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https://github.com/shadps4-emu/shadPS4.git
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more work on elf header
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e37e047c0e
commit
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@ -98,6 +98,12 @@ void Elf::Open(const std::string& file_name)
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m_elf_header = load_elf_header(*m_f);
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if (!isElfFile())
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{
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delete m_elf_header;
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m_elf_header = nullptr;
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}
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DebugDump();
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}
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@ -134,6 +140,27 @@ bool Elf::isSelfFile() const
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return true;
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}
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bool Elf::isElfFile() const
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{
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if (m_f == nullptr)
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{
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return false;
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}
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if (m_elf_header == nullptr)
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{
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return false;
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}
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if (m_elf_header->e_ident[0] != '\x7f' || m_elf_header->e_ident[1] != '\x45' || m_elf_header->e_ident[2] != '\x4c' ||
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m_elf_header->e_ident[3] != '\x46')
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{
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printf("Not an ELF file magic is wrong!\n");
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return false;
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}
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return true;
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}
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void Elf::DebugDump() {
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printf("SELF header:\n");
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printf(" magic ..............: 0x%08" PRIx32 "\n", m_self->magic);
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@ -95,6 +95,7 @@ public:
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void Open(const std::string & file_name);
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bool isSelfFile() const;
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bool isElfFile() const;
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void DebugDump();
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private:
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