Commit graph

110 commits

Author SHA1 Message Date
georgemoralis 901581d792 Merge pull request #502 from Borchev/ROMappedFileWorkaround
Workaround for readonly memory mapping of files issue
2024-08-22 13:49:19 +03:00
georgemoralis 9f3aaee098 LLE libc removal 2024-08-22 11:24:31 +03:00
Herman Semenov c0e207424a Added const reference params if possible, removed less 16 size 2024-08-22 02:56:01 +03:00
squidbus bc670d8419 Untranslocate app bundle path if needed on macOS. 2024-08-21 03:06:10 -07:00
Borchev 54ac677e1d Workaround for readonly memory mapping of files issue 2024-08-20 16:10:38 -07:00
Lizardy f197e05379 [WIP] libSceNgs2 (#439)
* init ngs2

* clang

* ngs2 HLE for missing LLE

* clang

* clang

* orbis ngs2 error codes

* resolve, error codes, ngs2_impl

* clang

* clang

* mac atomic

* clang

* mac

* clang

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-19 10:03:05 +03:00
Vladislav Mikhalin b2146acda5 avplayer WIP 2024-08-15 22:00:51 +03:00
georgemoralis e04a4673c8 starting 0.2.1 2024-08-15 19:58:18 +03:00
georgemoralis ff9ece3e54 tagged 0.2.0 release 2024-08-15 19:41:42 +03:00
¥IGA 1beebca7b8 Qt-GUI: Adding User Name selection (#440)
* Qt-GUI: Adding User Name selection

* fix

* fix 2

* fix 3 (thanks Poly)

* Change the username emplacement
2024-08-15 15:06:09 +03:00
¥IGA ec805713a4 Ability to change username (#432) 2024-08-15 12:33:10 +03:00
Samuel Fontes d25ed57fcb qt-gui: Added GPU device selection functionality (#399)
* qt-gui: Added GPU device selection functionality

* Getting list of GPU only when application starts

* Fixed formatting

* Fixed formatting

* Fixed formatting

* Added warning when GPU doesn't support API version.

* Changed Unsupported Vulkan Version warning

* Removed unused size checking on GetPhysicalDevices

The method is only being called once so this doesn't make sense. It was some left over of me trying to get this done some other way.

* Fix formatting

* Fix formatting

* SettingsDialog: Passing physical devices as span

* Fixed formatting
2024-08-14 00:21:06 +03:00
psucien 9b4d3b4db1 Video Core: debug tools (#412)
* video_core: better use of rdoc markers

* renderer_vulkan: added gpu assisted validation

* renderer_vulkan: make nv_checkpoints operational

* video_core: unified Vulkan objects names
2024-08-12 13:46:45 +02:00
Dzmitry Dubrova ea6010907d gui: Add console language to settings 2024-08-09 18:28:50 +03:00
Dzmitry Dubrova 31e539c575 gui: Implement settings dialog 2024-08-09 17:28:16 +03:00
georgemoralis 261dca353e console language is better name 2024-08-09 12:24:42 +03:00
georgemoralis 372a69a09b added setting for change language
(reference to https://github.com/shadps4-emu/shadPS4/wiki/PS4-Modules#supported-languages for values)
2024-08-09 11:58:42 +03:00
georgemoralis cada878056 update submodules , fixed sdl update , rewrote config with new toml11 v4 2024-08-09 00:02:24 +03:00
TheTurtle 1a59ee87fe filter: Add random library 2024-08-08 15:44:05 +03:00
TheTurtle 8809e1c226 video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
georgemoralis 6932746251 print git info to log as well 2024-08-01 01:11:58 +03:00
georgemoralis 2e48be9c0c print git info in windows title 2024-08-01 00:56:10 +03:00
Dzmitry Dubrova 479e6a20dd core: Implement sceRandomGetRandomNumber (#350) 2024-07-31 14:01:22 +03:00
TheTurtle bfc845324c shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
TheTurtle 5363a226e1 Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
raziel1000 abf7cea257 fs: added /download0 mount
fs: get rid of double slashes
2024-07-26 08:07:22 -06:00
raziel1000 ee65797c86 - fixed sceAppContentTemporaryDataMount2 2024-07-26 07:53:19 +03:00
squidbus cfd6662d5e Fix user data path on macOS. 2024-07-21 22:36:12 +03:00
squidbus d42a32bbd8 Add initial macOS support. 2024-07-21 22:36:12 +03:00
IndecisiveTurtle a3619919e1 fs: Actually functional linux case insensitive search 2024-07-15 03:37:30 +03:00
Daniel R. 3a7d2ef6eb Fix Linux builds 2024-07-11 15:16:50 +02:00
Daniel R 8a8c1f274b Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin 6add8bfb96 Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien 2ca3b97c7d fix for large delays precision + Linux build 2024-07-11 13:14:42 +03:00
psucien 6132e03a2c kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
georgemoralis a186223d8e More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
TheTurtle 5b5a82e3c9 config: Disable splash by default 2024-07-07 22:30:52 +03:00
DanielSvoboda 0a64cedf1c Fix ShowSplash size (#235)
* Fix ShowSplash size

* enable isShowSplash
2024-07-05 00:16:06 +03:00
TheTurtle d9873e30bc shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis 00e26a9c02 increase version 2024-07-02 00:39:10 +03:00
georgemoralis 85a31b7721 Updated version to 0.1.0 - Release 2024-07-02 00:35:54 +03:00
georgemoralis 0845d8f250 Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00
IndecisiveTurtle c5f2368e52 kernel: Const correctness 2024-06-26 18:24:06 +03:00
psucien 84f4489573 common: slot_vector: added is_allocated to check if the slot already exists 2024-06-25 09:43:25 +02:00
psucien 7ad9d4a0d3 common: Common namespace for the slot vector container 2024-06-25 09:31:32 +02:00
psucien e09b04c492 shader_recompiler: list all missing instructions during translation pass 2024-06-16 23:45:39 +02:00
psucien 95e3bd049c tracy: added PthreadMutex markup 2024-06-15 23:20:14 +02:00
Younes 825657ced1 - sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 (#199)
- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
2024-06-15 17:51:51 +03:00
TheTurtle 556d88ecb4 core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
raziel1000 0fce689830 Added LibPngDec
(tested with Metal Slug 3, Risk of Rain, Deadbolt and Nidhogg)
2024-06-14 01:37:26 -06:00