Vladislav Mikhalin
f1d1af2dba
Implemented load_buffer_format_* conversions ( #295 )
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* Implemented load_buffer_format_* conversions
* clang-format insists on ugly things
2024-07-16 15:03:07 +03:00
TheTurtle
d9873e30bc
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store ( #231 )
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* shader_recompiler: Add LDEXP
* shader_recompiler: Add most image integer atomic ops
* shader_recompiler: Implement shared memory load/store
* shader_recompiler: More image atomics
* externals: Update sirit
* clang format
* cmake: Add missing files
* shader_recompiler: Fix some atomic bugs
* shader_recompiler: Vs outputs
* shader_recompiler: Shared mem has side-effects, fix format component order
* shader_recompiler: Inline constant buffer impl
* video_core: Fix regressions
* Work
* Fixup a few things
2024-07-05 00:15:44 +03:00
IndecisiveTurtle
028e28e231
shader_recompiler: Apply buffer swizzle on vertex attribs
2024-07-01 13:56:14 +03:00
psucien
e6e3aa0080
Initial instancing and asynchronous compute queues ( #207 )
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* gnm_driver: added `sceGnmRegisterOwner` and `sceGnmRegisterResource`
* video_out: `sceVideoOutGetDeviceCapabilityInfo` for sdk runtime
* gnm_driver: correct vqid index range
* amdgpu: indirect buffer, release mem and some additional irq modes
* amdgpu: added ASC commands processor
* shader_recompiler: added support for fetch instance id
* amdgpu: classic bitfields for T# representation (debugging experience)
* renderer_vulkan: skip zero sized VBs from binding
* texture_cache: image upload logic moved into `Image` object
* gnm_driver: `sceGnmDingDong` implementation
* texture_cache: `Image` usage flags moved; correct VO buffer pitch
2024-06-22 19:50:20 +03:00
TheTurtle
556d88ecb4
core: Many things ( #194 )
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* video_core: Add a few missed things
* libkernel: More proper memory mapped files
* memory: Fix tessellation buffer mapping
* Cuphead work
* sceKernelPollSema fix
* clang format
* fixed ngs2 lle loading and rtc lib
* draft pthreads keys implementation
* fixed return codes
* return error code if sceKernelLoadStartModule module is invalid
* re-enabled system modules and disable debug in libs.h
* Improve linux support
* fix windows build
* kernel: Rework keys
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Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
TheTurtle
1e5fed2e8a
core: Fixup linux support ( #195 )
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* tls: Implement for linux
* core: Implement memory manager for linux
2024-06-14 00:58:57 +03:00
TheTurtle
718ade970f
video_core: Add depth buffer support and fix some bugs ( #172 )
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* memory: Avoid crash when alignment is zero
* Also remove unused file
* shader_recompiler: Add more instructions
* Also fix some minor issues with a few existing instructions
* control_flow: Don't emit discard for null exports
* renderer_vulkan: Add depth buffer support
* liverpool: Fix wrong color buffer number type and viewport zscale
* Also add some more formats
2024-06-07 16:26:43 +03:00
psucien
0723625321
texture_cache: detiler: more verbosity in print
2024-06-07 00:12:16 +02:00
psucien
d732a03b2e
amdgpu: tiling mode introduced
2024-06-04 12:40:08 +02:00
raphaelthegreat
ead6ef58b5
shader_recompiler: Better branch detection + more opcodes
2024-06-02 03:05:40 +03:00
raphaelthegreat
99d20d4119
video_core: Implement basic compute shaders and more instructions
2024-05-30 01:39:24 +03:00
raphaelthegreat
8bd9bf1a7d
video_core: Add image support
2024-05-27 18:25:45 +03:00
TheTurtle
22b7ae4b63
video_core: Add constant buffer support ( #147 )
2024-05-26 15:51:35 +03:00
TheTurtle
13fe78f0f5
video_core: Add basic command list processing ( #117 )
2024-04-30 01:23:28 +03:00