fixed vulkan compile

This commit is contained in:
georgemoralis 2023-09-16 10:51:09 +03:00
parent 74ac091b23
commit e2b6c70f0a
3 changed files with 4 additions and 3 deletions

View file

@ -17,6 +17,7 @@ include_directories(third-party/fmt/include)
include_directories(third-party/magic_enum/include)
include_directories(third-party/zydis/include/Zydis)
include_directories(third-party/winpthread/include)
include_directories(third-party/vulkan/include)
add_subdirectory("third-party")
#=================== EXAMPLE ===================
include_directories(src)
@ -55,7 +56,7 @@ add_executable(shadps4
"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/Core/PS4/HLE/Graphics/graphics_ctx.h")
find_package(OpenGL REQUIRED)
target_link_libraries(shadps4 PUBLIC fmt mincore spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})
target_link_libraries(shadps4 PUBLIC fmt mincore spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY} vulkan-1 spirv-tools-opt spirv-tools)
add_custom_command(TARGET shadps4 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different

View file

@ -162,7 +162,7 @@ s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* co
Emulator::checkAndWaitForGraphicsInit();
//try to calculate buffer size
u64 buffer_size = 1280 * 720 * 4; //TODO hardcore value should be redone
u64 buffer_size = 1280 * 720 * 4; //TODO hardcoded value should be redone
u64 buffer_pitch = attribute->pitchInPixel;
return registration_index;

2
third-party/vulkan vendored

@ -1 +1 @@
Subproject commit b684e9e87614d64259a4b2c2253078c167377703
Subproject commit 8c9feb4f480b32f7c7421af546aa6ffb558bdd5e