Vinicius Rangel
f1b23c616e
Devtools - Shader editing ( #1705 )
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Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
* devtools: shader editing and compiling
* devtools: patch shader at runtime
* devtools: shader editing load patch even with config disabled
2024-12-09 21:11:11 +01:00
TheTurtle
5b6e0ab238
core: Library cleanup ( #1631 )
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* core: Split error codes into separate files
* Reduces build times and is cleaner
* core: Bring structs and enums to codebase style
* core: More style changes
2024-11-30 22:37:36 +02:00
Vladislav Mikhalin
c38e3f77f9
Add poll interval to libScePad ( #1415 )
2024-10-19 15:57:01 +03:00
georgemoralis
dd61c2a0d1
Revert "Add UI to configure keyboard-to-controller mapping ( #308 )"
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This reverts commit fdb13a3b90
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2024-09-11 12:56:27 +03:00
Vasyl_Baran
fdb13a3b90
Add UI to configure keyboard-to-controller mapping ( #308 )
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* Add UI to configure keyboard-to-controller mapping
* Add an optional "---fix" argument to format-checking script
* clang fix
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Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-11 08:51:18 +03:00
Vinicius Rangel
035cb3eeaa
Dear ImGui Implementation ( #598 )
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* added imgui as dependency
* imgui renderer/basic input implementation
* imgui: add layers system
Add video info layer to show fps. Press F10 to toggle it.
* imgui: add custom imgui config
* imgui: gamepad capture, stopping propagation
* imgui: changed config & log file path to use portable dir
* videoout: render blank frame when video output is closed
required to render imgui even when game has no video output
- fixed merge compile-error
2024-09-08 22:50:32 +03:00
Herman Semenov
243fd0be78
core,shader_recompiler: align structures for 64-bit platforms ( #447 )
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Decreased sizes:
* TextureDefinition 32 bytes -> 24 bytes
* PortOut 72 bytes -> 64 bytes
* Request 48 bytes -> 40 bytes
* WindowSystemInfo 32 bytes -> 24 bytes
2024-08-24 16:18:12 +03:00
counter185
bb159eafb9
Basic gamepad support through SDL ( #407 )
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* Add basic gamepad support through SDL
* lightbar, vibration, code style changes
* okay fine
* one day clang format will finally pass
2024-08-13 12:54:08 +03:00
georgemoralis
62e501f31f
print git info in windows title
2024-08-01 00:56:10 +03:00
raziel1000
fa76a723ad
Applied feedback from @raphaelthegreat
2024-07-26 07:59:35 +03:00
raziel1000
f35518d527
sdl window: Added game title (serial, title and app_ver)
2024-07-26 07:53:18 +03:00
squidbus
66fa29059c
Add initial macOS support.
2024-07-21 22:36:12 +03:00
GPUCode
c01b6f8397
video_core: Rewrite vulkan and videoout
2024-04-14 17:10:40 +03:00