Commit graph

1359 commits

Author SHA1 Message Date
IndecisiveTurtle 91ca33fe49 event_queues: Use std placeholders 2024-07-15 01:28:08 +03:00
psucien 77d0535f9f review comments applied 2024-07-14 23:25:41 +02:00
raziel1000 5d79c8d74c Some functions called by Stardew Valley 2024-07-14 23:23:11 +03:00
georgemoralis 055c84ca49 initial ime dialog handling 2024-07-14 23:23:10 +03:00
georgemoralis 1ca189bdda replace unreachable with default return in sceKernelClockGettime 2024-07-14 23:23:10 +03:00
georgemoralis 9184e24307 dataformat used by DMC4 2024-07-14 23:23:10 +03:00
raziel1000 3c2dc4deac - sceSaveDataDirNameSearch wip, needs testing and more work. 2024-07-14 23:23:10 +03:00
georgemoralis 8435322d6a Merge pull request #292 from shadps4-emu/games/00144
Missing graphics features for flOw & Flower
2024-07-14 23:07:46 +03:00
psucien ada0513de0 libraries: gnmdriver: added missing ASC PM4 dump 2024-07-14 18:27:28 +02:00
psucien 1c2a562131 libraries: kernel: added sceKernelGetEventId 2024-07-14 18:20:31 +02:00
psucien 95f4bc836b missing line fix 2024-07-14 17:11:54 +02:00
psucien 535a8f30e9 renderer: debug markers for ability to match cmdlists with rdoc captures 2024-07-14 11:37:52 +02:00
psucien aecf84cb63 amdgpu: additional heuristic for CB extents detection
Found in CUSA00144
2024-07-14 10:59:22 +02:00
Live session user 958b894706 Move game_data to RW directory inside user folder for linux 2024-07-13 16:44:13 -07:00
psucien b684893aa8 recompiler: added support for discard on export with masked EXEC 2024-07-13 14:57:01 +02:00
Daniel R ba8ae239f8 shader_recompiler/frontend: Implement opcodes (#289)
`S_ASHR_I32` and `BUFFER_LOAD_DWORD`.
2024-07-13 12:37:25 +03:00
psucien c068adda48 recompiler: proper VS inputs initialization 2024-07-13 01:00:24 +02:00
Daniel R. 2803daa7e1 Merge branch 'dev' of https://github.com/polybiusproxy/shadPS4 into dev 2024-07-12 11:04:23 +02:00
Daniel R. 90a0180203 clang-format 2024-07-12 11:03:55 +02:00
Daniel R db6808269d Merge branch 'shadps4-emu:main' into dev 2024-07-12 11:00:58 +02:00
Daniel R. 28ace24b3f gnmdriver: Implement shader functions 2024-07-12 11:00:11 +02:00
psucien 04933d6576 hot fix: reduce geometry staging 3Gb -> 512Mb 2024-07-11 20:29:53 +02:00
georgemoralis 261ae8c72c Merge pull request #284 from polybiusproxy/linux-fix
Fix Linux builds
2024-07-11 16:40:21 +03:00
Daniel R. 128e098f3e Another ifdef (sigh) 2024-07-11 15:29:36 +02:00
Daniel R. 3a7d2ef6eb Fix Linux builds 2024-07-11 15:16:50 +02:00
georgemoralis 3c35a727ae Merge pull request #283 from vladmikhalin/fix-shader-attribute-components
Fixed an issue with number of components of shader attributes
2024-07-11 16:11:56 +03:00
Vladislav Mikhalin 9b06e9ab64 Fixed an issue with number of components of shader attributes 2024-07-11 16:10:23 +03:00
georgemoralis e112a7c1e9 Merge pull request #282 from BigTreezZ/patch-3
Update CMakeLists.txt to fix compilation error
2024-07-11 16:07:03 +03:00
Daniel R 8a8c1f274b Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
TreezZ eeb24d729a Update CMakeLists.txt to fix compilation error
Changed Boost version from 1.83.0 to 1.84.0 (thanks nullptr on Discord)
2024-07-11 13:33:42 +01:00
Vladislav Mikhalin 6add8bfb96 Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
georgemoralis 2e7832fc7a Merge pull request #277 from shadps4-emu/kernel/hr_timers
HR Timers support and event queue refactoring
2024-07-11 13:31:59 +03:00
georgemoralis aa7726dae9 fixed CMakeLists 2024-07-11 13:14:42 +03:00
georgemoralis f46f7342cf changed path to boost so it doesn't conflict with previous 2024-07-11 13:14:42 +03:00
psucien 2ca3b97c7d fix for large delays precision + Linux build 2024-07-11 13:14:42 +03:00
psucien 29913c7ee5 boost: submodule update 2024-07-11 13:14:42 +03:00
psucien c63730495d boost: latest updates 2024-07-11 13:14:42 +03:00
psucien ecec5a9afd boost submodule added 2024-07-11 13:14:42 +03:00
psucien c9f3a6b52a boost submodule removed 2024-07-11 13:14:42 +03:00
psucien 9ffe0ea70d kernel: added HR timers and asio service thread 2024-07-11 13:14:42 +03:00
psucien 6132e03a2c kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
georgemoralis d784164abd Merge pull request #278 from Xphalnos/main
Adding Bloodborne screenshot
2024-07-11 08:07:49 +03:00
Xphalnos 8392645287 Merge branch 'main' of https://github.com/Xphalnos/shadPS4 2024-07-10 19:49:38 +02:00
Xphalnos b0c34faf79 Adding Bloodborne screenshot 2024-07-10 19:49:22 +02:00
Xphalnos 1b1297d52e Adding Bloodborne screenshot 2024-07-10 19:01:59 +02:00
georgemoralis 13d2d4aefb forgot to register avplayer module 2024-07-10 19:15:58 +03:00
georgemoralis a186223d8e More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
TreezZ 8d6a064fe9 Update building-linux.md with thread numbers (#275)
Final-ish (?)
2024-07-10 02:24:42 +03:00
Vinicius Rangel 7dad151f98 impl V_CMP_CLASS_F32 common filter masks (#276) 2024-07-10 02:24:01 +03:00
georgemoralis c855ac16ed Merge pull request #269 from DanielSvoboda/fix-shortcut-name-with-unaccepted-characters
fix shortcut name with unaccepted characters
2024-07-09 10:04:47 +03:00