georgemoralis
95a42f5b29
added dummy np* modules and screenshot module
2024-05-02 18:16:10 +03:00
georgemoralis
fbaa31f4c6
added a login event in sceUserServiceGetEvent
2024-05-02 17:14:55 +03:00
georgemoralis
7ec7e87a00
create_thread : sometime thread name is null
2024-05-02 17:14:30 +03:00
georgemoralis
2b59361b7f
added stubbed mostly version of flexible memory - it allows sonic mania to go further
2024-05-02 17:13:51 +03:00
georgemoralis
fa4a7b6845
print param.sfo info at startup
2024-05-02 10:57:45 +03:00
psucien
8347026ecb
core: libraries: gnmdriver: basic functionality extension ( #120 )
...
Also a bit of refactoring in `video_core`
2024-05-01 19:29:06 +03:00
TheTurtle
49e65be25b
core: Rewrite thread local storage implementation ( #118 )
2024-05-01 13:38:41 +03:00
TheTurtle
13fe78f0f5
video_core: Add basic command list processing ( #117 )
2024-04-30 01:23:28 +03:00
psucien
87f3724675
video_core: prefer discrete gpu if available ( #116 )
...
* video_core: prefer discrete gpu if available
* ci: Upgrade to clang format 17
* rewrite w\o std::zip usage
---------
Co-authored-by: raphaelthegreat <47210458+raphaelthegreat@users.noreply.github.com>
2024-04-30 00:19:12 +03:00
georgemoralis
bdb0a6cf94
give texture cache exception handler priority over tls exception handler
2024-04-29 19:26:35 +03:00
raphaelthegreat
733956c39b
texture_cache: Fix linear image uploads
...
* Also fixed build for clang-cl with libc
2024-04-29 18:22:04 +03:00
georgemoralis
da4692a7f0
fix config for gpu settings
2024-04-28 19:14:56 +03:00
psucien
35ffc7fc97
clang format fix
2024-04-28 01:34:14 +02:00
psucien
1be496875a
config: option to select gpu for vk device
2024-04-28 01:19:04 +02:00
psucien
b2584dc455
texture_cache: protection flags re-worked
...
* actually I gave up on clang fmt
2024-04-28 01:00:24 +02:00
psucien
2b33596ebc
clang format fix
2024-04-28 00:51:34 +02:00
psucien
9c4906f878
Merge branch 'main' of github.com:raphaelthegreat/shadps4 into raph-main
2024-04-28 00:29:15 +02:00
psucien
6fdc29ec5b
texture_cache: added memory protection for Windows
2024-04-28 00:21:04 +02:00
raphaelthegreat
dee8b77cb4
Address feedback
2024-04-28 01:09:03 +03:00
georgemoralis
0e7cb9f528
added sceVideoOutGetVblankStatus
2024-04-18 22:32:15 +03:00
georgemoralis
34e3f7f871
fixing qt buids once again
2024-04-15 22:51:36 +03:00
georgemoralis
8636b9c84e
define a linux only code
2024-04-14 19:57:58 +03:00
GPUCode
23b2eeba9b
video_core: Rewrite vulkan and videoout
2024-04-14 17:10:40 +03:00
GPUCode
55eb16d09d
src: Move control to input directory
2024-04-14 01:18:25 +03:00
GPUCode
661b4d0e74
src: Reorganize and cleanup libraries
2024-04-14 00:37:17 +03:00
georgemoralis
7d3985f88e
several fixes ( #112 )
...
* updated fmt
* submodules updated
* fixed _TIMESPEC_DEFINED for winpthreads under windows
* fixed sdl3 under qt
* virtual_memory: Ensure mapped addresses stay inside the user area
* Fixes LLE Libc crashing on linux
---------
Co-authored-by: GPUCode <geoster3d@gmail.com>
2024-04-13 22:37:21 +03:00
georgemoralis
6a595f18db
clang format fix
2024-04-09 13:40:03 +03:00
georgemoralis
22438e4f6e
improved linker resolver
2024-04-09 13:39:35 +03:00
georgemoralis
c4b4cb5acf
dummy libscesavedatadialog
2024-04-08 19:03:51 +03:00
georgemoralis
13adbb77f0
added sceVideoOutGetVblankStatus
2024-04-07 09:27:41 +03:00
georgemoralis
93118a3cd4
Merge pull request #107 from shadps4-emu/modules4
...
More module work focused on undertale
2024-04-05 20:41:26 +03:00
georgemoralis
b78de96e12
more linux fix
2024-04-05 19:53:54 +03:00
georgemoralis
cb391baf46
linux build fix
2024-04-05 19:33:38 +03:00
georgemoralis
a4b8db7027
added sceAudioOutSetVolume
2024-04-05 09:59:28 +03:00
georgemoralis
4840e716bc
scePadRead,scePthreadYield implementations
2024-04-05 09:27:13 +03:00
georgemoralis
635d8e25c4
posix nanosleep call
2024-04-04 20:20:50 +03:00
georgemoralis
ee2cfa982b
just disable audioInOpen
2024-04-04 20:07:33 +03:00
georgemoralis
0141781429
dummy sceAudioIn lib
2024-04-04 20:04:18 +03:00
georgemoralis
30808f32ef
added clock_gettime
2024-04-04 19:47:59 +03:00
georgemoralis
9a9f9698ad
somehow working scePthreadCreate
2024-04-04 19:16:10 +03:00
georgemoralis
efe50c8819
Merge pull request #102 from shadps4-emu/gui-rewrite
...
Gui rewrite.
2024-04-02 23:51:13 +03:00
georgemoralis
a1a32bf461
scePthreadAttrGet , and some mutex work
2024-04-02 18:07:24 +03:00
georgemoralis
f0af2b6c18
added some debug info to gnm
2024-04-02 17:21:04 +03:00
georgemoralis
de47d63d55
added sceKernelClockGettime
2024-04-02 08:51:17 +03:00
georgemoralis
6141d379d9
sceSaveDataMount2 just return save data not found for now
2024-04-01 22:31:25 +03:00
georgemoralis
afca4aa67c
scePadGetControllerInformation added , dummy scePadSetMotionSensorState
2024-04-01 14:45:27 +03:00
georgemoralis
2b39f61791
scePthreadMutexDestroy implemented
2024-04-01 14:21:40 +03:00
georgemoralis
495779ef3b
log debug message to tty
2024-04-01 08:44:07 +03:00
Jonah
44034c9e35
- Removed unnecessary std::future from game_grid_frame(populate/resize) Thanks SachinVin!
2024-03-31 12:24:08 -06:00
georgemoralis
d0a3e034db
sceKernelClose,sceKernelRead,sceKernelLseek implementation
2024-03-31 18:04:47 +03:00