Commit graph

1316 commits

Author SHA1 Message Date
georgemoralis ac28d916ea Merge pull request #382 from shadps4-emu/smallrevert
revert some sdl switches
2024-08-08 22:55:00 +03:00
georgemoralis 1851c951a6 Merge pull request #381 from SamuelFontes/issues/361
361: Game directory window appears every time
2024-08-08 22:33:42 +03:00
georgemoralis b660a1f561 revert some sdl switches 2024-08-08 22:31:14 +03:00
georgemoralis 5fd0dfe368 Merge pull request #380 from SamuelFontes/bugfix/refresh_game_list_after_path_change
qt_gui: Refreshing game list after install directory change
2024-08-08 22:25:14 +03:00
SamuelFontes 406cf1ac42 361: Game directory window appears every time
qt_gui: When a command line argument is passed to the GUI version, it will always prompt to change the game directory. This happens because the "user" folder is created on the elf or eboot.bin location.
This change will ignore the game install directory configuration at startup when an command line argument is passed.
Since if a game was passed, it should start automatically as this is the expected behaviour.
2024-08-08 16:14:35 -03:00
SamuelFontes 513cebb897 qt_gui: Refreshing game list after install directory change
The game list wasn't being refreshed automaticly after a manual directory change on the QT GUI,  now the RefreshGameTable will be called after the GameInstallDialog is executed.
2024-08-08 15:57:43 -03:00
georgemoralis 05614552fa Merge pull request #379 from ElBread3/dbc-game
qt_gui: Added double-click game icon to start game
2024-08-08 21:51:17 +03:00
ElBread3 8808ed316c double click to open games 2024-08-08 13:23:44 -05:00
Xphalnos 22d1041c26 Workflows cleanup + misc fixes (#371)
* Workflows cleanup

* clang-format

* SDL3: Disabling unnecessary options

* Revert CMakeLists.txt changes
2024-08-08 18:19:44 +03:00
IndecisiveTurtle a32d8e1c55 vk_graphics_pipeline: Fix regression 2024-08-08 17:01:03 +03:00
TheTurtle 1a59ee87fe filter: Add random library 2024-08-08 15:44:05 +03:00
TheTurtle 8809e1c226 video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
TheTurtle e91da052c3 video_core: Minor fixes (#366)
* data_share: Fix DS instruction

* vk_graphics_pipeline: Fix unnecessary invalidate

* spirv: Remove subgroup id

* vector_alu: Simplify mbcnt pattern

* shader_recompiler: More instructions

* clang format

* kernel: Fix cond memory leak and reduce spam

* liverpool: Print error on exception

* build fix
2024-08-05 13:45:28 +03:00
DanielSvoboda 7c9fe2c831 add-SurfaceFormat (#365)
[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:395: Unreachable code!

CUSA24620
Unknown data_format=7 and num_format=7

CUSA03082
Unknown data_format=2 and num_format=4

CUSA19345
Unknown data_format=34 and num_format=7

CUSA02411
Unknown data_format=1 and num_format=9

A duplicate was also removed.
2024-08-04 22:17:34 +02:00
DanielSvoboda 25b9abec77 SampleCountFlagBits::e16 - GetGpuClock64 (#360)
* SampleCountFlagBits::e16

* GpuClock64

* GpuClock64

* Update pm4_cmds.h

* Update pm4_cmds.h
2024-08-04 15:49:43 +02:00
Xphalnos aa9b70ae88 Minor Qt GUI update (#363)
* Minor Qt GUI update

