mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-28 02:26:07 +00:00
commit
f292f551ae
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@ -48,6 +48,8 @@ int PS4_SYSV_ABI sceKernelCreateEventFlag(OrbisKernelEventFlag* ef, const char*
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case 0x20:
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thread_mode = EventFlagInternal::ThreadMode::Multi;
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break;
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case 0x00:
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break;
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default:
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UNREACHABLE();
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}
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@ -634,6 +634,35 @@ int PS4_SYSV_ABI scePthreadCondBroadcast(ScePthreadCond* cond) {
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return (result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL);
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}
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int PS4_SYSV_ABI scePthreadCondTimedwait(ScePthreadCond* cond, ScePthreadMutex* mutex, u64 usec) {
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cond = static_cast<ScePthreadCond*>(createCond(cond));
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if (cond == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (mutex == nullptr || *mutex == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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timespec time{};
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time.tv_sec = usec / 1000000;
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time.tv_nsec = ((usec % 1000000) * 1000);
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int result = pthread_cond_timedwait(&(*cond)->cond, &(*mutex)->pth_mutex, &time);
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LOG_INFO(Kernel_Pthread, "scePthreadCondTimedwait, result={}", result);
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switch (result) {
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case 0:
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return SCE_OK;
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case ETIMEDOUT:
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return SCE_KERNEL_ERROR_ETIMEDOUT;
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case EINTR:
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return SCE_KERNEL_ERROR_EINTR;
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case EAGAIN:
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return SCE_KERNEL_ERROR_EAGAIN;
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default:
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr) {
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// LOG_INFO(Kernel_Pthread, "posix pthread_mutex_init redirect to scePthreadMutexInit");
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int result = scePthreadMutexInit(mutex, attr, nullptr);
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@ -1029,6 +1058,7 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("WKAXJ4XBPQ4", "libkernel", 1, "libkernel", 1, 1, scePthreadCondWait);
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LIB_FUNCTION("waPcxYiR3WA", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrDestroy);
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LIB_FUNCTION("kDh-NfxgMtE", "libkernel", 1, "libkernel", 1, 1, scePthreadCondSignal);
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LIB_FUNCTION("BmMjYxmew1w", "libkernel", 1, "libkernel", 1, 1, scePthreadCondTimedwait);
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// posix calls
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LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
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LIB_FUNCTION("7H0iTOciTLo", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);
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@ -331,22 +331,14 @@ int PS4_SYSV_ABI sceSaveDataLoadIcon() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataMount() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
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OrbisSaveDataMountResult* mount_result) {
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LOG_INFO(Lib_SaveData, "called user_id = {} dir_name = {} blocks = {} mount_mode = {}",
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mount->user_id, mount->dir_name->data, mount->blocks, mount->mount_mode);
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s32 saveDataMount(u32 user_id, std::string dir_name, u32 mount_mode,
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OrbisSaveDataMountResult* mount_result) {
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auto* param_sfo = Common::Singleton<PSF>::Instance();
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std::string id(param_sfo->GetString("CONTENT_ID"), 7, 9);
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const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
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std::to_string(mount->user_id) / "savedata" / id /
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std::string(mount->dir_name->data);
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switch (mount->mount_mode) {
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std::to_string(user_id) / "savedata" / id / dir_name;
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switch (mount_mode) {
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case ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY:
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case ORBIS_SAVE_DATA_MOUNT_MODE_RDWR: {
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if (!std::filesystem::exists(mount_dir)) {
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@ -372,6 +364,18 @@ s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
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mount_result->mount_status = 1;
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strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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} break;
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2 | ORBIS_SAVE_DATA_MOUNT_MODE_RDWR |
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ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON: {
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if (!std::filesystem::exists(mount_dir)) {
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std::filesystem::create_directories(mount_dir);
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}
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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mnt->Mount(mount_dir, g_mount_point);
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mount_result->mount_status = 1;
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strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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} break;
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default:
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UNREACHABLE();
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}
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@ -380,6 +384,28 @@ s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceSaveDataMount(const OrbisSaveDataMount* mount,
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OrbisSaveDataMountResult* mount_result) {
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if (mount == nullptr) {
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return ORBIS_SAVE_DATA_ERROR_PARAMETER;
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}
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LOG_INFO(Lib_SaveData, "called: mount = {}, mode = {}, blocks = {}", mount->dir_name->data,
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mount->mount_mode, mount->blocks);
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return saveDataMount(mount->user_id, std::string(mount->dir_name->data), mount->mount_mode,
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mount_result);
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}
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s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
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OrbisSaveDataMountResult* mount_result) {
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if (mount == nullptr) {
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return ORBIS_SAVE_DATA_ERROR_PARAMETER;
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}
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LOG_INFO(Lib_SaveData, "called: mount = {}, mode = {}, blocks = {}", mount->dir_name->data,
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mount->mount_mode, mount->blocks);
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return saveDataMount(mount->user_id, std::string(mount->dir_name->data), mount->mount_mode,
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mount_result);
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}
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int PS4_SYSV_ABI sceSaveDataMount5() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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return ORBIS_OK;
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@ -42,6 +42,30 @@ struct OrbisSaveDataMountResult {
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s32 unk1;
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};
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constexpr int ORBIS_SAVE_DATA_TITLE_ID_DATA_SIZE = 10;
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typedef struct OrbisSaveDataTitleId {
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char data[ORBIS_SAVE_DATA_TITLE_ID_DATA_SIZE];
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char padding[6];
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} OrbisSaveDataTitleId;
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constexpr int ORBIS_SAVE_DATA_FINGERPRINT_DATA_SIZE = 65;
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typedef struct OrbisSaveDataFingerprint {
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char data[ORBIS_SAVE_DATA_FINGERPRINT_DATA_SIZE];
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char padding[15];
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} OrbisSaveDataFingerprint;
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typedef struct OrbisSaveDataMount {
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s32 user_id;
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s32 pad;
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const OrbisSaveDataTitleId* titleId;
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const OrbisSaveDataDirName* dir_name;
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const OrbisSaveDataFingerprint* fingerprint;
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u64 blocks;
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u32 mount_mode;
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u8 reserved[32];
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} OrbisSaveDataMount;
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// savedataMount2 mountModes (ORed values)
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constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY = 1;
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constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDWR = 2;
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@ -113,7 +137,8 @@ int PS4_SYSV_ABI sceSaveDataInitializeForCdlg();
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int PS4_SYSV_ABI sceSaveDataIsDeletingUsbDb();
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int PS4_SYSV_ABI sceSaveDataIsMounted();
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int PS4_SYSV_ABI sceSaveDataLoadIcon();
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int PS4_SYSV_ABI sceSaveDataMount();
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int PS4_SYSV_ABI sceSaveDataMount(const OrbisSaveDataMount* mount,
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OrbisSaveDataMountResult* mount_result);
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s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
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OrbisSaveDataMountResult* mount_result);
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int PS4_SYSV_ABI sceSaveDataMount5();
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