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Merge pull request #618 from vertver/main
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video_core: Added copyGPUCmdBuffers option
This commit is contained in:
commit
be49871c68
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@ -22,6 +22,7 @@ static int specialPadClass = 1;
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static bool isDebugDump = false;
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static bool isShowSplash = false;
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static bool isNullGpu = false;
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static bool shouldCopyGPUBuffers = false;
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static bool shouldDumpShaders = false;
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static bool shouldDumpPM4 = false;
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static u32 vblankDivider = 1;
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@ -103,6 +104,10 @@ bool nullGpu() {
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return isNullGpu;
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}
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bool copyGPUCmdBuffers() {
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return shouldCopyGPUBuffers;
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}
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bool dumpShaders() {
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return shouldDumpShaders;
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}
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@ -159,6 +164,10 @@ void setNullGpu(bool enable) {
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isNullGpu = enable;
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}
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void setCopyGPUCmdBuffers(bool enable) {
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shouldCopyGPUBuffers = enable;
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}
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void setDumpShaders(bool enable) {
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shouldDumpShaders = enable;
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}
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@ -361,6 +370,7 @@ void load(const std::filesystem::path& path) {
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screenWidth = toml::find_or<int>(gpu, "screenWidth", screenWidth);
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screenHeight = toml::find_or<int>(gpu, "screenHeight", screenHeight);
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isNullGpu = toml::find_or<bool>(gpu, "nullGpu", false);
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shouldCopyGPUBuffers = toml::find_or<bool>(gpu, "copyGPUBuffers", false);
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shouldDumpShaders = toml::find_or<bool>(gpu, "dumpShaders", false);
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shouldDumpPM4 = toml::find_or<bool>(gpu, "dumpPM4", false);
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vblankDivider = toml::find_or<int>(gpu, "vblankDivider", 1);
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@ -441,6 +451,7 @@ void save(const std::filesystem::path& path) {
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data["GPU"]["screenWidth"] = screenWidth;
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data["GPU"]["screenHeight"] = screenHeight;
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data["GPU"]["nullGpu"] = isNullGpu;
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data["GPU"]["copyGPUBuffers"] = shouldCopyGPUBuffers;
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data["GPU"]["dumpShaders"] = shouldDumpShaders;
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data["GPU"]["dumpPM4"] = shouldDumpPM4;
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data["GPU"]["vblankDivider"] = vblankDivider;
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@ -27,6 +27,7 @@ s32 getGpuId();
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bool debugDump();
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bool showSplash();
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bool nullGpu();
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bool copyGPUCmdBuffers();
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bool dumpShaders();
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bool dumpPM4();
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bool isRdocEnabled();
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@ -36,6 +37,7 @@ u32 vblankDiv();
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void setDebugDump(bool enable);
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void setShowSplash(bool enable);
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void setNullGpu(bool enable);
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void setCopyGPUCmdBuffers(bool enable);
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void setDumpShaders(bool enable);
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void setDumpPM4(bool enable);
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void setVblankDiv(u32 value);
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/assert.h"
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#include "common/config.h"
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#include "common/debug.h"
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#include "common/polyfill_thread.h"
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#include "common/thread.h"
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@ -579,9 +580,43 @@ Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb, int vqid) {
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TracyFiberLeave;
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}
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std::pair<std::span<const u32>, std::span<const u32>> Liverpool::CopyCmdBuffers(
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std::span<const u32> dcb, std::span<const u32> ccb) {
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auto& queue = mapped_queues[GfxQueueId];
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queue.dcb_buffer.resize(
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std::max(queue.dcb_buffer.size(), queue.dcb_buffer_offset + dcb.size()));
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queue.ccb_buffer.resize(
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std::max(queue.ccb_buffer.size(), queue.ccb_buffer_offset + ccb.size()));
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u32 prev_dcb_buffer_offset = queue.dcb_buffer_offset;
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u32 prev_ccb_buffer_offset = queue.ccb_buffer_offset;
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if (!dcb.empty()) {
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std::memcpy(queue.dcb_buffer.data() + queue.dcb_buffer_offset, dcb.data(),
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dcb.size_bytes());
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queue.dcb_buffer_offset += dcb.size();
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dcb = std::span<const u32>{queue.dcb_buffer.begin() + prev_dcb_buffer_offset,
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queue.dcb_buffer.begin() + queue.dcb_buffer_offset};
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}
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if (!ccb.empty()) {
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std::memcpy(queue.ccb_buffer.data() + queue.ccb_buffer_offset, ccb.data(),
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ccb.size_bytes());
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queue.ccb_buffer_offset += ccb.size();
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ccb = std::span<const u32>{queue.ccb_buffer.begin() + prev_ccb_buffer_offset,
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queue.ccb_buffer.begin() + queue.ccb_buffer_offset};
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}
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return std::make_pair(dcb, ccb);
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}
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void Liverpool::SubmitGfx(std::span<const u32> dcb, std::span<const u32> ccb) {
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auto& queue = mapped_queues[GfxQueueId];
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if (Config::copyGPUCmdBuffers()) {
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std::tie(dcb, ccb) = CopyCmdBuffers(dcb, ccb);
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}
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auto task = ProcessGraphics(dcb, ccb);
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{
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std::scoped_lock lock{queue.m_access};
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@ -10,6 +10,7 @@
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#include <mutex>
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#include <span>
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#include <thread>
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#include <vector>
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#include <queue>
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#include "common/assert.h"
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@ -1047,6 +1048,8 @@ public:
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void SubmitDone() noexcept {
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std::scoped_lock lk{submit_mutex};
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mapped_queues[GfxQueueId].ccb_buffer_offset = 0;
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mapped_queues[GfxQueueId].dcb_buffer_offset = 0;
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submit_done = true;
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submit_cv.notify_one();
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}
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@ -1108,6 +1111,8 @@ private:
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Handle handle;
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};
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std::pair<std::span<const u32>, std::span<const u32>> CopyCmdBuffers(std::span<const u32> dcb,
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std::span<const u32> ccb);
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Task ProcessGraphics(std::span<const u32> dcb, std::span<const u32> ccb);
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Task ProcessCeUpdate(std::span<const u32> ccb);
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Task ProcessCompute(std::span<const u32> acb, int vqid);
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@ -1116,6 +1121,10 @@ private:
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struct GpuQueue {
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std::mutex m_access{};
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std::atomic<u32> dcb_buffer_offset;
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std::atomic<u32> ccb_buffer_offset;
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std::vector<u32> dcb_buffer;
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std::vector<u32> ccb_buffer;
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std::queue<Task::Handle> submits{};
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ComputeProgram cs_state{};
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};
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