Commit graph

2203 commits

Author SHA1 Message Date
squidbus 856d2d1bfa playgo: Lower scePlayGoGetLocus log to debug. (#1748) 2024-12-12 09:47:07 +02:00
TheTurtle 5e46f84952 hot-fix: Fix race in rwlock
Resetting the owner should be before the lock is unlocked, otherwise a waiter might lock and set a new owner before its reset.
2024-12-12 03:33:49 +02:00
squidbus f9406b325e renderer_vulkan: Require exact image format for resolve pass. (#1742) 2024-12-11 21:51:39 +01:00
TheTurtle cb4760b724 hot-fix: Enforce minimum stack size of 64KB
Fixes some crashes in BB from unity pt 1
2024-12-11 21:17:55 +02:00
Daniel R. 59d514dc45 core/kernel: implement condvar signalto 2024-12-11 20:12:35 +01:00
slick-daddy d65872bbaa Minor Translation Fixes (#1691)
* Update tr_TR.ts

Minor translation fixes. Mainly contains capitalization and small changes.

* Update tr_TR.ts
2024-12-11 21:11:34 +02:00
squidbus 1e8174ad52 cache: Invalidate pages for file reads. (#1726)
* cache: Invalidate pages for file reads.

* texture_cache: Simplify invalidate intersection check.

* vk_rasterizer: Make aware of mapped memory ranges.

* buffer_cache: Remove redundant page calculations.

Called functions will convert to page numbers/addresses themselves.

* file_system: Simplify memory invalidation and add a few missed cases.
2024-12-11 21:11:24 +02:00
squidbus dc60312b7e renderer_vulkan: Bind null color attachments when target is masked out. (#1740)
* renderer_vulkan: Bind null color attachments when target is masked out.

* Simplify setting null color attachment
2024-12-11 21:10:40 +02:00
¥IGA b117b2667f Displays FPS before frame latency (#1736) 2024-12-11 19:44:18 +01:00
Daniel R. 285c261507 liverpool: implement Rewind and IndirectBuffer packets 2024-12-11 19:40:45 +01:00
¥IGA 43313d4d3a Fix for R4G4B4A4UnormPack16 Tiled image (#1738) 2024-12-11 16:07:33 +02:00
rainmakerv2 8f75b658aa Add default value for Separate Update Folder (#1735)
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-11 14:57:11 +02:00
¥IGA 9b4a0f6ddd Displays "Never Played" if the game has never been played (#1697)
* Displays "Never Played" if the game has never been played

* Update nb.ts + pt_BR.ts
2024-12-10 22:16:16 +02:00
Martin acf4644a3f Fix compiling due to typedefs varying across platforms (#1729)
* Fix compiling on modern C++ compilers

cd9fc5d0e9 broke it

* Fix order

* Test

* Test putting flags in old order

* Remove designated initializer
2024-12-10 22:15:43 +02:00
DanielSvoboda ec6b20ba22 Fix delete cheats button (#1731) 2024-12-10 18:57:30 +02:00
DanielSvoboda 6f1d659aae Remove game from list after deletion (#1730) 2024-12-10 15:40:54 +02:00
squidbus 0735b14246 renderer_vulkan: Introduce shader HLE system with copy shader implementation. (#1683)
* renderer_vulkan: Introduce shader HLE system with copy shader implementation.

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>

* buffer_cache: Handle obtaining buffer views partially within buffers.

* vk_shader_hle: Make more efficient

---------

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-10 14:44:08 +02:00
squidbus 86914d8579 semaphore: Use handles to properly handle semaphore double-delete. (#1728) 2024-12-10 14:43:32 +02:00
squidbus 38a06bdb46 memory: Handle 0 alignment in MemoryManager::Allocate (#1692) 2024-12-10 13:13:34 +02:00
DanielSvoboda 82f3605d3e Delete Patches Button (#1722) 2024-12-10 13:12:58 +02:00
squidbus 9b7893e51a thread: Apply alternate signal stack to created threads. (#1724) 2024-12-10 13:08:53 +02:00
Vinicius Rangel 3511bf8ca0 Devtools - Shader editing (#1705)
* devtools: shader editing and compiling

* devtools: patch shader at runtime

* devtools: shader editing load patch even with config disabled
2024-12-09 21:11:11 +01:00
Martin fd82f6b27c Update nb translations (#1712)
* update nb_NO.ts

