diff --git a/src/shader_recompiler/ir/passes/constant_propagation_pass.cpp b/src/shader_recompiler/ir/passes/constant_propagation_pass.cpp index 53cb35a7..775aed5b 100644 --- a/src/shader_recompiler/ir/passes/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir/passes/constant_propagation_pass.cpp @@ -353,7 +353,6 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { return; case IR::Opcode::INotEqual: FoldWhenAllImmediates(inst, [](u32 a, u32 b) { return a != b; }); - FoldBooleanConvert(inst); return; case IR::Opcode::BitwiseAnd32: FoldWhenAllImmediates(inst, [](u32 a, u32 b) { return a & b; });