mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-29 11:06:07 +00:00
event queue events now process nicely
This commit is contained in:
parent
0c39b808bf
commit
ab932e7503
|
@ -1,4 +1,5 @@
|
||||||
#include "video_out_ctx.h"
|
#include "video_out_ctx.h"
|
||||||
|
|
||||||
#include <Core/PS4/HLE/LibKernel.h>
|
#include <Core/PS4/HLE/LibKernel.h>
|
||||||
|
|
||||||
namespace HLE::Graphics::Objects {
|
namespace HLE::Graphics::Objects {
|
||||||
|
@ -30,7 +31,7 @@ int VideoOutCtx::Open() {
|
||||||
|
|
||||||
VideoConfigInternal* VideoOutCtx::getCtx(int handle) {
|
VideoConfigInternal* VideoOutCtx::getCtx(int handle) {
|
||||||
if (handle != 1) return nullptr;
|
if (handle != 1) return nullptr;
|
||||||
return &m_video_out_ctx; // assuming that it's the only ctx TODO check if we need more
|
return &m_video_out_ctx; // assuming that it's the only ctx TODO check if we need more
|
||||||
}
|
}
|
||||||
|
|
||||||
void FlipQueue::getFlipStatus(VideoConfigInternal* cfg, SceVideoOutFlipStatus* out) {
|
void FlipQueue::getFlipStatus(VideoConfigInternal* cfg, SceVideoOutFlipStatus* out) {
|
||||||
|
@ -39,7 +40,7 @@ void FlipQueue::getFlipStatus(VideoConfigInternal* cfg, SceVideoOutFlipStatus* o
|
||||||
*out = cfg->m_flip_status;
|
*out = cfg->m_flip_status;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FlipQueue::submitFlip(VideoConfigInternal* cfg, s32 index, s64 flip_arg) {
|
bool FlipQueue::submitFlip(VideoConfigInternal* cfg, s32 index, s64 flip_arg) {
|
||||||
Lib::LockMutexGuard lock(m_mutex);
|
Lib::LockMutexGuard lock(m_mutex);
|
||||||
|
|
||||||
if (m_requests.size() >= 2) {
|
if (m_requests.size() >= 2) {
|
||||||
|
@ -62,5 +63,41 @@ bool FlipQueue::submitFlip(VideoConfigInternal* cfg, s32 index, s64 flip_arg) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
}; // namespace HLE::Graphics::Objects
|
bool FlipQueue::flip(u32 micros) {
|
||||||
|
m_mutex.LockMutex();
|
||||||
|
if (m_requests.size() == 0) {
|
||||||
|
m_submit_cond.WaitCondVarFor(&m_mutex, micros);
|
||||||
|
|
||||||
|
if (m_requests.size() == 0) {
|
||||||
|
m_mutex.UnlockMutex();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
auto request = m_requests.at(0); // proceed first request
|
||||||
|
m_mutex.UnlockMutex();
|
||||||
|
|
||||||
|
request.cfg->m_mutex.LockMutex();
|
||||||
|
for (auto& flip_eq : request.cfg->m_flip_evtEq) {
|
||||||
|
if (flip_eq != nullptr) {
|
||||||
|
flip_eq->triggerEvent(SCE_VIDEO_OUT_EVENT_FLIP, HLE::Kernel::Objects::EVFILT_VIDEO_OUT, reinterpret_cast<void*>(request.flip_arg));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
request.cfg->m_mutex.UnlockMutex();
|
||||||
|
|
||||||
|
m_requests.erase(m_requests.begin());
|
||||||
|
m_done_cond.SignalCondVar();
|
||||||
|
|
||||||
|
request.cfg->m_flip_status.count++;
|
||||||
|
//TODO request.cfg->m_flip_status.processTime = LibKernel::KernelGetProcessTime();
|
||||||
|
request.cfg->m_flip_status.tsc = HLE::Libs::LibKernel::sceKernelReadTsc();
|
||||||
|
request.cfg->m_flip_status.submitTsc = request.submit_tsc;
|
||||||
|
request.cfg->m_flip_status.flipArg = request.flip_arg;
|
||||||
|
request.cfg->m_flip_status.currentBuffer = request.index;
|
||||||
|
request.cfg->m_flip_status.flipPendingNum = static_cast<int>(m_requests.size());
|
||||||
|
|
||||||
|
m_mutex.UnlockMutex();
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}; // namespace HLE::Graphics::Objects
|
||||||
|
|
|
@ -25,6 +25,7 @@ class FlipQueue {
|
||||||
|
|
||||||
void getFlipStatus(VideoConfigInternal* cfg, SceVideoOutFlipStatus* out);
|
