Merge pull request #143 from shadps4-emu/video_core/null_gpu

video core: null GPU
This commit is contained in:
georgemoralis 2024-05-23 07:52:27 +03:00 committed by GitHub
commit e9f64bb76c
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GPG key ID: B5690EEEBB952194
7 changed files with 30 additions and 10 deletions

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@ -18,6 +18,7 @@ std::string logType = "sync";
bool isDebugDump = false;
bool isLibc = true;
bool isShowSplash = false;
bool isNullGpu = false;
bool isLleLibc() {
return isLibc;
@ -54,6 +55,10 @@ bool showSplash() {
return isShowSplash;
}
bool nullGpu() {
return isNullGpu;
}
void load(const std::filesystem::path& path) {
// If the configuration file does not exist, create it and return
std::error_code error;
@ -90,6 +95,7 @@ void load(const std::filesystem::path& path) {
screenWidth = toml::find_or<toml::integer>(gpu, "screenWidth", screenWidth);
screenHeight = toml::find_or<toml::integer>(gpu, "screenHeight", screenHeight);
gpuId = toml::find_or<toml::integer>(gpu, "gpuId", 0);
isNullGpu = toml::find_or<toml::boolean>(gpu, "nullGpu", false);
}
}
if (data.contains("Debug")) {
@ -135,6 +141,7 @@ void save(const std::filesystem::path& path) {
data["GPU"]["gpuId"] = gpuId;
data["GPU"]["screenWidth"] = screenWidth;
data["GPU"]["screenHeight"] = screenHeight;
data["GPU"]["nullGpu"] = isNullGpu;
data["Debug"]["DebugDump"] = isDebugDump;
data["LLE"]["libc"] = isLibc;

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@ -21,5 +21,6 @@ s32 getGpuId();
bool debugDump();
bool isLleLibc();
bool showSplash();
bool nullGpu();
}; // namespace Config

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@ -1429,9 +1429,12 @@ s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, const u32* dcb_gpu_addrs[
for (auto cbpair = 0u; cbpair < count; ++cbpair) {
const auto* ccb = ccb_gpu_addrs ? ccb_gpu_addrs[cbpair] : nullptr;
const auto ccb_size = ccb_sizes_in_bytes ? ccb_sizes_in_bytes[cbpair] : 0;
const auto ccb_size_in_bytes = ccb_sizes_in_bytes ? ccb_sizes_in_bytes[cbpair] : 0;
liverpool->SubmitGfx({dcb_gpu_addrs[cbpair], dcb_sizes_in_bytes[cbpair]}, {ccb, ccb_size});
const auto dcb_size_dw = dcb_sizes_in_bytes[cbpair] >> 2;
const auto ccb_size_dw = ccb_size_in_bytes >> 2;
liverpool->SubmitGfx({dcb_gpu_addrs[cbpair], dcb_size_dw}, {ccb, ccb_size_dw});
}
return ORBIS_OK;

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@ -26,7 +26,6 @@ enum class InterruptId : u32 {
Compute6RelMem = 6u,
GfxEop = 7u,
GfxFlip = 8u,
MaxValue
};
using IrqHandler = std::function<void(InterruptId)>;
@ -81,7 +80,7 @@ private:
std::queue<IrqHandler> one_time_subscribers{};
std::mutex m_lock{};
};
std::array<IrqContext, (int)InterruptId::MaxValue> irq_contexts{};
std::array<IrqContext, magic_enum::enum_count<InterruptId>()> irq_contexts{};
};
using IrqC = Common::Singleton<IrqController>;

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@ -34,10 +34,15 @@ void Liverpool::Process(std::stop_token stoken) {
gfx_ring.pop();
}
ASSERT_MSG(dcb.size() != 0, "Empty command list received");
ProcessCmdList(dcb.data(), dcb.size());
ASSERT_MSG(!dcb.empty(), "Empty command list received");
ProcessCmdList(dcb.data(), dcb.size_bytes());
cv_complete.notify_all();
{
std::unique_lock lock{m_ring_access};
if (gfx_ring.empty()) {
cv_complete.notify_all();
}
}
}
}
@ -108,7 +113,9 @@ void Liverpool::ProcessCmdList(const u32* cmdbuf, u32 size_in_bytes) {
regs.index_base_address.base_addr_hi.Assign(draw_index->index_base_hi);
regs.num_indices = draw_index->index_count;
regs.draw_initiator = draw_index->draw_initiator;
rasterizer->DrawIndex();
if (rasterizer) {
rasterizer->DrawIndex();
}
break;
}
case PM4ItOpcode::DrawIndexAuto: {

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@ -644,7 +644,7 @@ private:
void ProcessCmdList(const u32* cmdbuf, u32 size_in_bytes);
void Process(std::stop_token stoken);
Vulkan::Rasterizer* rasterizer;
Vulkan::Rasterizer* rasterizer{};
std::jthread process_thread{};
std::queue<std::span<const u32>> gfx_ring{};
std::condition_variable_any cv_submit{};

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/config.h"
#include "video_core/amdgpu/liverpool.h"
#include "video_core/renderer_vulkan/vk_instance.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
@ -19,7 +20,9 @@ Rasterizer::Rasterizer(const Instance& instance_, Scheduler& scheduler_,
: instance{instance_}, scheduler{scheduler_}, texture_cache{texture_cache_},
liverpool{liverpool_}, pipeline_cache{instance, scheduler, liverpool},
vertex_index_buffer{instance, scheduler, VertexIndexFlags, 64_MB} {
liverpool->BindRasterizer(this);
if (!Config::nullGpu()) {
liverpool->BindRasterizer(this);
}
}
Rasterizer::~Rasterizer() = default;