Commit graph

18 commits

Author SHA1 Message Date
TheTurtle 5b6e0ab238
core: Library cleanup (#1631)
* core: Split error codes into separate files

* Reduces build times and is cleaner

* core: Bring structs and enums to codebase style

* core: More style changes
2024-11-30 22:37:36 +02:00
TheTurtle c4506da0ae
kernel: Rewrite pthread emulation (#1440)
* libkernel: Cleanup some function places

* kernel: Refactor thread functions

* kernel: It builds

* kernel: Fix a bunch of bugs, kernel thread heap

* kernel: File cleanup pt1

* File cleanup pt2

* File cleanup pt3

* File cleanup pt4

* kernel: Add missing funcs

* kernel: Add basic exceptions for linux

* gnmdriver: Add workload functions

* kernel: Fix new pthreads code on macOS. (#1441)

* kernel: Downgrade edeadlk to log

* gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload

* exception: Add context register population for macOS. (#1444)

* kernel: Pthread rewrite touchups for Windows

* kernel: Multiplatform thread implementation

* mutex: Remove spamming log

* pthread_spec: Make assert into a log

* pthread_spec: Zero initialize array

* Attempt to fix non-Windows builds

* hotfix: change incorrect NID for scePthreadAttrSetaffinity

* scePthreadAttrSetaffinity implementation

* Attempt to fix Linux

* windows: Address a bunch of address space problems

* address_space: Fix unmap of region surrounded by placeholders

* libs: Reduce logging

* pthread: Implement condvar with waitable atomics and sleepqueue

* sleepq: Separate and make faster

* time: Remove delay execution

* Causes high cpu usage in Tohou Luna Nights

* kernel: Cleanup files again

* pthread: Add missing include

* semaphore: Use binary_semaphore instead of condvar

* Seems more reliable

* libraries/sysmodule: log module on `sceSysmoduleIsLoaded`

* libraries/kernel: implement `scePthreadSetPrio`

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
2024-11-21 22:59:38 +02:00
Vladislav Mikhalin c38e3f77f9
Add poll interval to libScePad (#1415) 2024-10-19 15:57:01 +03:00
squidbus 398019867b
sdl: Fix use of functions that now return SDL_bool (#1160) 2024-09-30 06:47:55 +03:00
georgemoralis dd61c2a0d1 Revert "Add UI to configure keyboard-to-controller mapping (#308)"
This reverts commit fdb13a3b90.
2024-09-11 12:56:27 +03:00
Vasyl_Baran fdb13a3b90
Add UI to configure keyboard-to-controller mapping (#308)
* Add UI to configure keyboard-to-controller mapping

* Add an optional "---fix" argument to format-checking script

* clang fix

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-11 08:51:18 +03:00
counter185 89bdd3bba2 it's actually 1920x941 2024-08-28 14:15:01 +02:00
counter185 15fc267f0d Update controller.h 2024-08-28 13:58:37 +02:00
counter185 0b24ac6991 actually get rid of that comment 2024-08-28 13:56:49 +02:00
counter185 698dade864 * 2024-08-28 13:53:07 +02:00
counter185 4e6e90dfb9 add touchpad support, auto reconnect 2024-08-28 13:48:50 +02:00
counter185 bb159eafb9
Basic gamepad support through SDL (#407)
* Add basic gamepad support through SDL

* lightbar, vibration, code style changes

* okay fine

* one day clang format will finally pass
2024-08-13 12:54:08 +03:00
Xphalnos a7f2f09a44
Reorganization of includes (#348)
* Reorganization of includes

* fix
2024-07-31 13:25:55 +03:00
georgemoralis 0325e4795a posix_pthread_yield , scePadGetHandle 2024-06-20 17:10:14 +03:00
georgemoralis 48d6ccd9bb partially added analog controls 2024-06-17 12:52:25 +03:00
raphaelthegreat dd91456b48 video_core: Moar shader instruction 2024-05-30 18:17:54 +03:00
GPUCode c01b6f8397 video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
GPUCode 0a94899c86 src: Move control to input directory 2024-04-14 01:18:25 +03:00