Commit graph

40 commits

Author SHA1 Message Date
TheTurtle 769eb6a9ee video_core: Preliminary storage image support and more (#188)
* vk_rasterizer: Clear depth buffer when DB_RENDER_CONTROL says so

* video_core: Preliminary storage image support, more opcodes

* renderer_vulkan: a fix for vertex buffers merging

* renderer_vulkan: a heuristic for blend override when alpha out is masked

---------

Co-authored-by: psucien <bad_cast@protonmail.com>
2024-06-10 22:35:14 +03:00
psucien 94e574c660 texture_cache: detiler: added support for block coded 64bit images 2024-06-09 18:18:49 +02:00
psucien bda21bb659 texture_cache: detiler: added support for block coded 128bit images 2024-06-09 12:54:19 +02:00
psucien f3636b77b8 common: slot_vector moved into common 2024-06-08 01:19:51 +02:00
TheTurtle 718ade970f video_core: Add depth buffer support and fix some bugs (#172)
* memory: Avoid crash when alignment is zero

* Also remove unused file

* shader_recompiler: Add more instructions

* Also fix some minor issues with a few existing instructions

* control_flow: Don't emit discard for null exports

* renderer_vulkan: Add depth buffer support

* liverpool: Fix wrong color buffer number type and viewport zscale

* Also add some more formats
2024-06-07 16:26:43 +03:00
psucien 3adf7d9937 renderer_vulkan, config: option to toggle VK validation layer 2024-06-07 11:21:02 +02:00
psucien a3ee11914a review iteration 2024-06-07 08:39:03 +02:00
psucien 0723625321 texture_cache: detiler: more verbosity in print 2024-06-07 00:12:16 +02:00
psucien a60cf29b61 texture_cache: fix for forgotten cb tiling info update 2024-06-07 00:12:16 +02:00
psucien 7c9325ddbb texture_cache: detiler: redundant flag removed 2024-06-07 00:12:15 +02:00
psucien ae6e246f9c renderer_vulkan: proper barriers 2024-06-06 23:40:31 +02:00
raphaelthegreat 6fbd20c2d8 shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
raphaelthegreat fc8e4a1f97 shader_recompiler: Add more instructions and fix a few thinhs 2024-06-05 22:22:34 +03:00
TheTurtle 4779381eec core: Properly implement TLS (#164)
* core: Split module code from linker

* linker: Properly implement thread local storage

* kernel: Fix a few memory functions

* kernel: Implement module loading

* Now it's easy to do anyway with new module rework
2024-06-05 22:08:18 +03:00
psucien 0d8c705810 texture_cache: detiler image view moved into image class 2024-06-05 18:37:06 +02:00
psucien 304c266232 texture_cache: detiler: change staging to faster stream buffer 2024-06-05 18:16:31 +02:00
psucien 76c1f0ae87 final touch 2024-06-05 16:34:17 +02:00
psucien d6df222351 texture_cache: detiler: shader module release and debug name 2024-06-05 16:33:26 +02:00
psucien 88a0715aae texture_cache: detiler: m8x1 and m8x4 shaders 2024-06-05 16:14:22 +02:00
psucien 10396a38af texture_cache: a support for m8x1 and m8x4 layouts added to the detiler 2024-06-05 13:10:48 +02:00
psucien d732a03b2e amdgpu: tiling mode introduced 2024-06-04 12:40:08 +02:00
raphaelthegreat ead6ef58b5 shader_recompiler: Better branch detection + more opcodes 2024-06-02 03:05:40 +03:00
psucien 09bacf155e Fixes and QoL (#159)
* to ensure that we're not unlocking submits too early

* a final touch

* video_core: texture_cache: fix for page table corruption

* core: linker: a name for the game main thread

* libraries: gnmdriver: an option to dump application command lists

* libraries: kernel: named guest threads

* video_core: added a heuristic for determination of CB/DB surface extents

* fix for rebase leftover
2024-06-01 23:50:03 +03:00
psucien 9cb6ea82a0 Linux build fix 2024-05-30 12:09:33 +02:00
raphaelthegreat 99d20d4119 video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
psucien b1f76d5e0a video_core: texture_cache: proper UniqueImage class movers 2024-05-29 17:17:24 +02:00
raphaelthegreat 8bd9bf1a7d video_core: Add image support 2024-05-27 18:25:45 +03:00
TheTurtle 0aa04c60cb video_core: Bringup some basic functionality (#145)
* video_core: Remove hack in rasterizer

* The hack was to skip the first draw as the display buffer had not been created yet and the texture cache couldn't create one itself. With this patch it now can, using the color buffer parameters from registers

* shader_recompiler: Implement attribute loads/stores

* video_core: Add basic vertex, index buffer handling and pipeline caching

* externals: Make xxhash lowercase
2024-05-25 15:33:15 +03:00
TheTurtle 4380066a90 video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
psucien dc8759b4e0 renderer_vulkan: state tracking for Image resources 2024-05-17 12:44:07 +02:00
psucien cd077362c3 review comments 2024-05-16 16:59:04 +03:00
georgemoralis 521fc0401f show title splash while the game is loading 2024-05-16 16:58:14 +03:00
TheTurtle 49e65be25b core: Rewrite thread local storage implementation (#118) 2024-05-01 13:38:41 +03:00
TheTurtle 13fe78f0f5 video_core: Add basic command list processing (#117) 2024-04-30 01:23:28 +03:00
georgemoralis bdb0a6cf94 give texture cache exception handler priority over tls exception handler 2024-04-29 19:26:35 +03:00
raphaelthegreat 733956c39b texture_cache: Fix linear image uploads
* Also fixed build for clang-cl with libc
2024-04-29 18:22:04 +03:00
psucien b2584dc455 texture_cache: protection flags re-worked
* actually I gave up on clang fmt
2024-04-28 01:00:24 +02:00
psucien 2b33596ebc clang format fix 2024-04-28 00:51:34 +02:00
psucien 6fdc29ec5b texture_cache: added memory protection for Windows 2024-04-28 00:21:04 +02:00
GPUCode 23b2eeba9b video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00