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https://github.com/shadps4-emu/shadPS4.git
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Adding icons to categories (#479)
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parent
1f416134e7
commit
9d45b99171
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@ -15,6 +15,7 @@ Files: CMakeSettings.json
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documents/Screenshots/Undertale.png
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documents/Screenshots/Undertale.png
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documents/Screenshots/We are DOOMED.png
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documents/Screenshots/We are DOOMED.png
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scripts/ps4_names.txt
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scripts/ps4_names.txt
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src/images/about_icon.png
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src/images/controller_icon.png
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src/images/controller_icon.png
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src/images/exit_icon.png
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src/images/exit_icon.png
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src/images/file_icon.png
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src/images/file_icon.png
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BIN
src/images/about_icon.png
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BIN
src/images/about_icon.png
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After Width: | Height: | Size: 8.3 KiB |
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@ -702,7 +702,9 @@ QIcon MainWindow::RecolorIcon(const QIcon& icon, bool isWhite) {
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void MainWindow::SetUiIcons(bool isWhite) {
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void MainWindow::SetUiIcons(bool isWhite) {
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ui->bootInstallPkgAct->setIcon(RecolorIcon(ui->bootInstallPkgAct->icon(), isWhite));
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ui->bootInstallPkgAct->setIcon(RecolorIcon(ui->bootInstallPkgAct->icon(), isWhite));
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ui->bootGameAct->setIcon(RecolorIcon(ui->bootGameAct->icon(), isWhite));
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ui->exitAct->setIcon(RecolorIcon(ui->exitAct->icon(), isWhite));
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ui->exitAct->setIcon(RecolorIcon(ui->exitAct->icon(), isWhite));
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ui->aboutAct->setIcon(RecolorIcon(ui->aboutAct->icon(), isWhite));
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ui->setlistModeListAct->setIcon(RecolorIcon(ui->setlistModeListAct->icon(), isWhite));
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ui->setlistModeListAct->setIcon(RecolorIcon(ui->setlistModeListAct->icon(), isWhite));
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ui->setlistModeGridAct->setIcon(RecolorIcon(ui->setlistModeGridAct->icon(), isWhite));
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ui->setlistModeGridAct->setIcon(RecolorIcon(ui->setlistModeGridAct->icon(), isWhite));
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ui->gameInstallPathAct->setIcon(RecolorIcon(ui->gameInstallPathAct->icon(), isWhite));
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ui->gameInstallPathAct->setIcon(RecolorIcon(ui->gameInstallPathAct->icon(), isWhite));
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@ -716,6 +718,8 @@ void MainWindow::SetUiIcons(bool isWhite) {
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ui->refreshGameListAct->setIcon(RecolorIcon(ui->refreshGameListAct->icon(), isWhite));
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ui->refreshGameListAct->setIcon(RecolorIcon(ui->refreshGameListAct->icon(), isWhite));
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ui->menuGame_List_Mode->setIcon(RecolorIcon(ui->menuGame_List_Mode->icon(), isWhite));
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ui->menuGame_List_Mode->setIcon(RecolorIcon(ui->menuGame_List_Mode->icon(), isWhite));
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ui->pkgViewerAct->setIcon(RecolorIcon(ui->pkgViewerAct->icon(), isWhite));
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ui->pkgViewerAct->setIcon(RecolorIcon(ui->pkgViewerAct->icon(), isWhite));
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ui->configureAct->setIcon(RecolorIcon(ui->configureAct->icon(), isWhite));
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ui->addElfFolderAct->setIcon(RecolorIcon(ui->addElfFolderAct->icon(), isWhite));
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}
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}
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void MainWindow::resizeEvent(QResizeEvent* event) {
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void MainWindow::resizeEvent(QResizeEvent* event) {
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@ -98,8 +98,10 @@ public:
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bootInstallPkgAct->setIcon(QIcon(":images/file_icon.png"));
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bootInstallPkgAct->setIcon(QIcon(":images/file_icon.png"));
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bootGameAct = new QAction(MainWindow);
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bootGameAct = new QAction(MainWindow);
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bootGameAct->setObjectName("bootGameAct");
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bootGameAct->setObjectName("bootGameAct");
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bootGameAct->setIcon(QIcon(":images/play_icon.png"));
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addElfFolderAct = new QAction(MainWindow);
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addElfFolderAct = new QAction(MainWindow);
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addElfFolderAct->setObjectName("addElfFolderAct");
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addElfFolderAct->setObjectName("addElfFolderAct");
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addElfFolderAct->setIcon(QIcon(":images/folder_icon.png"));
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exitAct = new QAction(MainWindow);
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exitAct = new QAction(MainWindow);
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exitAct->setObjectName("exitAct");
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exitAct->setObjectName("exitAct");
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exitAct->setIcon(QIcon(":images/exit_icon.png"));
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exitAct->setIcon(QIcon(":images/exit_icon.png"));
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@ -144,8 +146,10 @@ public:
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pkgViewerAct->setIcon(QIcon(":images/file_icon.png"));
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pkgViewerAct->setIcon(QIcon(":images/file_icon.png"));
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aboutAct = new QAction(MainWindow);
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aboutAct = new QAction(MainWindow);
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aboutAct->setObjectName("aboutAct");
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aboutAct->setObjectName("aboutAct");
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aboutAct->setIcon(QIcon(":images/about_icon.png"));
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configureAct = new QAction(MainWindow);
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configureAct = new QAction(MainWindow);
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configureAct->setObjectName("configureAct");
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configureAct->setObjectName("configureAct");
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configureAct->setIcon(QIcon(":images/settings_icon.png"));
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setThemeDark = new QAction(MainWindow);
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setThemeDark = new QAction(MainWindow);
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setThemeDark->setObjectName("setThemeDark");
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setThemeDark->setObjectName("setThemeDark");
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setThemeDark->setCheckable(true);
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setThemeDark->setCheckable(true);
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@ -1,6 +1,7 @@
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<RCC>
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<RCC>
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<qresource prefix="/">
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<qresource prefix="/">
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<file>images/shadps4.ico</file>
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<file>images/shadps4.ico</file>
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<file>images/about_icon.png</file>
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<file>images/play_icon.png</file>
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<file>images/play_icon.png</file>
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<file>images/pause_icon.png</file>
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<file>images/pause_icon.png</file>
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<file>images/stop_icon.png</file>
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<file>images/stop_icon.png</file>
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