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added sceVideoOutGetVblankStatus
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@ -144,6 +144,21 @@ s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, FlipStatus* status) {
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceVideoOutGetVblankStatus(int handle, SceVideoOutVblankStatus* status) {
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if (status == nullptr) {
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return SCE_VIDEO_OUT_ERROR_INVALID_ADDRESS;
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}
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auto* port = driver->GetPort(handle);
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if (!port) {
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LOG_ERROR(Lib_VideoOut, "Invalid port handle = {}", handle);
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return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
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}
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*status = port->vblank_status;
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutionStatus* status) {
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LOG_INFO(Lib_VideoOut, "called");
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*status = driver->GetPort(handle)->resolution;
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@ -217,6 +232,8 @@ void RegisterLib(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("N5KDtkIjjJ4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
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sceVideoOutUnregisterBuffers);
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LIB_FUNCTION("uquVH4-Du78", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutClose);
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LIB_FUNCTION("1FZBKy8HeNU", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
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sceVideoOutGetVblankStatus);
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// openOrbis appears to have libSceVideoOut_v1 module libSceVideoOut_v1.1
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LIB_FUNCTION("Up36PTk687E", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, sceVideoOutOpen);
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