void getFlipStatus(VideoConfigInternal* cfg, SceVideoOutFlipStatus* out);
|
||||||
bool submitFlip(VideoConfigInternal* cfg, s32 index, s64 flip_arg);
|
bool submitFlip(VideoConfigInternal* cfg, s32 index, s64 flip_arg);
|
||||||
|
bool flip(u32 micros);
|
||||||
private:
|
private:
|
||||||
struct Request {
|
struct Request {
|
||||||
VideoConfigInternal* cfg;
|
VideoConfigInternal* cfg;
|
||||||
|
|
|
@ -21,6 +21,12 @@ void videoOutInit(u32 width, u32 height) {
|
||||||
auto* videoOut = Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
auto* videoOut = Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
||||||
videoOut->Init(width, height);
|
videoOut->Init(width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool videoOutFlip(u32 micros) {
|
||||||
|
auto* videoOut = Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
||||||
|
return videoOut->getFlipQueue().flip(micros);
|
||||||
|
}
|
||||||
|
|
||||||
std::string getPixelFormatString(s32 format) {
|
std::string getPixelFormatString(s32 format) {
|
||||||
switch (format) {
|
switch (format) {
|
||||||
case SCE_VIDEO_OUT_PIXEL_FORMAT_A8R8G8B8_SRGB: return "PIXEL_FORMAT_A8R8G8B8_SRGB";
|
case SCE_VIDEO_OUT_PIXEL_FORMAT_A8R8G8B8_SRGB: return "PIXEL_FORMAT_A8R8G8B8_SRGB";
|
||||||
|
@ -64,6 +70,15 @@ static void flip_reset_event_func(HLE::Kernel::Objects::EqueueEvent* event) {
|
||||||
event->event.fflags = 0;
|
event->event.fflags = 0;
|
||||||
event->event.data = 0;
|
event->event.data = 0;
|
||||||
}
|
}
|
||||||
|
static void flip_trigger_event_func(HLE::Kernel::Objects::EqueueEvent* event, void* trigger_data) {
|
||||||
|
event->isTriggered = true;
|
||||||
|
event->event.fflags++;
|
||||||
|
event->event.data = reinterpret_cast<intptr_t>(trigger_data);
|
||||||
|
}
|
||||||
|
static void flip_delete_event_func(LibKernel::EventQueues::SceKernelEqueue eq, HLE::Kernel::Objects::EqueueEvent* event) {
|
||||||
|
BREAKPOINT(); // TODO
|
||||||
|
}
|
||||||
|
|
||||||
s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(LibKernel::EventQueues::SceKernelEqueue eq, s32 handle, void* udata) {
|
s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(LibKernel::EventQueues::SceKernelEqueue eq, s32 handle, void* udata) {
|
||||||
PRINT_FUNCTION_NAME();
|
PRINT_FUNCTION_NAME();
|
||||||
auto* videoOut = Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
auto* videoOut = Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
||||||
|
@ -86,9 +101,9 @@ s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(LibKernel::EventQueues::SceKernelEqueue
|
||||||
event.event.udata = udata;
|
event.event.udata = udata;
|
||||||
event.event.fflags = 0;
|
event.event.fflags = 0;
|
||||||
event.event.data = 0;
|
event.event.data = 0;
|
||||||
// event.filter.delete_event_func = flip_event_delete_func;//called in sceKernelDeleteEvent //TODO
|
event.filter.delete_event_func = flip_delete_event_func;
|
||||||
event.filter.reset_event_func = flip_reset_event_func;
|
event.filter.reset_event_func = flip_reset_event_func;
|
||||||
// event.filter.trigger_event_func = flip_event_trigger_func;//called in sceKernelTriggerEvent //TODO
|
event.filter.trigger_event_func = flip_trigger_event_func;
|
||||||
event.filter.data = ctx;
|
event.filter.data = ctx;
|
||||||
|
|
||||||
int result = eq->addEvent(event);
|
int result = eq->addEvent(event);
|
||||||
|
@ -127,7 +142,7 @@ s32 PS4_SYSV_ABI sceVideoOutSubmitFlip(s32 handle, s32 bufferIndex, s32 flipMode
|
||||||
BREAKPOINT(); // blank output not supported
|
BREAKPOINT(); // blank output not supported
|
||||||
}
|
}
|