* small grammar changes

* revert to nb.ts
2024-12-09 18:53:25 +02:00
DanielSvoboda 068a50bf7f Help - improvement (#1522)
* Help - improvement

* Adding shadow below icons

* Adding keys icon + Update changelog

* color according to the selected theme

* submenu 'Keys and Shortcuts'

* clang

* +

* remove keys_shortcuts

---------

Co-authored-by: ¥IGA <164882787+Xphalnos@users.noreply.github.com>
2024-12-09 18:47:26 +02:00
squidbus 8e61c07027 shader_recompiler: Implement S_ABS_I32 (#1713) 2024-12-09 12:12:33 +01:00
squidbus 8520d7f666 image_view: Correct view format for D16Unorm images as well. (#1708) 2024-12-08 21:53:29 +01:00
Stephen Miller 98784a0bdd Implement sceGnmDingDongForWorkload (#1707)
Seen in Final Fantasy XV.
2024-12-08 22:04:33 +02:00
Daniel R. 55ddabc22c The way to Unity, pt.3 (#1681) 2024-12-08 18:30:33 +02:00
Daniel R. a1a906daa3 format 2024-12-08 16:05:36 +01:00
Daniel R. 2c999e7ad4 video_core/amdgpu: fix calculation of lod range 2024-12-08 16:02:38 +01:00
Daniel R. 87ea3e08a1 video_core: improve image cube heuristic 2024-12-08 15:57:51 +01:00
¥IGA b9da29b6dd Better title bar for Cheats/Patches menu (#1696) 2024-12-08 10:20:24 +02:00
squidbus bc396f5c28 shader_recompiler: Fix check for fragment depth store. (#1694) 2024-12-08 10:20:05 +02:00
squidbus e9a691e95e image_view: Add more BGRA storage format swizzles. (#1693) 2024-12-08 10:19:39 +02:00
auser1337 e8e3d63d1d ajm: support for multiple contexts (#1690)
* ajm: support for multiple contexts

* fix sceAjmInitialize
2024-12-08 10:18:12 +02:00
Ada Ahmed 387622ead0 fix: fix #1457 again by moving av_err2str to a common header (#1688) 2024-12-08 00:52:03 +02:00
TheTurtle 0856821a19 hot-fix: Allow unpriviledged userfaultfd 2024-12-08 00:10:20 +02:00
IndecisiveTurtle b50e09e94a shader_recompiler: Fix mistake 2024-12-07 23:45:23 +02:00
psucien 22dcacea6b hot-fix: fix for incorrect asc qid 2024-12-07 22:28:31 +01:00
squidbus 7b77393d09 shader_recompiler: Implement V_LSHL_B64 for immediate arguments. (#1674) 2024-12-07 23:28:17 +02:00
¥IGA abb8979499 Fix + documentation update (#1689) 2024-12-07 23:27:57 +02:00
¥IGA 6e1bf1fae6 Support for Vulkan 1.4 (#1665) 2024-12-07 19:41:41 +02:00
psucien fa309b9e14 hot-fix: obtain cmdbuf for dispatches after cache ops
This fixes cmdbuf being in incorrect state after scheduler rotation on flush
2024-12-07 10:30:36 +01:00
Daniel R. 2ccc21df86 hotfix: add missing include 2024-12-07 10:07:14 +01:00
Daniel R. 264d2ef1f2 hotfix: enable discord RPC 2024-12-07 09:48:12 +01:00
Vladislav Mikhalin 10f53998c9 recompiler: fixed fragment shader built-in attribute access (#1676)
* recompiler: fixed fragment shader built-in attribute access

* handle en/addr separately

* handle other registers as well
2024-12-07 01:20:09 +02:00
squidbus 7cbcc7f4c2 semaphore: Add GCD semaphore implementation. (#1677) 2024-12-06 23:46:44 +02:00
Daniel R. 6b692578c8 The way to Unity, pt.2 (#1671) 2024-12-06 22:04:36 +01:00
IndecisiveTurtle 39472729ca hot-fix: Silence depth macrotiled warning 2024-12-06 21:50:25 +02:00
IndecisiveTurtle a328dcf459 buffer_cache: Bump usable address space to 40bits
* Fixes crashes in games that use the upper region of user area
2024-12-06 20:00:21 +02:00