Dzmitry Dubrova
31e539c575
gui: Implement settings dialog
2024-08-09 17:28:16 +03:00
georgemoralis
372a69a09b
added setting for change language
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(reference to https://github.com/shadps4-emu/shadPS4/wiki/PS4-Modules#supported-languages for values)
2024-08-09 11:58:42 +03:00
TheTurtle
5363a226e1
Move presentation to separate thread/improve sync ( #303 )
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* video_out: Move presentation to separate thread
* liverpool: Better sync for CPU flips
* driver: Make flip blocking
* videoout: Proper flip rate and vblank management
* config: Add vblank divider option
* clang format
* videoout: added `sceVideoOutWaitVblank`
* clang format
* vk_scheduler: Silly merge conflict
* externals: Add renderdoc API
* clang format
* reuse
* rdoc: manual capture trigger
* clang fmt
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Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
raziel1000
ecabb2ba04
clang format
2024-06-10 20:44:16 -06:00
raziel1000
7ba9ad6cca
- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
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- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
2024-06-10 20:42:21 -06:00
Xphalnos
b994d69d9b
Added Fullscreen mode ( #173 )
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* Added Fullscreen mode
* fix for config.toml
* fix for config.toml
* Apply review comment
2024-06-09 13:25:00 +03:00
psucien
3adf7d9937
renderer_vulkan, config: option to toggle VK validation layer
2024-06-07 11:21:02 +02:00
psucien
09bacf155e
Fixes and QoL ( #159 )
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* to ensure that we're not unlocking submits too early
* a final touch
* video_core: texture_cache: fix for page table corruption
* core: linker: a name for the game main thread
* libraries: gnmdriver: an option to dump application command lists
* libraries: kernel: named guest threads
* video_core: added a heuristic for determination of CB/DB surface extents
* fix for rebase leftover
2024-06-01 23:50:03 +03:00
raphaelthegreat
8bd9bf1a7d
video_core: Add image support
2024-05-27 18:25:45 +03:00
psucien
f56f6f7be4
config, video_core: null gpu configuration added
2024-05-22 20:19:42 +02:00
georgemoralis
521fc0401f
show title splash while the game is loading
2024-05-16 16:58:14 +03:00
psucien
87f3724675
video_core: prefer discrete gpu if available ( #116 )
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* video_core: prefer discrete gpu if available
* ci: Upgrade to clang format 17
* rewrite w\o std::zip usage
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Co-authored-by: raphaelthegreat <47210458+raphaelthegreat@users.noreply.github.com>
2024-04-30 00:19:12 +03:00
psucien
1be496875a
config: option to select gpu for vk device
2024-04-28 01:19:04 +02:00
georgemoralis
f1d2b5522a
config option to enable libc lle
2024-03-25 09:26:59 +02:00
georgemoralis
4213b5a635
made an option for logging to be synced by default instead of async
2024-03-11 14:06:39 +02:00
georgemoralis
af1e3c02ad
LLE libc + other fixes part1 ( #97 )
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* app0 folder is absolute
* some improvements on symbols types
* clang format
* missing libs.h
* improved symbols_resolver
* moved config to config folder
* functions to dump import functions
* improved logging output
* option for debugdump and improvements
* Apply suggestions from code review
Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>
* clang format
---------
Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>
2024-03-11 13:26:33 +02:00