||||||
if (bufferIndex < -1 || bufferIndex > 15) {
|
if (bufferIndex < -1 || bufferIndex > 15) {
|
||||||
LOG_TRACE_IF(log_file_videoout, "sceVideoOutSubmitFlip invalid bufferIndex {}\n",bufferIndex);
|
LOG_TRACE_IF(log_file_videoout, "sceVideoOutSubmitFlip invalid bufferIndex {}\n", bufferIndex);
|
||||||
return SCE_VIDEO_OUT_ERROR_INVALID_INDEX;
|
return SCE_VIDEO_OUT_ERROR_INVALID_INDEX;
|
||||||
}
|
}
|
||||||
LOG_INFO_IF(log_file_videoout, "bufferIndex = {}\n", bufferIndex);
|
LOG_INFO_IF(log_file_videoout, "bufferIndex = {}\n", bufferIndex);
|
||||||
|
|
|
@ -90,6 +90,7 @@ struct SceVideoOutVblankStatus {
|
||||||
void videoOutInit(u32 width, u32 height);
|
void videoOutInit(u32 width, u32 height);
|
||||||
std::string getPixelFormatString(s32 format);
|
std::string getPixelFormatString(s32 format);
|
||||||
void videoOutRegisterLib(SymbolsResolver* sym);
|
void videoOutRegisterLib(SymbolsResolver* sym);
|
||||||
|
bool videoOutFlip(u32 micros);
|
||||||
|
|
||||||
void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attribute, u32 pixelFormat, u32 tilingMode, u32 aspectRatio, u32 width,
|
void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attribute, u32 pixelFormat, u32 tilingMode, u32 aspectRatio, u32 width,
|
||||||
u32 height, u32 pitchInPixel);
|
u32 height, u32 pitchInPixel);
|
||||||
|
|
|
@ -49,6 +49,25 @@ int EqueueInternal::waitForEvents(SceKernelEvent* ev, int num, u32 micros) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool EqueueInternal::triggerEvent(u64 ident, s16 filter, void* trigger_data) {
|
||||||
|
Lib::LockMutexGuard lock(m_mutex);
|
||||||
|
|
||||||
|
if (m_events.size() > 1) {
|
||||||
|
BREAKPOINT(); // we currently support one event
|
||||||
|
}
|
||||||
|
auto& event = m_events[0];
|
||||||
|
|
||||||
|
if (event.filter.trigger_event_func != nullptr) {
|
||||||
|
event.filter.trigger_event_func(&event, trigger_data);
|
||||||
|
} else {
|
||||||
|
event.isTriggered = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_cond.SignalCondVar();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
int EqueueInternal::getTriggeredEvents(SceKernelEvent* ev, int num) {
|
int EqueueInternal::getTriggeredEvents(SceKernelEvent* ev, int num) {
|
||||||
Lib::LockMutexGuard lock(m_mutex);
|
Lib::LockMutexGuard lock(m_mutex);
|
||||||
|
|
||||||
|
|
|
@ -67,6 +67,7 @@ class EqueueInternal {
|
||||||
void setName(const std::string& m_name) { this->m_name = m_name; }
|
void setName(const std::string& m_name) { this->m_name = m_name; }
|
||||||
int addEvent(const EqueueEvent& event);
|
int addEvent(const EqueueEvent& event);
|
||||||
int waitForEvents(SceKernelEvent* ev, int num, u32 micros);
|
int waitForEvents(SceKernelEvent* ev, int num, u32 micros);
|
||||||
|
bool triggerEvent(u64 ident, s16 filter, void* trigger_data);
|
||||||
int getTriggeredEvents(SceKernelEvent* ev, int num);
|
int getTriggeredEvents(SceKernelEvent* ev, int num);
|
||||||
private:
|
private:
|
||||||
std::string m_name;
|
std::string m_name;
|
||||||
|
|
|
@ -1,9 +1,11 @@
|
||||||
#include "emulator.h"
|
#include "emulator.h"
|
||||||
|
#include "Core/PS4/HLE/Graphics/video_out.h"
|
||||||
|
|
||||||
namespace Emulator {
|
namespace Emulator {
|
||||||
void emuInit() {}
|
void emuInit() {}
|
||||||
void emuRun() {
|
void emuRun() {
|
||||||
for (;;) {
|
for (;;) {
|
||||||
|
HLE::Libs::Graphics::VideoOut::videoOutFlip(100000);//flip every 0.1 sec
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} // namespace emulator
|
} // namespace emulator
|
Loading…
Reference in a new issue