mirror of
https://github.com/shadps4-emu/shadPS4.git
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parent
fea2593ab4
commit
f938829f12
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@ -550,9 +550,9 @@ void PS4_SYSV_ABI sceGnmDingDong(u32 gnm_vqid, u32 next_offs_dw) {
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*asc_queue.read_addr %= asc_queue.ring_size_dw * 4;
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}
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int PS4_SYSV_ABI sceGnmDingDongForWorkload() {
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LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
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return ORBIS_OK;
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void PS4_SYSV_ABI sceGnmDingDongForWorkload(u32 gnm_vqid, u32 next_offs_dw, u64 workload_id) {
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LOG_DEBUG(Lib_GnmDriver, "called, redirecting to sceGnmDingDong");
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sceGnmDingDong(gnm_vqid, next_offs_dw);
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}
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int PS4_SYSV_ABI sceGnmDisableMipStatsReport() {
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@ -34,7 +34,7 @@ int PS4_SYSV_ABI sceGnmDebugHardwareStatus();
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s32 PS4_SYSV_ABI sceGnmDeleteEqEvent(SceKernelEqueue eq, u64 id);
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int PS4_SYSV_ABI sceGnmDestroyWorkloadStream();
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void PS4_SYSV_ABI sceGnmDingDong(u32 gnm_vqid, u32 next_offs_dw);
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int PS4_SYSV_ABI sceGnmDingDongForWorkload();
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void PS4_SYSV_ABI sceGnmDingDongForWorkload(u32 gnm_vqid, u32 next_offs_dw, u64 workload_id);
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int PS4_SYSV_ABI sceGnmDisableMipStatsReport();
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s32 PS4_SYSV_ABI sceGnmDispatchDirect(u32* cmdbuf, u32 size, u32 threads_x, u32 threads_y,
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u32 threads_z, u32 flags);
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