* Update gui_context_menus.h

* Update gui_context_menus.h

* Update game_info.cpp
2024-08-04 16:07:10 +03:00
Alexandre Bouvier a61c67854a reuse: fix license for externals (#358) 2024-08-02 15:57:16 +03:00
georgemoralis 526b0c0c4d Merge pull request #356 from squidbus/macos-icon
Add macOS icon.
2024-08-01 08:42:44 +03:00
georgemoralis bac1bcc1ce Merge pull request #352 from Xphalnos/main
Better logo for shadPS4
2024-08-01 08:42:24 +03:00
squidbus ef29f576e1 Add new icons file to reuse config. 2024-07-31 19:40:25 -07:00
squidbus 82919e44f0 Add macOS icon. 2024-07-31 19:37:55 -07:00
georgemoralis 65a81a9bca Merge pull request #355 from shadps4-emu/git_version
Added Git version info
2024-08-01 02:16:34 +03:00
georgemoralis 6932746251 print git info to log as well 2024-08-01 01:11:58 +03:00
georgemoralis 2e48be9c0c print git info in windows title 2024-08-01 00:56:10 +03:00
Xphalnos 3d5ea8d545 Merge branch 'main' of https://github.com/Xphalnos/shadPS4 2024-07-31 18:15:09 +02:00
Xphalnos be7c3f2ef5 Better logo for shadPS4 2024-07-31 18:14:22 +02:00
georgemoralis 283e7c16f5 Merge pull request #346 from shadps4-emu/savedata_1
SaveData Fixes
2024-07-31 17:34:44 +03:00
georgemoralis bf85b07d3f Merge pull request #351 from Xphalnos/main
Adding macOS to readme + minor changes
2024-07-31 14:52:22 +03:00
Xphalnos ef80575129 Adding macOS to readme + minor changes 2024-07-31 13:43:30 +02:00
Dzmitry Dubrova 479e6a20dd core: Implement sceRandomGetRandomNumber (#350) 2024-07-31 14:01:22 +03:00
Xphalnos 518531c18b Reorganization of includes (#348)
* Reorganization of includes

* fix
2024-07-31 13:25:55 +03:00
raziel1000 908f0f3e74 missing eR8Srgb 2024-07-31 02:07:02 -06:00
raziel1000 86e783f667 added data_format=1 and num_format=9 2024-07-31 01:24:44 -06:00
raziel1000 3aebe7eeb9 added data_format=10 and num_format=5 2024-07-31 00:32:50 -06:00
raziel1000 fb2b7e7bec Kernel: added sceKernelConvertLocaltimeToUtc 2024-07-31 00:21:23 -06:00
raziel1000 bd36897084 - Implemented sceSaveDataSetParam and sceSaveDataGetParam
- Fixed sceSaveDataDirNameSearch
2024-07-30 22:55:58 -06:00
TheTurtle bfc845324c shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
georgemoralis 156e500d21 Merge pull request #343 from Borchev/AddPthreadGetStackSizeThunk
Add pthread_attr_getstacksize thunk
2024-07-30 23:36:39 +03:00
Xphalnos 8282120816 Don't download unnecessary DLLs (#341) 2024-07-30 22:41:31 +03:00
Borchev 03560c019e Fix SearchFree function bug (#339) 2024-07-30 22:40:42 +03:00
Borchev 35cb8810cb Add pthread_attr_getstacksize thunk 2024-07-30 12:37:05 -07:00
georgemoralis 7b8d0d59af kernel: Implement sceKernelSetVirtualRangeName (#338)
* Fix in searchFree should fix #337

* clang format fix

* sceKernelSetVirtualRangeName implementation

* improved vaddr conversion

* updated VirtualQuery to include name too

* unmap also removed name thanks @red_prig

* fixed copy...
2024-07-29 19:08:06 +03:00
georgemoralis 2dce320895 Merge pull request #336 from squidbus/sem-polyfill
Add sem_timedwait polyfill for macOS.
2024-07-29 07:56:18 +03:00
squidbus e2bdbeaf80 Add sem_timedwait polyfill for macOS. 2024-07-28 16:42:33 -07:00
psucien 1da7d454fd Merge pull request #335 from VasylBaran/apple_detiler_artifacts_fixup
Fixup for detiler artifacts on macOS
2024-07-28 21:42:05 +02:00
Vasyl Baran 1f171ee01a Fixup for detiler artifacts on macOS 2024-07-28 22:21:18 +03:00
Dzmitry Dubrova c3a2b3531d Implement some pthread calls (#332) 2024-07-28 18:43:44 +03:00
DanielSvoboda f751f7cc09 log improvement ThrowInvalidType (#330)
* log improvement ThrowInvalidType

* log improvement ThrowInvalidType
2024-07-28 18:42:54 +03:00
psucien 8dbfac7b64 Surface management rework (2/3) (#329)
* texture_cache: interface refactoring

* a bit of fixes and improvements

* texture_cache: macro tile extents for bpp 128

* texture_cache: detiler: prefer host memory for large buffers upload
2024-07-28 17:20:42 +02:00
TheTurtle 5363a226e1 Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00