Commit graph

30 commits

Author SHA1 Message Date
ElBread3 a588bc5da8
Separate Updates from Game Folder (#1026)
* separate updates implementation

* clang format

clang format

clang format

clang format

clang hates me

work please

* hotfix: check for sfo file instead of the folder

* tiny change

* refactor

* forgot to change this over

* add review changes

* use operator
2024-10-15 18:49:42 +03:00
Vinicius Rangel 0f4bcd8c83
Rewrite Save Data & Impl Save Data Dialog (#824)
* core: Rewrite PSF parser & add encoder

add .sfo hex pattern to /scripts

* core/fs: allow to mount path as read-only

* common: Add CString wrapper to handle native null-terminated strings

* SaveData: rewrite to implement full functionality

* mock value for SYSTEM_VER

* SavaData: backup features

* SavaData: SaveDataMemory features

* imgui Ref-counted textures

- has a background thread to decode textures

* imgui: rework gamepad navigation

* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)

- Add null check to CString when itself is used in a nullable field

* SaveDataDialog implementation

- Fix Mounting/Unmounting check of SaveInstance
2024-09-20 12:34:19 +03:00
psucien 7b8f0d2a19 core: file_sys: fix for racing in fs mount 2024-09-19 21:42:19 +02:00
Plínio Larrubia ad8373095a
fix typo in LOG_INFO (#559)
Some checks are pending
Reuse / reuse (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
Linux-Qt / build (push) Waiting to run
Linux / build (push) Waiting to run
macOS-Qt / build (push) Waiting to run
macOS / build (push) Waiting to run
Windows-Qt / build (push) Waiting to run
Windows / build (push) Waiting to run
fix: file name typo constant_propogation_pass.cpp

fix typo from 'symbol_vitrual_addr' variable

fix typo in emit_spirv_context_get_set.cpp

fix typo from constant_propagation_pass.cpp in CMakeLists

fix typo in these some config.cpp functions
- setSliderPosition
- setSliderPositionGrid
- getSliderPosition
- getSliderPositionGrid

fix typo inside src\core\aerolib\stubs.cpp

fix typo in a comment from src\core\file_format\pkg.cpp

fix typo inside src\core\file_sys\fs.cpp + fs.h
- NeedsCaseInsensiveSearch -> NeedsCaseInsensitiveSearch

fix 2 function typos: sceAppContentAddcontEnqueueDownloadByEntitlemetId and sceAppContentAddcontMountByEntitlemetId

fix typo on comment inside src\core\libraries\kernel\file_system.cpp

fix typo on src\core\libraries\videoout\driver.cpp

fix typo in src\core\memory.cpp

fix typo from comment in src\qt_gui\game_list_utils.h

fix typo in src\video_core\amdgpu\liverpool.h
- window_offset_disble to window_offset_disable

fix typo from comments in src\video_core\host_shaders\detile_m32x1.comp + detile_m32x2.comp
- subotimal -> suboptimal

fix typo from comment in src\video_core\renderer_vulkan\renderer_vulkan.cpp
- dimentions -> dimensions

fix typo from enum in src\common\debug.h and other files
- MarkersPallete -> MarkersPalette

fix last typo in src\video_core\amdgpu\pm4_opcodes.h
- PremableCntl -> PreambleCntl
2024-08-26 15:22:11 +03:00
Vladislav Mikhalin b5c69189e5 avplayer WIP 2024-08-15 22:00:51 +03:00
TheTurtle 1fb0da9b89
video_core: Crucial buffer cache fixes + proper GPU clears (#414)
* translator: Use templates for stronger type guarantees

* spirv: Define buffer offsets upfront

* Saves a lot of shader instructions

* buffer_cache: Use dynamic vertex input when available

* Fixes issues when games like dark souls rebind vertex buffers with different stride

* externals: Update boost

* spirv: Use runtime array for ssbos

* ssbos can be large and typically their size will vary, especially in generic copy/clear cs shaders

* fs: Lock when doing case insensitive search

* Dark Souls does fs lookups from different threads

* texture_cache: More precise invalidation from compute

* Fixes unrelated render targets being cleared

* texture_cache: Use hashes for protect gpu modified images from reupload

* translator: Treat V_CNDMASK as float

* Sometimes it can have input modifiers. Worst this will cause is some extra calls to uintBitsToFloat and opposite. But most often this is used as float anyway

* translator: Small optimization for V_SAD_U32

* Fix review

* clang format
2024-08-13 09:21:48 +03:00
TheTurtle a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
raziel1000 600a13c38f fs: added /download0 mount
fs: get rid of double slashes
2024-07-26 08:07:22 -06:00
IndecisiveTurtle 815ce11d2b fs: Defeat games with double slashes 2024-07-17 14:46:37 +03:00
TheTurtle 0dda5eb6ef
fs: Fix nullptr check in GetFile 2024-07-15 16:52:24 +03:00
TheTurtle 3b0a5aed33
fs: Use proper append operator 2024-07-15 15:42:35 +03:00
IndecisiveTurtle 3c8b3f9a29 fs: Remove some unnecessary string conversions 2024-07-15 15:14:04 +03:00
IndecisiveTurtle 10a7110c7d Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3 2024-07-15 15:05:29 +03:00
IndecisiveTurtle 0599f4e6a5 fs: Fix case of getting the mount itself 2024-07-15 14:50:28 +03:00
georgemoralis 0298889131 windows std::filesystem fixes 2024-07-15 14:50:23 +03:00
IndecisiveTurtle ce6a01bd41 clang format 2024-07-15 03:47:10 +03:00
IndecisiveTurtle dbeed80e3b fs: Actually functional linux case insensitive search 2024-07-15 03:37:30 +03:00
Younes 8ce6ed4b59
Merge branch 'main' into miscFixes2 2024-07-04 20:51:04 -06:00
TheTurtle 6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
raziel1000 e22ad65e70 .... 2024-07-04 01:57:03 -06:00
raziel1000 0ecc54032c - Several SaveData functions. Dysmantle and we are doomed should save and load now. 2024-07-04 01:51:46 -06:00
georgemoralis 49601f58ed initial dents support 2024-06-20 18:09:40 +03:00
TheTurtle c5d1d579b1
core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
GPUCode 79d6c8a377
common: Rewrite logging based on cut down citra logger (#86)
* common: Rewrite logging based on cut down Citra logger

* code: Misc fixes

* core: Bring back tls handler

* linker: Cleanup

* config: Remove log level

* logging: Enable console output by default

* core: Fix windows build
2024-02-28 00:10:34 +02:00
GPUCode 584b7d2b15 chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
GPUCode 6f4c6ae0bb
code: Add clang-format target and CI workflow (#82)
* code: Add clang format target, rules and CI workflow

* code: Run clang format on sources
2024-02-23 22:57:57 +02:00
GPUCode fe43558779 common: Rework timekeeping with native RDTSC and port to linux 2024-02-23 11:30:06 +02:00
georgemoralis ff43fec76a some fs work for openorbis (WIP) 2024-01-26 18:01:27 +02:00
georgemoralis f57f668c92 small correction 2023-11-19 10:48:59 +02:00
georgemoralis 093ebb568c initial fs implementation (mounting /app0/) 2023-11-19 10:22:46 +02:00