
2024-07-31 14:52:22 +03:00
Xphalnos
ef80575129
Adding macOS to readme + minor changes
2024-07-31 13:43:30 +02:00
Dzmitry Dubrova
479e6a20dd
core: Implement sceRandomGetRandomNumber ( #350 )
2024-07-31 14:01:22 +03:00
Xphalnos
518531c18b
Reorganization of includes ( #348 )
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* Reorganization of includes
* fix
2024-07-31 13:25:55 +03:00
raziel1000
908f0f3e74
missing eR8Srgb
2024-07-31 02:07:02 -06:00
raziel1000
86e783f667
added data_format=1 and num_format=9
2024-07-31 01:24:44 -06:00
raziel1000
3aebe7eeb9
added data_format=10 and num_format=5
2024-07-31 00:32:50 -06:00
raziel1000
fb2b7e7bec
Kernel: added sceKernelConvertLocaltimeToUtc
2024-07-31 00:21:23 -06:00
raziel1000
bd36897084
- Implemented sceSaveDataSetParam and sceSaveDataGetParam
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- Fixed sceSaveDataDirNameSearch
2024-07-30 22:55:58 -06:00
TheTurtle
bfc845324c
shader_recompiler: Small instruction parsing refactor/bugfixes ( #340 )
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* translator: Implemtn f32 to f16 convert
* shader_recompiler: Add bit instructions
* shader_recompiler: More data share instructions
* shader_recompiler: Remove exec contexts, fix S_MOV_B64
* shader_recompiler: Split instruction parsing into categories
* shader_recompiler: Better BFS search
* shader_recompiler: Constant propagation pass for cmp_class_f32
* shader_recompiler: Partial readfirstlane implementation
* shader_recompiler: Stub readlane/writelane only for non-compute
* hack: Fix swizzle on RDR
* Will properly fix this when merging this
* clang format
* address_space: Bump user area size to full
* shader_recompiler: V_INTERP_MOV_F32
* Should work the same as spirv will emit flat decoration on demand
* kernel: Add MAP_OP_MAP_FLEXIBLE
* image_view: Attempt to apply storage swizzle on format
* vk_scheduler: Barrier attachments on renderpass end
* clang format
* liverpool: cs state backup
* shader_recompiler: More instructions and formats
* vector_alu: Proper V_MBCNT_U32_B32
* shader_recompiler: Port some dark souls things
* file_system: Implement sceKernelRename
* more formats
* clang format
* resource_tracking_pass: Back to assert
* translate: Tracedata
* kernel: Remove tracy lock
* Solves random crashes in Dark Souls
* code: Review comments
2024-07-30 23:32:40 +02:00
georgemoralis
156e500d21
Merge pull request #343 from Borchev/AddPthreadGetStackSizeThunk
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Add pthread_attr_getstacksize thunk
2024-07-30 23:36:39 +03:00
Xphalnos
8282120816
Don't download unnecessary DLLs ( #341 )
2024-07-30 22:41:31 +03:00
Borchev
03560c019e
Fix SearchFree function bug ( #339 )
2024-07-30 22:40:42 +03:00
Borchev
35cb8810cb
Add pthread_attr_getstacksize thunk
2024-07-30 12:37:05 -07:00
georgemoralis
7b8d0d59af
kernel: Implement sceKernelSetVirtualRangeName ( #338 )
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* Fix in searchFree should fix #337
* clang format fix
* sceKernelSetVirtualRangeName implementation
* improved vaddr conversion
* updated VirtualQuery to include name too
* unmap also removed name thanks @red_prig
* fixed copy...
2024-07-29 19:08:06 +03:00
georgemoralis
2dce320895
Merge pull request #336 from squidbus/sem-polyfill
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Add sem_timedwait polyfill for macOS.
2024-07-29 07:56:18 +03:00
squidbus
e2bdbeaf80
Add sem_timedwait polyfill for macOS.
2024-07-28 16:42:33 -07:00
psucien
1da7d454fd
Merge pull request #335 from VasylBaran/apple_detiler_artifacts_fixup
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Fixup for detiler artifacts on macOS
2024-07-28 21:42:05 +02:00
Vasyl Baran
1f171ee01a
Fixup for detiler artifacts on macOS
2024-07-28 22:21:18 +03:00
Dzmitry Dubrova
c3a2b3531d
Implement some pthread calls ( #332 )
2024-07-28 18:43:44 +03:00
DanielSvoboda
f751f7cc09
log improvement ThrowInvalidType ( #330 )
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* log improvement ThrowInvalidType
* log improvement ThrowInvalidType
2024-07-28 18:42:54 +03:00
psucien
8dbfac7b64
Surface management rework (2/3) ( #329 )
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* texture_cache: interface refactoring
* a bit of fixes and improvements
* texture_cache: macro tile extents for bpp 128
* texture_cache: detiler: prefer host memory for large buffers upload
2024-07-28 17:20:42 +02:00
TheTurtle
5363a226e1
Move presentation to separate thread/improve sync ( #303 )
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* video_out: Move presentation to separate thread
* liverpool: Better sync for CPU flips
* driver: Make flip blocking
* videoout: Proper flip rate and vblank management
* config: Add vblank divider option
* clang format
* videoout: added `sceVideoOutWaitVblank`
* clang format
* vk_scheduler: Silly merge conflict
* externals: Add renderdoc API
* clang format
* reuse
* rdoc: manual capture trigger
* clang fmt
---------
Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
Vinicius Rangel
40f21d4a79
fix tls patch on windows ( #328 )
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* fix tls patch on windows
based on TlsGetValue in kernel32.dll
* fix tls patch on windows for expansion slots
2024-07-27 20:16:21 +03:00
Vinicius Rangel
9d8cbdc507
64 bits OP, impl V_ADDC_U32 & V_MAD_U64_U32 ( #310 )
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* impl V_ADDC_U32 & V_MAD_U64_U32
* shader recompiler: add 64 bits version to get register / GetSrc
* fix V_ADDC_U32 carry
* shader recompiler: removed automatic conversion to force_flt in GetSRc
* shader recompiler: auto cast between u32 and u64 during ssa pass
* shader recompiler: fix SetVectorReg64 & standardize switches-case
* shader translate: fix overflow detection in V_ADD_I32
use vcc lo instead of vcc thread bit
* shader recompiler: more 64-bit work
- removed bit_size parameter from Get[Scalar/Vector]Register
- add BitwiseOr64
- add SetDst64 as a replacement for SetScalarReg64 & SetVectorReg64
- add GetSrc64 for 64-bit value
* shader recompiler: add V_MAD_U64_U32 vcc output
- add V_MAD_U64_U32 vcc output
- ILessThan for 64-bits
* shader recompiler: removed unnecessary changes & missing consts
* shader_recompiler: Add s64 type in constant propagation
2024-07-27 17:23:59 +03:00
TheTurtle
6eefcb2780
semaphore: Yet another race condition fix ( #327 )
2024-07-27 17:18:18 +03:00
georgemoralis
7cfa76aa8e
Merge pull request #325 from DanielSvoboda/BUFFER_STORE_DWORDX2
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BUFFER_STORE_DWORDX2
2024-07-26 13:17:16 +03:00
georgemoralis
5c909cca84
Merge pull request #320 from shadps4-emu/miscFixes7
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Misc Fixes 7
2024-07-26 13:14:04 +03:00
raziel1000
abf7cea257
fs: added /download0 mount
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fs: get rid of double slashes
2024-07-26 08:07:22 -06:00